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Annoying Shadows on the body


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Posted

Hey hey people, wilks here!

 

I finally got my PC hardware upgraded and I always said I would try modding Skyrim SE and play it for once. I however ran into a bit of a snag that has been bothering me for days now. It's the shadows on the female/male body (see pic). I have Demoniac- High Quality Glossy Female Body Texture 8K 4K 2K - SE (using 2k). And Vanilla Rudy ENB. I see these shadows even when I disable the ENB and it was annoying me how I cant figure it out on my own. If anyone knows what is causing this and can help I would be forever grateful. If you need more info just ask!

ScreenShot1.png

  • 1 month later...
Posted

Hmm... Fairly certain I've tried that, but probably with other things changed as well. I'll give it a go.

 

I'm trying to get a guy to port this mod to PC.

 

https://bethesda.net/en/mods/skyrim/mod-detail/4147164

 

It does a perfect job of fixing these little problems.

 

Edit;

 

Yeah that did the trick alright! However I have a little bug that happens. I use custom loading screens, and disabling SAO causes them to all be very dark. Some are just black. I believe it's a post processing issue... I think I read that somewhere while trying to solve this shadow business.

Posted

it looks like you have 2 bodys in one !   open the femaleupperbody.nif  in character / assets  , and see if there is 2 branch of ...nitrishape  ; if it is the case , do a backup , remove one , anyway (doubles or not ) update tangent&space  and save .

 

look also at your textures folder if not missing any femalebody_n .dds .

 

look also your mod manager ( comments and signets ) on the location of the mod in the load order ( 2 body textures running together ).

 

a possible mod overlay that is not correctly set in MCM .

 

Posted
On 9/13/2021 at 12:21 AM, Alessia Wellington said:

I don't think it should. But to be sure, disable the fog remover and see what happens.

It turns out I just had some bad shadow settings lower over after disabling SAO. Got that sorted now all works as intended regarding in game shadows, and loading screens looking proper.

 

On 9/13/2021 at 7:12 AM, coolfreaky said:

it looks like you have 2 bodys in one !   open the femaleupperbody.nif  in character / assets  , and see if there is 2 branch of ...nitrishape  ; if it is the case , do a backup , remove one , anyway (doubles or not ) update tangent&space  and save .

 

look also at your textures folder if not missing any femalebody_n .dds .

 

look also your mod manager ( comments and signets ) on the location of the mod in the load order ( 2 body textures running together ).

 

a possible mod overlay that is not correctly set in MCM .

 

I'm not sure what this comment is all about. I was sorting out body shadows/load screens. Perhaps that comment is meant for the originator of this topic. I hope the info I gathered here is helpful to them. ?

Posted

as you said you had same problem

37 minutes ago, ReverendFelix said:

'm not sure what this comment is all about.

 

i just gave some suggestions in case it was not textures issue .   ( and i learned that it can come from shadow settings also )

 

glad you have found the culprit .

Posted

I thought I'd post my ini's. These settings are working good for me on my low end pc.

 

Skyrim.ini

 

Spoiler

[Actor]
bUseNavMeshForMovement=0

[Archive]
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa

[Audio]
fMenuModeFadeInTime=1.0
fMenuModeFadeOutTime=3.0
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0

[Camera]
fAutoVanityModeDelay=120.0000
fMouseWheelZoomSpeed=10.00

[Combat]
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0

[Controls]
fMouseHeadingSensitivityMax=0.0600
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.0500

[Decals]
uMaxSkinDecalPerActor=1

[Display]
bDirShadowMapFullViewPort=1
bDisableShadowJumps=0
bLockFrameRate=1
fDDOFFocusCenterweightExt=2
fDecalLifetime=30
fDOFMaxDepthParticipation=10000
fDynamicDOFFarBlur=0.4
fFirstSliceDistance=1250
fGlobalBrightnessBoost=0.0000
fGlobalContrastBoost=0.0000
fGlobalSaturationBoost=0.0000
fInteriorShadowDistance=2000.0000
fLightLODRange=3600
fLightLODStartFade=3500.0
fMaxHeightShadowCastingTrees=5000
fShadowBiasScale=0.6000
fShadowDirectionalBiasScale=0.60
fShadowDistance=2000.0000
fSnowGeometrySpecPower=3.00
fSnowNormalSpecPower=2.00
fSnowRimLightIntensity=0.30
fSparklesDensity=0.85
fSparklesSize=6.00
fSunShadowUpdateTime=1
fSunUpdateThreshold=0.5
fTreesMidLODSwitchDist=9999999.0000
iShadowMapResolution=1024
sScreenShotBaseName=C:\Games\Skyrim Special Edition\ScreenShot

[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1

[General]
bDisableAllGore=0
fFlickeringLightDistance=0
iFPSClamp=0
iLargeIntRefCount=999999
sIntroSequence=
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=36
uGridsToLoad=5

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=1500
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
fGrassWindMagnitudeMax=0
fGrassWindMagnitudeMin=0
iMaxGrassTypesPerTexure=2
iMinGrassSize=20

