vaultbait Posted July 30, 2021 Posted July 30, 2021 9 hours ago, Invictusblade said: can I say that would be an interesting companion mod concept to have a companion who would sporadically follow the player out of the blue. (in a stalker kind of way) similar to Mysterious Stranger but really needy just an idea Not exactly what you describe, but you might want to try out Vault Buddy Follower if you haven't seen it yet. At least fits the role of a creepy follower with an unhealthy attachment. 1
Reginald_001 Posted August 7, 2021 Author Posted August 7, 2021 On 8/1/2021 at 5:06 PM, han550 said: Hi. The mod is excellent! But answer one question: i can't send followers to this basement? Right? Right, it functions just like a regular 'player' home and can't be used as settlement.
zxcv_asdf_019500 Posted August 13, 2021 Posted August 13, 2021 (edited) Reginald_001, thank you for this and other wonderful mods. By the way, will Ivy have any special comments for this estate in version 6.0? Or, maybe, dialogs with maid? P. S. Nora and Ivy in their new home: Spoiler Edited August 13, 2021 by zxcv_asdf_019500 1
Reginald_001 Posted August 13, 2021 Author Posted August 13, 2021 No special content will be made for Ivy, for inside the home. Or at least, none is planned at this time.
zxcv_asdf_019500 Posted August 13, 2021 Posted August 13, 2021 3 minutes ago, Reginald_001 said: No special content will be made for Ivy, for inside the home. Or at least, none is planned at this time. Ok, I got it. Thanks.
Reginald_001 Posted August 20, 2021 Author Posted August 20, 2021 The real Milo and Lucy in (lazy) action. 20210820_163318.mp4 4
blue1820 Posted August 23, 2021 Posted August 23, 2021 Great companion and player home, a must have, Thanks!!! 1
Lucifeller Posted August 26, 2021 Posted August 26, 2021 (edited) Posting here as well to avoid unpleasant surprises to other users. I took the liberty of thoroughly testing all containers in this version of the Red Rocket basement. I put a piece of wood in every container I found, except the magazine racks and weapon racks (which work as-is, anyway), then fast traveled away to a different cell (I used the Starlight Storeroom player home) and waited a whole week by sleeping. Here are the results... Upon returning, the main gate was locked and inaccessible again. If you forget the key card inside you're gonna have a bad time, so don't misplace it! On checking, these are the safe containers (ie, they still had the lone piece of wood in them): Tool chest, Suitcase, Toolbox and 2 Wooden crates near the entrance Tool chest, Toolbox in the downstairs craft area Toolbox, 2 Steamer trunks, 4 Wooden crates, Tool chest in the upstairs craft area Cooking stove workbench internal storage (duh) Everything else respawns and is unsafe for item keeping. You will lose anything stored inside those when the cell respawns. Hopefully Reginald will feel like going over the Basement again and ensuring the containers used are the non-respawning kind... If not, oh well. There's a decent amount of safe containers anyway. EDIT: Attaching load order from Discord for reference. I don't think anything should mess with vanilla respawn flags in my load order, but maybe I am missing something. LoadOrder_Fallout4_2021-08-26T16-31-39.txt Edited August 26, 2021 by Lucifeller 2
newdawn1975 Posted September 7, 2021 Posted September 7, 2021 How do I send companions to live here if I do not have a follower mod?
vaultbait Posted September 8, 2021 Posted September 8, 2021 12 minutes ago, newdawn1975 said: How do I send companions to live here if I do not have a follower mod? You don't, this is a player home (like Home Plate), not a settlement.
Baldash Posted September 18, 2021 Posted September 18, 2021 Sorry but I can't find the magnetic card to open the door :/
Reginald_001 Posted September 18, 2021 Author Posted September 18, 2021 (edited) It's literally right in front of the door. Literally right beneath the card reader... It's literally shown in the youtube video in the first post. Edited September 18, 2021 by Reginald_001 2
Baldash Posted September 18, 2021 Posted September 18, 2021 Thank you very much, I couldn't see her because of a texture bug
WingManLogic Posted November 2, 2021 Posted November 2, 2021 (edited) It's nice this is still around nice upgrade . just wondering is the og still around it's not on nex no more and im building me a new rig so im gonna lose it . lol nvm got it Edited November 2, 2021 by WingManLogic
ale7474 Posted December 1, 2021 Posted December 1, 2021 Installed this mod with Vortex, all requirements are met... but the mod doesn't show up in game? Any ideas? I don't use mods that alter Red Rocket, Vortex doesn't give any conflict warnings, all appears to be regularly installed and enabled. plugins included. I'm still low level with my character, exited from Vault 111 and recruited Ivy, and met Dogmeat, that's it. I don't understand what's gone wrong...
