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Black screen bug on save load


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Posted

Been having an issue where randomly saves will only load to a black screen with sound. Sometimes closing the game and reloading a couple times fixes it, sometimes it doesn't. Been driving me up the wall as of late so I was wondering if anyone has any advice or insights as to how to fix this.

Mod List:

Quote

*Unofficial Skyrim Special Edition Patch.esp
*Skyrim Project Optimization - Full ESL Version.esm
*CreatureFramework.esm
*Schlongs of Skyrim - Core.esm
*EFFCore.esm
*Expressive Facegen Morphs.esl
*High Poly Head.esm
*RealisticWaterTwo - Resources.esm
*SexLab.esm
*SexLabAroused.esm
*ZaZAnimationPack.esm
*TravellersOfSkyrim.esm
*Devious Devices - Assets.esm
*Devious Devices - Integration.esm
*Devious Devices - Expansion.esm
*Devious Devices - Contraptions.esm
*ApachiiHair.esm
*ApachiiHairFemales.esm
*SexLab - Sexual Fame [SLSF].esm
*Occ_Skyrim_Tamriel.esp
*SkyUI_SE.esp
*SMIM-SE-Merged-All.esp
*DSHg - Circlets.esp
*DSHg - DragonPriest Masks.esp
*FNIS.esp
*AI Overhaul.esp
*MoreNastyCritters.esp
*High Poly NPC Overhaul - Resources.esp
*High Poly NPC Overhaul - Skyrim Special Edition.esp
*Immersive Weapons.esp
*SLAL_AnimationsByLeito.esp
*Body Builders.esp
*Sexlab - Cum Overlays.esp
*SOS - Smurf Average Addon.esp
*Summermyst - Enchantments of Skyrim.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*SLAnimLoader.esp
*Meem0OutfitNPCs.esp
*DSHg - Hats.esp
*UIExtensions.esp
*SpellScaleSkillLvl-AllInOne.esp
*BD Armor and clothes replacer.esp
*KSWigsSMP.esp
*AddItemMenuSE.esp
*LordAnimObjH.esp
*KSHairdosSMP.esp
*DSHg - Helmets.esp
*DSHg - UpdateDB.esp
*DSHg - UpdateDG.esp
*Conditional Expressions.esp
*Skyrim Revamped - Complete Enemy Overhaul.esp
*BakaFactoryABC.esp
*TheEyesOfBeauty.esp
*KaliliesBrows.esp
*MildHairColors.esp
*Insignificant Object Remover.esp
*SOSRaceMenu.esp
*UnreadBooksGlow.esp
*CBBE.esp
*RaceMenuMorphsCBBE.esp
*XPMSE.esp
*3BBB.esp
*SmpFixer.esp
*Easy lockpicking.esp
*3P_PerksPerLevel.esp
*Mystic Addons - Enchanting and Alchemy Tweaks.esp
*MysticismMagic.esp
*Book of UUNP Iron And Steel.esp
*TravellersOfSkyrim - Vanilla.esp
*SexLab_Solutions.esp
*SexLab-Stories.esp
*hydra_slavegirls.esp
*SexLab Confabulation.esp
*FurnitureMarkerSex.esp
*BaboInteractiveDia.esp
*Slaverun_Reloaded.esp
*Public Whore.esp
*SimpleSlavery.esp
troublesofheroine.esp
*nwsMirabelleFollower.esp
*The Amazing World of Bikini Armors REMASTERED.esp
*zDarkArena.esp
*Apocalypse - Magic of Skyrim.esp
*infiniteCharge.esp
*SeeEnchs.esp
*Schlongs of Skyrim.esp
*BadDogSchlongCore.esp
*Book of UUNP - Textures.esp
*BDSpikySlitSchlong.esp
*BDHoodieSchlong.esp
*EFFDialogue.esp
*DSHg - Hoods.esp
*Vanilla Hair Replacer - VHR.esp
*Scent of Sex.esp
*TAWOBA Remastered keywords.esp
*JaxonzEnhGrab.esp
*SexLab TDF Aggressive Prostitution.esp
*TDF_AP_IndHookersPlug_In.esp
*SLALAnimObjBillyy.esp
*SkyHUD.esp
*Devious Devices For Him.esp
*Devious Devices SE patch.esp
*SexLabTools.esp
*AnubAnimObj.esp
*SexLabDefeat.esp
*SLAL_AnimationByBakaFactory.esp
*SINful CBP.esp
*SLSO.esp
*AhegaoTongues.esp
*BlockRandomDragons.esp
*High Poly Head Vampire Fix.esp
*High Poly NPC Overhaul - Resources - KS Hairdos HDT SMP Physics Patch.esp
*Bijin AIO.esp
*Bijin AIO - Hair Physics.esp
*Bijin AIO - Hair Physics - AI Overhaul Patch.esp
*NCK30Obj.esp
*Slaverun_Reloaded_Comments.esp
*Ordinator - Perks of Skyrim.esp
*Alternate Start - Live Another Life.esp
*RealisticWaterTwo.esp
*FlickeringShadowsFix.esp
*EnhancedLightsandFX.esp
*ELFX - Exteriors.esp
*ELFX - Weathers.esp