[HAVOK]
fMaxTime=0.03333333

[Imagespace]
bDoDepthOfField=0
iRadialBlurLevel=2

[Interface]
bShowCompass=1
bShowTutorials=0

[LightingShader]
fDecalLODFadeEnd=0.06
fDecalLODFadeStart=0.05

[LOD]
fDistanceMultiplier=1.00

[MapMenu]
fMapWorldMaxPitch=75
fMapWorldMinPitch=15
fMapWorldYawRange=80

[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

[Papyrus]
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=2000

[Particles]
iMaxDesired=100

[SaveGame]
iAutoSaveCount=1

[Trees]
fUpdateBudget=0

[Water]
bReflectSky=0
 

 

SkyrimPrefs.ini

 

Spoiler

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=0.8000
fVal1=1.0000
fVal2=1.0000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=1.0000
fVal7=1.0000
uID0=94881
uID1=1007612
uID2=554685
uID3=466532
uID4=218243450
uID5=469916899
uID6=1073778390
uID7=1493203325

[Bethesda.net]
uPersistentUuidData0=2171864923
uPersistentUuidData1=2406827797
uPersistentUuidData2=2714455812
uPersistentUuidData3=2614188955

[Camera]
fAutoVanityModeDelay=120.0000

[Clouds]
fCloudLevel0Distance=16384.0000
fCloudLevel1Distance=32768.0000
fCloudLevel2Distance=262144.0000
fCloudNearFadeDistance=9000.0000

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=0
bInvertYValues=1
bUseKinect=0
fGamepadHeadingSensitivity=0.4445
fMouseHeadingSensitivity=0.0100

[Decals]
bDecals=1
bSkinnedDecals=0
uMaxDecals=10
uMaxSkinDecals=1

[Display]
bBorderless=0
bDrawLandShadows=1
bEnableImprovedSnow=0
bEnableProjecteUVDiffuseNormals=1
bForceCreateTarget=0
bFull Screen=1
bFXAAEnabled=1
bIBLFEnable=0
bIndEnable=0
bSAO_CS_Enable=0
bSAOEnable=0
bScreenSpaceReflectionEnabled=0
bToggleSparkles=0
bTreesReceiveShadows=0
bUse64bitsHDRRenderTarget=0
bUsePrecipitationOcclusion=0
bUseTAA=0
bVolumetricLightingEnable=0
fDynamicDOFBlurMultiplier=0.0000
ffocusShadowMapDoubleEveryXUnit=450.0000
fGamma=1.4000
fInteriorShadowDistance=2000.0000
fLeafAnimDampenDistEnd=0.0001
fLeafAnimDampenDistStart=0.0001
fLightLODStartFade=400
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODLevel1FadeDist=4000.0000
fMeshLODLevel1FadeTreeDistance=2560.0000
fMeshLODLevel2FadeDist=1600.0000
fMeshLODLevel2FadeTreeDistance=1792.0000
fProjectedUVDiffuseNormalTilingScale=0.2000
fProjectedUVNormalDetailTilingScale=0.8000
fShadowBiasScale=0.6000
fShadowDistance=2000.0000
fTreesMidLODSwitchDist=2560.0000
iMaxDecalsPerFrame=3
iMaxSkinDecalsPerFrame=1
iNumFocusShadow=4
iNumSplits=2
iReflectionResolutionDivider=1
iSaveGameScreenShotHeight=192
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidth=256
iSaveGameScreenShotWidthWS=320
iScreenShotIndex=11
iShadowMapResolution=1024
iShadowMaskQuarter=4
iSize H=768
iSize W=1366
iVolumetricLightingQuality=0
iVSyncPresentInterval=1
uBookRatio=2

[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=5

[General]
bDisableAllGore=0
bEnableStoryManagerLogging=0
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
fLightingOutputColourClampPostSpec=1.0000
iLargeIntRefCount=999999
iStoryManagerLoggingEvent=-1
sIntroSequence=
uLargeRefLODGridSize=5

[Grass]
fGrassMaxStartFadeDistance=4500
fGrassMinStartFadeDistance=0
fGrassStartFadeDistance=500

[Imagespace]
bDoDepthOfField=0
bLensFlare=0

[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
bShowTutorials=0
fMouseCursorSpeed=1.00

[Launcher]
sD3DDevice="Intel(R) HD Graphics Family"

[LOD]
fLODFadeOutMultActors=10.0
fLODFadeOutMultItems=1.5
fLODFadeOutMultObjects=5.0
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bGamepadEnable=1
bSaveOnPause=0
bSaveOnRest=0
bSaveOnTravel=0
bSaveOnWait=0
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=150000.0000

[NavMesh]
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeDistFromVert=10.0000
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fEdgeThickness=10.0000
fLedgeBoxHalfHeight=25.0000
fObstacleAlpha=0.5000
fPointSize=2.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000

[Papyrus]
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Particles]
iMaxDesired=100

[SaveGame]
fAutosaveEveryXMins=60.0000

[TerrainManager]
bShowLODInEditor=1
fBlockLevel0Distance=7168
fBlockLevel1Distance=13568
fBlockMaximumDistance=41216
fSplitDistanceMult=0.200
fTreeLoadDistance=12500.0000

[Trees]
bRenderSkinnedTrees=0
uiMaxSkinnedTreesToRender=20

[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1

 Hope it helps someone ?

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