Jump to content

Enderal - How To Use Skyrim SE Armours?


Recommended Posts

Posted

OK....I have modded Enderal with 3BBB and all its required mods. Got everything looking great. Proper physics and jiggling working as it should. But I'm having a problem with using Skyrim SSE armours. I install them, build them in Bodyslide, same as SSE, bring them into Enderal....but when I equip them on my character, they don't show in-game. I've tried 3 different ones that I use without problems in SSE, and none of them work in Enderal. Any ideas what might be the issue?

Posted
28 minutes ago, Sandatharius said:

OK....I have modded Enderal with 3BBB and all its required mods. Got everything looking great. Proper physics and jiggling working as it should. But I'm having a problem with using Skyrim SSE armours. I install them, build them in Bodyslide, same as SSE, bring them into Enderal....but when I equip them on my character, they don't show in-game. I've tried 3 different ones that I use without problems in SSE, and none of them work in Enderal. Any ideas what might be the issue?

 

Enderal (and I assume you mean Enderal SE) is a weird game to setup.

 

A thread you may wish to read :

https://www.loverslab.com/topic/168116-enderalse-and-sexlab-setup-guide/

 

 

The current issue you're having is the armor is not assigned to the races of Enderal.

Posted
22 minutes ago, judge007 said:

 

Enderal (and I assume you mean Enderal SE) is a weird game to setup.

 

A thread you may wish to read :

https://www.loverslab.com/topic/168116-enderalse-and-sexlab-setup-guide/

 

 

The current issue you're having is the armor is not assigned to the races of Enderal.


Hey, and thanks for the quick reply! I did read about how to assign armours to the races, and it was suggested that I use EnderalSEEdit and a script to edit 3BBB to accept them. Or, something like that. But I get a registry error when I try to open EnderalSEEdit. I saw that there was a fix for that, but I hate messing with the registry. I am still running Windows 7. A thread on here suggests using SSEedit to use the script, but I can't figure out how to use SSEedit with Enderal. Just seems way too complicated to wrap my head around.

I did have a look at the thread. Seems informative. Do you think it would be good to post my question there?

Posted
37 minutes ago, Sandatharius said:


Hey, and thanks for the quick reply! I did read about how to assign armours to the races, and it was suggested that I use EnderalSEEdit and a script to edit 3BBB to accept them. Or, something like that. But I get a registry error when I try to open EnderalSEEdit. I saw that there was a fix for that, but I hate messing with the registry. I am still running Windows 7. A thread on here suggests using SSEedit to use the script, but I can't figure out how to use SSEedit with Enderal. Just seems way too complicated to wrap my head around.

I did have a look at the thread. Seems informative. Do you think it would be good to post my question there?

You'll find as you fix one problem another will popup.

Later in the thread another user shows an alternative to the registry edit.

 

All lead back to EnderalSEEdit and adding the races to the plugin. 

BTW, EnderalSEEdit is SSEEdit, same program renamed.

It's also OBEdit for Oblivion, FO3Edit for Fallout 3,

FNVEdit for Fallout New Vegas, TESVEdit for Skyrim LE,

FO4Edit for Fallout 4, FO76Edit for Fallout 76.

The name change let's it know what game it's working for.

 

So, if you are having troubles getting SSEEdit to work with Enderal, the same will happen for EnderalSEEdit.

Posted
On 8/10/2021 at 2:29 PM, Sandatharius said:

SSE

 

My own experience.

Enderal’s things are tied to its own set of tools. Device manager support is important for running things. And of course the order!

If you have the Skyrim SE game and things run in it and of course right .... then they can mostly be transferred to the Enderel environment as well.

This is the best test.

However, the function here uses its own system!

It's not worth rewriting ... That particular theme is either running or not! ... so: it can only be supplemented. Otherwise, unexpected things will happen.

It’s worth inquiring about Enderal (SE) and sharing things that work or forget.

 

--------------

A saját tapasztalat.

Az Enderal dolgai a saját eszközrendszerre alapozottan kötöttek. Az eszközkezelő támogatása fontos a dolgok működtetéséhez. És persze a sorrend!

Ha van a Skyrim SE játék és abban futnak a dolgok és persze megfelelően.... akkor azokat többnyire át lehet tenni Enderel környezetébe is.

Ez a legjobb teszt.

Azonban az itteni funkciókör saját rendszert használ!

Azt nem érdemes átírni... Az adott téma vagy fut vagy nem! ... szóval: csak kiegészíteni lehet. Különben váratlan dolgok történnek.

Érdemes Enderal (SE) témában érdeklődni és a működik vagy felejtős dolgokat megosztani.

 

853005928_TESV2020-04-0219-46-54-81.jpg.e97d42f5efc79fc3bdb2822c57f85732.jpg

Posted
23 minutes ago, Sampon said:

 

My own experience.

Enderal’s things are tied to its own set of tools. Device manager support is important for running things. And of course the order!

If you have the Skyrim SE game and things run in it and of course right .... then they can mostly be transferred to the Enderal environment as well.

 


I have since found the ability to use most SSE armours in Enderal by the use of a patch that allows Skyrim SE armour to be visible on all the Enderal races. I have only found one or two mods that I used in SSE that absolutely do NOT work in Enderal. Almost all of my favourites from SSE do, though.

Posted
3 hours ago, Sandatharius said:

mods/14

Riesig .... Vielen Dank!

 

--------------------

巨大的......謝謝!rl.gif.3509b00a17321a98df52ae33f832268b.gif

 

...雖然如果我仔細考慮一下,我沒有那種問題,因為我主要使用遊戲內或外部獨立或自定義封面/斗篷。cl.gif.7490bc16cbf2c22132330234773f76e3.gif

-------------------

...habár ha jobban meggondolom, nekem azért nem volt efféle gondom mivel többnyire a játékbeli vagy azon kívüli vagy egyedi burkokat/palástokat használtam.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...