 

Skyrim.ini
 

Quote

[Actor]
bUseNavMeshForMovement=0
fVisibleNavMeshMoveDist=12288.0000

[Archive]
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa

[Audio]
fMenuModeFadeInTime=1.0
fMenuModeFadeOutTime=3.0
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0

[BackgroundLoad]
bSelectivePurgeUnusedOnFastTravel=1

[Bethesda.net]
bEnablePlatform=0

[Camera]
fMouseWheelZoomSpeed=10.00

[Combat]
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=2.5
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0

[Controls]
fMouseHeadingSensitivityMax=0.0625
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500

[Decals]
uMaxSkinDecalPerActor=60

[Display]
bDeactivateAOOnSnow=0
bDisableShadowJumps=0
bEnableSnowMask=0
bEnableSnowRimLighting=0
bLockFrameRate=0
bVolumetricLightingDisableInterior=1
fDDOFFocusCenterweightExt=2
fDecalLifetime=300
fDefaultWorldFOV=80.00
fDOFMaxDepthParticipation=10000
fDynamicDOFFarBlur=0.4
fFirstSliceDistance=3500
fGlobalBrightnessBoost=0.0000
fGlobalContrastBoost=0.0000
fGlobalSaturationBoost=0.0000
fLightLODRange=45000
fLightLODStartFade=3500.0
fShadowDirectionalBiasScale=0.15
fSnowGeometrySpecPower=3.00
fSnowNormalSpecPower=2.00
fSnowRimLightIntensity=0.30
fSparklesDensity=0.85
fSparklesSize=6.00
fSunShadowUpdateTime=2.00
fSunUpdateThreshold=0.05000
fTreesMidLODSwitchDist=9999999.0000
iLandscapeMultiNormalTilingFactor=1
sScreenShotBaseName=C:\Games\Steam\steamapps\common\Skyrim Special Edition\ScreenShot

[General]
bBackgroundLoadVMData=1
bModManagerMenuEnabled=0
fFlickeringLightDistance=8192
iFPSClamp=0
sIntroSequence=
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=36
uGridsToLoad=5

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
fGrassFadeRange=10500
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexure=3
iMinGrassSize=40

[HAVOK]
fMaxTime=0.01666667

[Imagespace]
iRadialBlurLevel=2

[Interface]
bShowTutorials=0
fBookOpenTime=200.0

[LightingShader]
fDecalLODFadeEnd=1.1
fDecalLODFadeStart=1
fEnvmapLODFadeEnd=1.1
fEnvmapLODFadeStart=1

[LOD]
fDistanceMultiplier=1.00

[MapMenu]
bWorldMapNoSkyDepthBlur=1
fMapWorldMaxPitch=90
fMapWorldMinPitch=0
fMapWorldYawRange=400
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fWorldMapNearDepthBlurScale=0

[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

[Papyrus]
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=2000

[SaveGame]
iAutoSaveCount=3

[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
fUpdateBudget=1.5

[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1

 

Skyrimprefs.ini

Quote

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=1.0000
fVal1=0.8000
fVal2=0.8000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=1.0000
fVal7=1.0000
uID0=94881
uID1=1007612
uID2=554685
uID3=466532
uID4=201466234
uID5=1679611359
uID6=0
uID7=0

[Bethesda.net]
uPersistentUuidData0=0
uPersistentUuidData1=0
uPersistentUuidData2=0
uPersistentUuidData3=0

[Clouds]
fCloudLevel0Distance=16384
fCloudLevel1Distance=32768
fCloudLevel2Distance=262144
fCloudNearFadeDistance=9000

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=1
bInvertYValues=0
bUseKinect=0
fGamepadHeadingSensitivity=0.6667
fMouseHeadingSensitivity=0.0125

[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=350
uMaxSkinDecals=100

[Display]
bBorderless=1
bDrawLandShadows=1
bEnableImprovedSnow=0
bEnableProjecteUVDiffuseNormals=1
bForceCreateTarget=0
bFull Screen=0
bFXAAEnabled=0
bIBLFEnable=1
bIndEnable=0
bSAO_CS_Enable=0
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bToggleSparkles=0
bTreesReceiveShadows=1
bUse64bitsHDRRenderTarget=1
bUsePrecipitationOcclusion=1
bUseTAA=0
bVolumetricLightingEnable=1
fDynamicDOFBlurMultiplier=0.8
ffocusShadowMapDoubleEveryXUnit=450
fGamma=0.9600
fInteriorShadowDistance=3000
fLeafAnimDampenDistEnd=4600
fLeafAnimDampenDistStart=3600
fLightLODStartFade=5000
fMeshLODFadeBoundDefault=256
fMeshLODFadePercentDefault=1.2
fMeshLODLevel1FadeDist=16896
fMeshLODLevel1FadeTreeDistance=16896
fMeshLODLevel2FadeDist=16896
fMeshLODLevel2FadeTreeDistance=16896
fProjectedUVDiffuseNormalTilingScale=0.2
fProjectedUVNormalDetailTilingScale=0.8
fShadowDistance=10000
fTreesMidLODSwitchDist=16896
iMaxDecalsPerFrame=250
iMaxSkinDecalsPerFrame=100
iNumFocusShadow=4
iNumSplits=2
iReflectionResolutionDivider=2
iSaveGameScreenShotHeight=192
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidth=256
iSaveGameScreenShotWidthWS=320
iScreenShotIndex=0
iShadowMapResolution=4096
iShadowMaskQuarter=4
iSize H=1440
iSize W=2560
iVolumetricLightingQuality=2
iVSyncPresentInterval=1
uBookRatio=2

