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Posted

Can't get the mod working, and there's a weird 'solitairetheme' extension on the files.....really need this for a roleplay...any help welcome!

Posted

One issue I do have to report: When using the "check needs" hotkey, I only seem to get the last "level" I had before reliving the bladder.

 

For example. Notification in top left of screen reports "slight pressure in bladder". I relieve it and continue on my way. If I then check needs soon after, it still reports "slight pressure". As though it's having trouble finding the current level.

 

Not game-breaking by far, but something I thought should be mentioned.

Posted

 

Does the latest 4.0 versiono of this mod work for non RND users? Richard indicated this a while back that he was going to support RND with future PN versions. But does the mod have independent scripting which allows your character to have regular bowel movements and urinate (without necessarily eating anything so as not to be tied into the RND mod)?  I currently still use IMCN and several other food mods.  If the built in RND support with 4.0 requires installation of RND for bowel movements, can your character still urinate on a frequent basis without RND?

 

And finally, what about bathing?

 

You don't need RND to use this mod, from what you said I guess there's just compatibilities IF you have it.

 

About bathing, I would recommand you to use "Bathing in Skyrim" : http://www.loverslab.com/topic/41484-bathing-in-skyrim/

 

Thanks for the quick follow up!  It's great to know there is another bathing option in Skyriim AND it's compatible with existing popular hygenie mods. I've already got Showers of Skyirm and the Northern Bath houses.  Sometimes the PN bath script doesn't kick in when my char is standing next to a waterfall.  So this bath version is perfect for when he's out in the wilderness, gets lice/fleas, becomes diseased or his wounds become infected from the lack of hygenie (thinks to the Battlefield & Injuries mod).   :D

Posted

this is good mod but one suggestion tho. i wish there where some visual signs instead of messages like putting hand on crouch when needing to pee like alive pee and pooping is realistic it comes out slower because i know terds dont fly out that fast unless you have diearea which would be a nice addition but anyway nice mod and cheers to more immersion 

Posted

this is good mod but one suggestion tho. i wish there where some visual signs instead of messages like putting hand on crouch when needing to pee like alive pee and pooping is realistic it comes out slower because i know terds dont fly out that fast unless you have diearea which would be a nice addition but anyway nice mod and cheers to more immersion 

 

I think he knows how pooping works I think that method though would take a fair amount of time.

Posted

sorry did not mean to insult anyones Intelligence just a suggestion and second i dont much about scripits and animation in skyrim so i would not know if it would take fair amount of time. but anyway i love the effort he put in for this mod will never take it out of the load order EVER!!!!!

Posted

I don't really know if it could be done. When you want something to be havok'd (can be moved and roll on the ground), it uses basic in-game "gravity". An animation would need to be made showing a turd slowly coming out (turd would be a part of the body), and would need to be quickly replaced with your normal body and the turd falling down as a separate object.

 

I can think of a really good reason this wouldn't work: the number of body configurations people add to their body, and the actual choice of body itself. PN would need to have these ready to go, and that means having plenty of bodies included in the mod, which would make the mod much bigger, would use other people's mods (bodies), and would require a new animation I'm not sure anyone would be willing to make.

 

Other than that, I don't think poop or any other object can remain with collision/havok and be slowed down. Not as far as I know, at least. If there is a way to slow 1 object's descent to the ground, I don't know of it. Maybe make an animation specifically for the poop itself coming out and falling, but then alignment becomes an issue. :-/  

 

Few things that make it rough to do. Perhaps some of the LL geniuses know of a better way.

Posted

Sorry, this is machine translation

If you re-enable PN4 after you disable it from MCM, you can maybe change "Hotkeys".


Private Needs 4A1 Fix private patch (unofficial)
    I made some small modifications.
    This patch works only in "Private Needs A1 fix" version.
    Make sure to backup your PN data first.
    I might not be able to support this file, but I think this works properly.

If you are okay with these, Please try overwrite.
PN4.0A1Fix_PrivatePatch.rar

 

Detail

----------------------------------------------------------------------

* Private Needs.esp
    I cleaned up property which is not used "Private Needs 4A1 Fix".
    I did not add other things and did not delete other things too.

  ( I think that it's not particularly a problem except log.)