Reginald_001 Posted December 1, 2021 Author Posted December 1, 2021 (edited) 1 hour ago, ale7474 said: Installed this mod with Vortex, all requirements are met... but the mod doesn't show up in game? Any ideas? I don't use mods that alter Red Rocket, Vortex doesn't give any conflict warnings, all appears to be regularly installed and enabled. plugins included. I'm still low level with my character, exited from Vault 111 and recruited Ivy, and met Dogmeat, that's it. I don't understand what's gone wrong... That is very weird. It 'just works' in all my builds and the test builds the test team got. People said this a couple of times for this mod but always it was either that it wasn't installed correctly or it wasn't activated yet. Make sure the DLC is available as well. Edited December 1, 2021 by Reginald_001 1
ale7474 Posted December 1, 2021 Posted December 1, 2021 Ok, I found out what the problem was: I'm silly! ? I was looking in the wrong spot and couldn't find the entrance. Case closed. I really enjoy this mod and Ivy, which I consider the best companion you could ever have on Fallout 4. Keep up the great job you're doing! Cheers from Italy 1
Olmech Posted December 2, 2021 Posted December 2, 2021 Very nice work here @Reginald_001. Thank you for this mod. 1
gungho95 Posted December 10, 2021 Posted December 10, 2021 This place is nice, will Ivy 6.0 use this as a new pad instead of that tiny cave, or at have anything to say about this place?
Reginald_001 Posted December 10, 2021 Author Posted December 10, 2021 9 hours ago, gungho95 said: This place is nice, will Ivy 6.0 use this as a new pad instead of that tiny cave, or at have anything to say about this place? No, Ivy has her own little place in 6.0. 3
BlazeStryker Posted January 29, 2022 Posted January 29, 2022 You know, Reg, you need to update your closing tags to match the current version? Just saying...
ale7474 Posted February 11, 2022 Posted February 11, 2022 Ok, question... perhaps silly question: what does the damn red button near the bedroom's door do!? I clicked it a couple times but i didn't notice any effect. I returned to the basement, after completing a quest, and it was is if I've been there for the first time, all was reset (Ivy's porn mags and all her related holotapes, notes... all gone, sigh...), why? Wait... don't tell me... the damn red button!?
ebbluminous Posted February 11, 2022 Posted February 11, 2022 3 hours ago, ale7474 said: Ok, question... perhaps silly question: what does the damn red button near the bedroom's door do!? I clicked it a couple times but i didn't notice any effect. I returned to the basement, after completing a quest, and it was is if I've been there for the first time, all was reset (Ivy's porn mags and all her related holotapes, notes... all gone, sigh...), why? Wait... don't tell me... the damn red button!? Summons the maid when you first arrive. 1
Reginald_001 Posted February 11, 2022 Author Posted February 11, 2022 9 hours ago, ale7474 said: Ok, question... perhaps silly question: what does the damn red button near the bedroom's door do!? I clicked it a couple times but i didn't notice any effect. I returned to the basement, after completing a quest, and it was is if I've been there for the first time, all was reset (Ivy's porn mags and all her related holotapes, notes... all gone, sigh...), why? Wait... don't tell me... the damn red button!? Some containers (but certainly not the magazine racks) respawn in the basement. You likely have a mod that is overriding respawn settings somewhere. The red button summons the maid to you. It sometimes takes a while for her to walk over to you. If you stand long enough at the button, she will walk to you and wait for a command. 1
ale7474 Posted February 12, 2022 Posted February 12, 2022 13 hours ago, Reginald_001 said: Some containers (but certainly not the magazine racks) respawn in the basement. You likely have a mod that is overriding respawn settings somewhere. The red button summons the maid to you. It sometimes takes a while for her to walk over to you. If you stand long enough at the button, she will walk to you and wait for a command. Thanks for the answer, I'll try to be more specific. For example, you can see all the magazines displayed on the racks, you can "read" and pick them from the rack, but the transfer menu is empty. Once you pick all the magazines and put them back on the rack, you can see them again on the transfer menu. I used to keep I'vy's holotapes, notes and all the related stuff in a safe under the bed. All gone... this goes for all the other safes in the home. The gate is locked as if it was the first time being there, I thought I accidentally sold the keycard, but it was in my inventory. I don't have mods that change anything in Red Rocket, actually, I don't have mods that change environment and buildings at all. This issues seem to happen only once per game, and didn't always happen. I use a mod that places captives in raider and super mutants camps, could it be an issue?
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