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Lovers Land E ini editing


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Posted

i want to edit the land E ini but due to it being all jumbled up:

 

set xLoversLCheckLoserQuest.OnceMoreRape to 20

 

;; ”­îŽw”‚Ì㸗¦(0`100)

;;-----------------------------------------------

set xLoversLCheckLoserQuest.Yokuzyou1 to 10 ;; ‘S—‡˜IoŽž

set xLoversLCheckLoserQuest.Yokuzyou2 to 5 ;; 㔼g‚¾‚¯Žž

set xLoversLCheckLoserQuest.Yokuzyou3 to 5 ;; ‰º”¼g‚¾‚¯Žž

 

;; ˜IoƒŒƒCƒvI—¹Œã‚Ì—]‰C(”­îŽw”‚Ì–¼Žc)(0`99)

;; 100‚É‚µ‚Ä‚µ‚Ü‚¤‚Æ–³ŒÀ‚ɃŒƒCƒv‚³‚ê‚Ä‚µ‚Ü‚¢‚Ü‚·

 

i'm struggling to tell what i'm changing, what i want to do is make how much health i need to have before i get raped lower so its not as often, and how to turn off/severely lower the chances of the bad ending happening, thanks :)

Posted

i figured out how much health i have to have left before i get raped, just need to figure out how to lower bad end chances

Posted

Maybe this broken translation will help

 

 

 

;;=======================================

;; LoversLandE v2 Configuration File

;;=======================================

 

;; Key to escape rigid configuration

;; Any key you want to change the default, or if you are

;;, Please set up.

;; URL key number

;; Http://cs.elderscrolls.com/constwiki/index.php/OnKeyDown

;;------------------------------------------------ -------------

set xLoversLCheckLoserQuest.LandE_BackKey to 31;; backspace (S = 31)

 

:: Lovers (rape defeat) Exhibitionism and (rape exposure) of

;; On off

;; On = 1 off = 0

;;------------------------------------------------ -

set xLoversLCheckLoserQuest.LoversSwitches to 1;; Lovers (rape defeat).

set xLoversLCheckLoserQuest.ExhibitionismSwitches to 1;; Exhibitionism (exposure rape)

 

;; Set of values ​​which defeated Health

;; Specified in% of BaseHealth (1 ~ 99)

;;------------------------------------------------ -

set xLoversLCheckLoserQuest.DeadHealth to 40;; Health Defeat

 

;; Set up or down and remove weapons and shields

;; Note ◇ off = 0 ■: When rape (Fear_Penalty_F2) to not be set. Turn off also disengages

;; = 1, out ◇

;; Drop off the ground ◇ (possibly eliminated) = 2

;; Please change the settings as I do not want to fall to the ground even どー ■.

;;------------------------------------------------ ----------------

set xLoversLCheckLoserQuest.Fear_Penalty_F1 to 2;; when you can escape the curse by recession

set xLoversLCheckLoserQuest.Fear_Penalty_F2 to 2;; when rape

 

;; Weapons, strengthening the shield (-100 to 200%) (Specify%)

;; Penalty specified in the negative (broken die) is

;;------------------------------------------------ -

set xLoversLCheckLoserQuest.WeaponHealth_w to 10;; the Enchant Weapon

set xLoversLCheckLoserQuest.WeaponHealth_s to 10;; the enhanced shield

 

;; I will expose what the% armor durability

;;------------------------------------------------ -

set xLoversLCheckLoserQuest.item_rosyutu to 10

 

;; Effectiveness (exposure time) operations

;; Increase 2 =

;; Reduce 1 = (default)

;; Not reduce 0 =

;;-----------------------------------------------

set xLoversLCheckLoserQuest.Yukou_Distf to 1

 

;; 1-6 sweep in the maximum number of people at one lap

;;-----------------------------------------------

set xLoversLCheckLoserQuest.MaxOfPlayer to 6

 

;; Libido alone (0 to 99%)

;; Probability that a person attacked in a row (%)

;;-----------------------------------------------

set xLoversLCheckLoserQuest.OnceMoreRape to 20

 

;; Rate of increase in heat index (0-100)

;;-----------------------------------------------

set xLoversLCheckLoserQuest.Yokuzyou1 to 10;; when exposed nude

set xLoversLCheckLoserQuest.Yokuzyou2 to 5;; when only upper

set xLoversLCheckLoserQuest.Yokuzyou3 to 5;; when only the lower body

 

;; Lingering rape after the exposure (remnants of exponent estrus) (0-99)

;; Would have been raped and would indefinitely to 100

;;-----------------------------------------------

set xLoversLCheckLoserQuest.Nagori to 35

 

;; Distance of the NPC to estrus

;; Look for the NPC to estrus within a specified distance from

;;-----------------------------------------------

set xLoversLCheckLoserQuest.Yukou_Dist1 to 1000

 

;; Switch for debugging messages are displayed

;; Off = 0, on = 1

;;-----------------------------------------

set xLoversLCheckLoserQuest.DebMsgF to 0

 

;;]] Mess with calyx beauty of decision variables may be an infinite loop

;; Since it infinite times in a variety of external factors, unspecified,

;; Minute wait even if it does not proceed specified number LandE reset the force.

;; Are also used to reset after escape

;;------------------------------------------------ ----------------------

set xLoversLCheckLoserQuest.MugenJane to 1000

 

;; Bad End test

;;-----------------------------------------

set xLoversLCheckLoserQuest.BadEdnSwitches to 0;; Bad End on = 1 wasoff = 0

set xLoversLCheckLoserQuest.BadEndJumpWT to 5;; latency loads in transit

 

set xLoversLCheckLoserQuest.BadEndJumpC to 3;; number of destination

set xLoversLCheckLoserQuest.BadEndJump01 to "0008596a";; 1 destination (refID of goods and NPC)

set xLoversLCheckLoserQuest.BadEndJump02 to "000715d4";; 2 destination

set xLoversLCheckLoserQuest.BadEndJump03 to "000715d4";; 3 destination

 

set xLoversLCheckLoserQuest.BadEndComeNPC01 to "000165ee";; NPC 1 summon (refID of NPC) is 0 and does not call

set xLoversLCheckLoserQuest.BadEndComeNPC02 to "0001c466";; NPC 2 recall

set xLoversLCheckLoserQuest.BadEndComeNPC03 to "0000bd61";; NPC 3 recall

set xLoversLCheckLoserQuest.BadEndComeNPC04 to "00015da0";; NPC 4 recall

set xLoversLCheckLoserQuest.BadEndComeNPC05 to "00015dad";; NPC 5 summon

set xLoversLCheckLoserQuest.BadEndComeNPC06 to "0003c8b4";; NPC 6 recall

 

 

But do not use this code as is, i did not check to see if the translation screwed any thing up.

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