Tagliatele Posted November 9, 2021 Posted November 9, 2021 Mod seem interesting but I can't seem to go very far before I'm stuck. After rescuing Jocelyne and solving the first puzzle, I go down kill some pirate go down again until i find a ghostly woman who sing but no dialogue and nothing to help me progress in the quest, am I missing something ? And why do I always get a forced dialogue when the desincarned voice speak in the dungeon ? Is there a list of conflicting mod ?
Tijuu Posted December 4, 2021 Posted December 4, 2021 When I download I get a 0 KB Maelstrom.7z file and an 117 MB Maelstrom.7z.part file which both cannot be opened by 7z. I never ever had problems with downloading files, so can anybody guess what's wrong? BTW, the download of Hel Rising SE worked without problems.
Nessa Posted December 27, 2021 Posted December 27, 2021 This has been.... the only quest mod I've actually liked all the way through for Skyrim. Fantastic work!!!
tayXwin Posted January 14, 2022 Posted January 14, 2022 (edited) Does someone know how achieve the third ending and what this ending add Edited January 15, 2022 by tayXwin i re read the comment and find that the version 1.02 is the version 1.03
Mant101 Posted January 16, 2022 Posted January 16, 2022 On 1/14/2022 at 4:54 PM, tayXwin said: Does someone know how achieve the third ending and what this ending add You need to have the heart from the women sacrificed at the beginning and a bunch of speech, at least 50 I think, and you can use that and end up with both followers.
Mant101 Posted January 16, 2022 Posted January 16, 2022 Really great mod, had a texture bug in the lighthouse dream but apart from that no issues, and puzzles were not too cryptic. Word of warning though if you have mods that expand Windhelm like Capital Expansion they can completely cover up the temple entrance at the end and put the quest marker in the wrong location. I had to turn of clipping and zoom around until I could get to the entrance.
Soulmancer Posted February 8, 2022 Posted February 8, 2022 I am noticing one papyrus error. is it fine? [02/07/2022 - 08:08:44AM] Error: Unable to bind script defaultDisableHavokOnLoad to alias recipe on quest N78MS_MQ02Alchemy (##0BB2FC) because their base types do not match
malisbad2 Posted February 14, 2022 Posted February 14, 2022 I'm VERY interested in this mod. Has anyone made a Requiem patch for this? Seeing a dragon in the vid, for you fellow Req'ers out there, I'm guessing this is level 20-30+ range adventure? I'd be interested in making a patch myself (caution, this would be my 1st), but I'd need to know what foes are in it so I can scale it properly. From the vids I can determine: Draugr are level 10-20 (depending on numbers & gear) Dragons are level 20-30+ (again, depending on gear) Are dragons the toughest foes? If not, what is? My personal PCs tend to be very under-powered, so if attempt to make a Req patch, what level should I aim for?
Gukahn Posted February 14, 2022 Posted February 14, 2022 3 minutes ago, malisbad2 said: I'm VERY interested in this mod. Has anyone made a Requiem patch for this? Seeing a dragon in the vid, for you fellow Req'ers out there, I'm guessing this is level 20-30+ range adventure? I'd be interested in making a patch myself (caution, this would be my 1st), but I'd need to know what foes are in it so I can scale it properly. From the vids I can determine: Draugr are level 10-20 (depending on numbers & gear) Dragons are level 20-30+ (again, depending on gear) Are dragons the toughest foes? If not, what is? My personal PCs tend to be very under-powered, so if attempt to make a Req patch, what level should I aim for? Never saw a Dragon in the mod. nope no dragons except i've missed him or he is in the newest update which i didn't played. Toughest foe is an big scaled ice giant i think. He is done right unfair to fight, i call him "Quicksave" ?
GooeyGreenGorgonopsid Posted February 19, 2022 Posted February 19, 2022 Apologies if this is heresy to suggest. Would you ever consider changing the editing on Ran's voice slightly so that it was a bit less layered? I've played this mod a few times and am quite fond of it, but one thing that always irked me a bit was how difficult it was to understand what she was saying. Thoughts?
shebop Posted March 25, 2022 Posted March 25, 2022 Hello everyone, @nachtdaemmerung77 in particular. I am testing for mods that can be turned into ESM's because of the ref limit (Need to bring mine down by about 100,000). I converted this mod, backing up the original, so that I could test the starting of this mod to see if it would work after conversion. I do not get the startup dialog mentioned in the mod description. Of course it is a brand new character. Is there a level condition? Because I restored the original and no dialog there either (went back to pre-install save). So... Why can't I find the dialog? Can this mod be converted to ESM format? (I have two tools that do this correctly... so not worried about the conversion itself. Just whether or not it will cause the mod to fail in one way or another).
Murphiee Posted April 14, 2022 Posted April 14, 2022 How do you get rid of curse's of greed? i kept accumulating them as i thought something fun would happen....
FicaMajstor323 Posted April 17, 2022 Posted April 17, 2022 Are there any romance options for either one of the available followers in the mod?
Soulmancer Posted May 6, 2022 Posted May 6, 2022 (edited) Are you suppose to dismiss any special custom followers during this quest? I appear to be getting a repeatable CTD after each dialogue sequence from the discarnate voice... the only other constants in the crash log seem to relate to other dialogue related to followers such as Inigo, Lucien, Professor Doon, but number 1 probable cause always hits on maelstrom and the discarnate voice. It also says updated October, but the BSA and ESP are both dated July Edited May 6, 2022 by Soulmancer
TheBoogBoog Posted May 7, 2022 Posted May 7, 2022 On 4/4/2022 at 4:41 AM, ascendentkunglao said: Any way to have Ran use my 3BBB body? Just replace the files in her meshes folder with the ones from your 3ba installation. Her applied skin matches up perfectly too.
aragonit Posted May 22, 2022 Posted May 22, 2022 You may want to add on the 1st page, if someone really really wants to deinstall this mod midgame, they should get Resaver and clean the save of all traces of the mod.
Nachouette Posted June 4, 2022 Posted June 4, 2022 (edited) I don't know if the author is still active but I have a strange bug. When loading my load order in Xedit, it crash. After research, it came from this mod. It also make When looking at it in CK, if that there's a few missing "EditorID" for Package and Relationship. I don't know it was possible to not have EditorID. It may be a bug on the file, on my side, or with MO2. Edited June 4, 2022 by Nachouette
wizkaliffa Posted June 30, 2022 Posted June 30, 2022 I'm getting the CTD from fighting Drowned Enemies, and not sure what's causing it. I've had 3 in the span of an hour, and all crash longs are identical. Any ideas? Crash_2022_6_30_0-29-42.txt Crash_2022_6_29_23-53-9.txt
Umbranum Posted August 2, 2022 Posted August 2, 2022 Question: My Game crashes when i open the gate where i need two skulls. What to do there?
fmilluminatus Posted August 9, 2022 Posted August 9, 2022 Wow, just spent the last couple hours today and last night playing this mod, and it's absolutely incredible, better than vanilla quests by a wide margin. I had the benefit of forgetting I had even put it in my load order, so when I started it I had no idea what it even was, just like "wow, what is this!?" Beautifully done, captivating and haunting. There's only one problem with a mod conflict right at the end, it seems any expanded Windhelm mods (for example, Expanded Windhelm or Capital Expansion) cover over the final cave. Are there any patches for this? Thanks!
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