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[General]
bEnableStoryManagerLogging=0
fLightingOutputColourClampPostEnv=1
fLightingOutputColourClampPostLit=1
fLightingOutputColourClampPostSpec=1
iStoryManagerLoggingEvent=-1
uLargeRefLODGridSize=11

[Grass]
fGrassMaxStartFadeDistance=7500
fGrassMinStartFadeDistance=0
fGrassStartFadeDistance=3500

[Imagespace]
bDoDepthOfField=1
bLensFlare=1

[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.00

[Launcher]
sD3DDevice="NVIDIA GeForce RTX 3080"

[LOD]
fLODFadeOutMultActors=15.0
fLODFadeOutMultItems=10.0
fLODFadeOutMultObjects=30.0
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bGamepadEnable=1
bSaveOnPause=0
bSaveOnRest=1
bSaveOnTravel=1
bSaveOnWait=1
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=600000

[NavMesh]
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeDistFromVert=10.0000
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fEdgeThickness=10.0000
fLedgeBoxHalfHeight=25.0000
fObstacleAlpha=0.5000
fPointSize=2.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000

[Particles]
iMaxDesired=6000

[SaveGame]
fAutosaveEveryXMins=15.0000

[TerrainManager]
bShowLODInEditor=0
fBlockLevel0Distance=50000
fBlockLevel1Distance=72500
fBlockMaximumDistance=94000
fSplitDistanceMult=4.000
fTreeLoadDistance=72500

[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200

[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1

 

Posted

 

4 hours ago, HabibHanson said:

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

1 i recommend to look after the fnis logout and your mod manager log to see if there is any trouble ( errors ) .

2 : you might have some mod loading before the mod they depend on .

3 : it might be something else  ( fnis logout , papyrus log , net framwork crush log ) . 

 

Posted

I've found (after forcing the screen to "open" (ie unblank) that SKSE is down when I do so. characters are t-posed, If/when the menus will even come up, SKSE dependent MCMs won't open, the whole game is stalling... (sans a static image of wherever I am, plus the audio)

 

I don't bother with unblanking any more, since I know pretty much what it boils down to (SKSE is failing.. not that IT is the reason, but it becomes effectively failed state) so my own choice is to exit, clean the save with fallrim (not always dirty but doesn't hurt to check) and restart. Most often it was just a "bad" load (for whatever reason) and everything comes up fine... but If it persists, then I presume something's likely wrong with my mod list and I'll started wondering if that last mod(s) I installed might not be such a the nice new kid(s) on the block after all. 

Posted
3 hours ago, coolfreaky said:

 

 

1 i recommend to look after the fnis logout and your mod manager log to see if there is any trouble ( errors ) .

2 : you might have some mod loading before the mod they depend on .

3 : it might be something else  ( fnis logout , papyrus log , net framwork crush log ) . 

 

FNIS logs are clean and LOOT/NMM doesn't kick back anything. What I find strange is that it typically is more common if the save is in an interior. That being said fallrim comes back clean on script instances and forms so I know its not those.

 

Posted

If it's just intermittent, and if it happens to happen on cell transits (doors, cave entrances, etc) , it often comes back ok if you reload the last save (made during transit). And as to why idk. 

 

And if it happens a lot, well, I hate to be the bearer... but there's always widenet search on "Skyrim black screen on cell transition". You could further isolate it by inserting "special edition" into the query, but for starters it might be best to cover both versions, since LE solutions often pan out in SE for things like this,

 

PS> I got quite a few hits when I tried that first query on duckduckgo

Posted

it is possible to be a " JContainer sse " issu  or a " papyrus utilities se "  update your versions or reinstall them .

 

update your graphic driver   and  " visual  c++ " ( microsoft ) .

 

 

Posted
13 hours ago, anjenthedog said:

If it's just intermittent, and if it happens to happen on cell transits (doors, cave entrances, etc) , it often comes back ok if you reload the last save (made during transit). And as to why idk. 

 

And if it happens a lot, well, I hate to be the bearer... but there's always widenet search on "Skyrim black screen on cell transition". You could further isolate it by inserting "special edition" into the query, but for starters it might be best to cover both versions, since LE solutions often pan out in SE for things like this,

 

PS> I got quite a few hits when I tried that first query on duckduckgo

Never happens during transitions after game is loaded, only on first load itself. will check and see what the query digs up

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