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[Request] Auto unequip non-lockable DD on SL scene


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Posted

 Since DD introduced SL filtering for plug items and removed global SL animation filter killswitch, there is an issue with agressive animations.

Namely, plugs stop aggressors despite being easily removable. Normally for gear, that would be something relatively easily done with SL triggers.

But DD uses a weird double item equip system and requires a popup screen to unequip, so i dont imagine that would work terribly well.

 So, any mods that would solve the issue out there? Or perhaps a more elaborate SL triggers rule that works fine with latest DD?

Posted
55 minutes ago, donttouchmethere said:
  • fall back to DD 4.3a
  • modify DDi 5.1 scripts, but don't post a patch because Kimy will eat you alive if you fix DD 5.1
  • if you grabbed this version: Devious Devices 5 Beta 7, you're in luck, because the filter doesn't work

 Thats a shame, but i guess thats it for topic then. If mod author doesnt allow distribution for patches, there is no point in looking for a patch since it cannot be posted anyway.

Thanks for you answer.

Posted
28 minutes ago, nilead said:

 Thats a shame, but i guess thats it for topic then. If mod author doesnt allow distribution for patches, there is no point in looking for a patch since it cannot be posted anyway.

Thanks for you answer.

Yes, DD 5.1 isn't a real framework anymore and appears more like a glitched devious SL filter. ?

On the other hand, it's a good excuse to learn how to use scripts in CK. ?

Posted

 Hm, this is going to be harder than i thought.

Im not familiar with scripting, not really anyway. But plugs are attached with ZadPlugScript, wich does not seem to do anything regarding SL filtering. Well, possibly this line: "Keyword Property zad_DeviousBelt Auto". I assume that im not the first to tackle the issue, and, even if sharing modified files is out of the question, would someone share what script(s) need to be modified? Perhaps, even what should be changed?(




			
		

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