Shinobi7 Posted September 28, 2021 Posted September 28, 2021 Help... for some reason the furniture names disapear after using them in a sexlab scene. They are no longer useable after as the name tag is gone. My suspicion is Utility Plus as it implements the furniture system, but i could be wrong?
donttouchmethere Posted September 28, 2021 Posted September 28, 2021 3 hours ago, Shinobi7 said: My suspicion is Utility Plus as it implements the furniture system, but i could be wrong? You could test and deactivate Sexlab Utility +'s furniture system. If the furniture doesn't vanish anymore you already found the culprit. In any case ask in the Sexlab Utility + support topic if in doubt. Would also interesting to know what furniture you're talking about: beds, tables, chairs, bedrolls or similar ZAP furniture DDc furniture temporary furniture added by mods If it's only vanilla beds, then check what other mods you have installed that replace beds or add scripts to them.
Shinobi7 Posted September 29, 2021 Author Posted September 29, 2021 18 hours ago, donttouchmethere said: You could test and deactivate Sexlab Utility +'s furniture system. If the furniture doesn't vanish anymore you already found the culprit. In any case ask in the Sexlab Utility + support topic if in doubt. Would also interesting to know what furniture you're talking about: beds, tables, chairs, bedrolls or similar ZAP furniture DDc furniture temporary furniture added by mods If it's only vanilla beds, then check what other mods you have installed that replace beds or add scripts to them. thanks for the reply. So it relates to any furniture which can be used with sexlab, including beds chairs and Xcross. The furniture doesn't disapear but becomes non-useable after the scene as the name tag vanishes... Disabling furniture system in Sexlab MCM doesn't seem to fix it from my test. I will post it in the Osmel's Tweaks thread just to be sure. Thanks!
donttouchmethere Posted September 29, 2021 Posted September 29, 2021 12 hours ago, Shinobi7 said: The furniture doesn't disapear but becomes non-useable after the scene as the name tag vanishes... Maybe a scene doesn't get properly finished? In that case try to use the debug functions of ZAP, like remove player AI control and check what player control is limited and reset it if it's limited. But be interesting if find out what causes this.
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