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Is there a way to check what mod causes T pose?


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Posted

Hi, I don't know if this is the right place to ask or how to phrase this question properly. I'll do my best.

So, a while ago, I use TESEdit to clean the modlist & now some creatures are forever stuck in modlist. (From what I can find, slaughterfish, ice wraith, skeever, frozen atronach, storm atronach). If I enable Horny Creatures of Skyrim, all except the storm atronach will no longer stuck in T pose.

The reason I found this out is I tried starting a game with no mods & these creatures are still in T pose. When I enable Horny Creatures of Skyrim, they return to normal (except storm atronach). I already re verify the game cache & nothing changes. So what do I have to do?

I also use MO 2 as well, it if is relevant.

Thank you.

Posted

First: Don't clean your mods just because LOOT or whatever tells you to.

Some of these dirty edits are necessary for the mod to work. Let the mod creator do the cleaning of their mods, they know their mods better (and prevent a lot of work for everyone)

 

Second: Have you run FNIS after De/Installing your mods?

Posted

In addition to what @Lyreal already told you, if you started a new game but still have the FNIS output from your last game still loading up as a mod or in your overwrite folder, then you'll get that T pose.

 

If starting a new game from the very beginning, empty your overwrite folder, and then rebuild your outfits in Bodyslide (if you have any) and redo your animations in FNIS.

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