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How to add NiOverride into armor


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We happen to see our PC with his feet underground or almost. This is because NiOverride is not applied

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For this, we will need Nifskope

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Start the program,File/Open/Β import the shoes / boots .Β In order for it to work correctly, it must be applied on the heel

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Select the heel / sole to view the NiTriShape that interests us . Con il NiTriShape selezionato, click destro / Block/Insert/NiStringExtraData

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The buttons indicated will be used to jump from one section to another

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Spoiler

Immagine.jpg.8dfbff26cbed1523290129fa5cd6fe34.jpg

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Once the string has been added, it must be filled in

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Spoiler

Immagine.jpg.1b537025076933d5f9152268a1febb57.jpg

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Click on Name and write in Uppercase: SDTA

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Spoiler

Immagine.jpg.8829b6c34b0f7a25813bad60a0a2a5f6.jpg

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This wording, including all brackets, will be pasted into the String Data

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[{"name":"NPC", "pos":[0, 0, 5.0]}]

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Spoiler

Immagine.jpg.4a8927b9e3f988d7e9a532f878fe55c2.jpg

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Let's go to Block List and read the number of the created string

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Spoiler

Immagine.jpg.908e23ad111f7e21d22197edf1a21bd5.jpg

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Click on the NiTriShape of the shoes / bootsΒ to bind the string .

Double click on Num Extra Data List to mark how many strings will be added. in our case it will be 1

Double click on the green icon to extend the Extra Data list menu

Enter the string number. In our case 2

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Spoiler

Immagine.jpg.5ee41009d6c26232efcda4a6e5edbea0.jpg

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NiOverride is thus applied to shoes / boots .Β Click on File / Save and the nif will be overwritten automatically

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For remove High Heel , read thisΒ Β How to remove High Heels

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Origin and Credit for this :Β Β NIOveride boots heels footwear fix tutorial

Edited by ??????1627
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