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How to add NiOverride into armor


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We happen to see our PC with his feet underground or almost. This is because NiOverride is not applied

 

For this, we will need Nifskope

 

Start the program,File/Open/ import the shoes / boots . In order for it to work correctly, it must be applied on the heel

 

Select the heel / sole to view the NiTriShape that interests us . Con il NiTriShape selezionato, click destro / Block/Insert/NiStringExtraData

 

The buttons indicated will be used to jump from one section to another

 

Spoiler

Immagine.jpg.8dfbff26cbed1523290129fa5cd6fe34.jpg

 

Once the string has been added, it must be filled in

 

Spoiler

Immagine.jpg.1b537025076933d5f9152268a1febb57.jpg

 

Click on Name and write in Uppercase: SDTA

 

Spoiler

Immagine.jpg.8829b6c34b0f7a25813bad60a0a2a5f6.jpg

 

This wording, including all brackets, will be pasted into the String Data

 

[{"name":"NPC", "pos":[0, 0, 5.0]}]

 

Spoiler

Immagine.jpg.4a8927b9e3f988d7e9a532f878fe55c2.jpg

 

Let's go to Block List and read the number of the created string

 

Spoiler

Immagine.jpg.908e23ad111f7e21d22197edf1a21bd5.jpg

 

 

Click on the NiTriShape of the shoes / boots to bind the string .

Double click on Num Extra Data List to mark how many strings will be added. in our case it will be 1

Double click on the green icon to extend the Extra Data list menu

Enter the string number. In our case 2

 

Spoiler

Immagine.jpg.5ee41009d6c26232efcda4a6e5edbea0.jpg

 

NiOverride is thus applied to shoes / boots . Click on File / Save and the nif will be overwritten automatically

 

 

For remove High Heel , read this  How to remove High Heels

 

Origin and Credit for this :  NIOveride boots heels footwear fix tutorial

Edited by ??????1627
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