* poop
    I edited  collision of "poops1.nif"
    if you don't like fall velocity, you can edit "poops1.nif" by NifScope
    ( bhkCollisionObject -> bhkRigidBodyT -> Mass )

* CheckNeedsMessage (Hotkey)
    I changed "CheckNeedsMessage" of "_PNTrackingScript".
    After urinating and defecating, I think that a message is not updated in "_PNUtilityScript".
    ( "Private Needs.esp" of "private patch" is necessary to validate this change, because I edited QuestScript)

* DefecatingAnimLoopEvent
    I changed registration "DefecatingAnimLoopEvent" of "_PNConfigScript".
    While Dovahkiin takes a shit, they will not stand up.
    I tried the combination of some animations, It did not seem to have a big problem,
    but possibly other problems may happen.

 

----------------------------------------------------------------------
I don't really understand how to use English in particular.
Does it make sense to you? :(


Many Thanks for great works, Richard19840706.
I'm looking forward to next update.
 

Posted

Took a look at 4A1. 

 

A bunch of entries in the menus had $'s in front of them.  I was unable to check the "burst" setting, and when i wet in battle, the stream went outwards like a guy, instead of down her legs.

 

Haven't noticed anything else yet.

Posted

Was the hygiene feature removed?

Is there another option to apply the dirty body textures?

Download Bathing in Skyrim mod, it's on nexus and does the same thing.

not sure if I can post links but if you google "Bathing in skyrim" you should find the mod.

Posted (edited)

Took a look at 4A1. 

 

A bunch of entries in the menus had $'s in front of them.  I was unable to check the "burst" setting, and when i wet in battle, the stream went outwards like a guy, instead of down her legs.

 

Haven't noticed anything else yet.

 

I got the same problem

Edited by KubaAseph
Posted

I'm makeing T-Bucket with cover for PrivateNeeds v4

Thank you for distributing a function, It can be easily to make Plug-IN

Function turdChain is Great, But shit hits the fan when use TBucket Squatting type.

 

If there is a problem in my script, Please give me some advice when you have time.

 + I want to reset "bladdercontent + bowelcontent" When Player use TBucket

 + My toilet paper is just a decoration

 

Could you upload the nif file and textures of that bucket toilet?  Also, does anyone know how to add sitting idles to meshes?

Posted

I just decided to look into this mod, since I already have RND (and Frostfall) installed to handle basic needs, and thought it was a bit silly that hunger and thirst were covered, but not the "other end" of the equation. So far, I've been entertained (I suppose that's the appropriate way to put it) with the added functionality. However, I have one small request; is there a way to add a Lesser Power to call up the "Relieve Self" menu? I play with a 360 controller, primarily, and while I don't mind keyboard hotkeys, it would be far more intuitive, for my playstyle. I have basic knowledge of the CK, but I've never had to mess with anything like adding Lesser Powers.

 

EDIT: I checked in the CK, and see the Lesser Powers and Magic Effects, but don't see any of the powers in the menu, in-game. Are they contextual, or is something messed up?

Posted

 

Took a look at 4A1. 

 

A bunch of entries in the menus had $'s in front of them.  I was unable to check the "burst" setting, and when i wet in battle, the stream went outwards like a guy, instead of down her legs.

 

Haven't noticed anything else yet.

 

I got the same problem

 

 

Double-post aside, I have also noticed the dollar signs and lacking "burst" setting. I haven't tested the wet in battle effect, yet.

Posted

I wish it would be possible to somehow make this work to let animals/creatures take notice of your urine and start to track you and/or influence sexlab arousal and creature arousal :)

Posted

Can someone please tell me why my pee is blue?

 

Here's my mods  list:

 

e7e21534211831719f7605473771ce99.png

197c315c6ad5d86b927479172e75ad41.png

 

sorted with LOOT

edit:

heres a pic?

 

9ff0d7368e891d1ee90e00e83994c6d0.jpg

 

Posted

 

Can someone please tell me why my pee is blue?

 

Here's my mods  list:

 

...

Where is your "ZazAnimationPack_Textures" file?

 

 

I..apparnetly forgot to download it

this may be why it was not working lol

Posted

also, nother little note here that I thought I might mention

when you go to poop it says relieve bowls not relieve bowels

and I would quite like to keep all my bowls.

Posted

great mod! thanks :D

but i have a problem, when i install the mod v4, i'm lunching the game and before the menu start the game is crushed and quit, what i did wrong?

and sorry about my English lol

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