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Zaz Cuffs With Dynamic Animation Replacer


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Posted

I always hated npcs having cuffs and then forgetting about them and having to manually re-equip the cuffs for the npc to use the animation again.

 

So i started playing around with DAR trying to figure out how to make the npc remember the animation for cuffs but i simply cant, is the mod already made? or maybe someone is capable enough to make it?

Posted

Shoudln't be too hard to make, IIRC correctly, ZAP uses the "zbfEffectWrist" keyword on items to determine those that need binding animations.

 

So, identify the .hkx animation files for that case, copy them over to a custom conditions folder:

meshes\actors\(project folder)\animations\DynamicAnimationReplacer\_CustomConditions\<Priority>\(animation folders and files and _conditions.txt)

 

Then simply create a file called _conditions.txt and put the following inside:

IsWornHasKeyword("ZaZAnimationPack.esm" | 0x00008A38)

 

This is the FormID of the zbfWristEffect keyword. So anytime, an actor wears something that has that keyword attached, the animatins will get replaced

Posted (edited)

Interesting, i was playing with the keyword thing but couldnt get it to work now i see why, now the problem is finding the right hkx, do you have any idea?

 

i just ask because you seem like you know stuff so i want to avoid the trial and error for 2 or 3 hours until i get it to work.

Edited by kraker95
Posted
6 minutes ago, kraker95 said:

Interesting, i was playing the they keyword thing but couldnt get it to work now i see why, now the problem is finding the right hkx, do you have any idea?

 

i just ask because you seem like you know stuff so i want to avoid the trial and error for 2 or 3 hours until i get it to work.

 

Well, I've learned the stuff mostly by trial and error myself ^^

And sorry, no, I don't know which anim files are used for that, I only could suggest searching based on the filename :/ Maybe ask the author or @t.ara, those guys should know ...

Posted

Thank you anyways! im trying currently to find it using the zazanimationlist txt inside zaz animations lets see if i can get it to work!

  • 2 months later...
Posted
On 9/15/2021 at 1:03 PM, kraker95 said:

Thank you anyways! im trying currently to find it using the zazanimationlist txt inside zaz animations lets see if i can get it to work!

 

did you manage to do it? i actually wanted something like that too

  • 1 year later...
  • 1 year later...
Posted

Hey,

 

for anyone running into the same problem and landing here, this is a link to the cuff fix for PAH and DOM. 

 

Works so far for me, was looking quite a while for this... 

 

 

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