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Posted

is there a mod addon that makes the enemy feed you one of these potions when you are defeated? maybe an addon that adds a random chance that any potion you drink is "incorrectly" labeled and transforms you on top of the normal effect? maybe someone will drug you at the bar? ideas/requests/ does it already exist?

  • 6 months later...
Posted

I just popped v1.3.0 into my game (mid-playthrough), and the MCM doesn't display anything when I open it and click the "settings" tab.

I do have the MCM Helper.
I don't have CACO.

Nothing conflicts with this mod or overwrites it.

This mod's ESP is very close to the bottom of my load order.

 

Has anyone figured out what is causing this problem?

  • 2 weeks later...
  • 3 months later...
Posted

hi, the morphs of this mod werent getting applied for me (im using 3bbb btw) so i made this little patch script that forces this thing NiOverride.UpdateNodeTransform() + QueueNiNodeUpdate()

 

in case any one has the same problem here is the replacement esp and the pex file

in mo2 just open the original Transformative Elixirs mod folder and just drag and drop the content of this zip into it

 

and ForgottenGlory, if you want me to remove this comment pls tell me and i will do so

 

Transformative Elixirs.zip

  • 8 months later...
Posted

Is there a way to make spells that also accomplish these effects? Like turning npcs curvier or enemies having spell variants that also make the player curvier? Maybe scrolls as well (including stealthed variants of them as well)?

Would be very interested if there could be potions made that effect height, skin color, hair color, eye color, and similar as well.

  • 2 months later...
  • 2 months later...
Posted
On 6/25/2026 at 6:11 PM, Dadiaohuanhuan said:

I think the increase in each potion is too drastic. Could you tell me where I can adjust the growth rate

 

now i may be mistaken as i havent used this mod in while but there should be a mcm where you can change all that

Posted
On 6/28/2026 at 10:07 PM, mystic_skyler said:

 

now i may be mistaken as i havent used this mod in while but there should be a mcm where you can change all that

Sorry, there’s actually no relevant setting in MCM. I checked the AI engine, and you’d need to rewrite the script to make it work.

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