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[Mod]Primae Noctis for Bannerlord


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Posted
5 hours ago, Killeer said:

Yes, I currently am on the latest version i8t said 1.8.0.318937 pretty sure that is the newest. I just starting to play again last week since the recent hotfix (a month or 2-3 weeks or something ago i didn't remember) broke many of my mod so I had to pause for a few weeks. (The most recent mod that I added before this one is MyLittleWarband with was out of service for a while and just got updated like a week or so ago)

And yes I did download the mod twice too as dl corruption is one of the first suspect. 

Well, I'm back to skyrim now lol.

 

The creator of Marry Anyone mentioned in one of the comment that he intended to update the mod to the latest 1.8 in a few weeks so I will be waiting for that before I start my new Bannerlord campaign haha 

That wasn't the mod author, just a rando who hasn't posted anything on Nexus in over a month.

 

I may go back to Skyrim myself for similar reasons. That mod is out of date, there haven't been new features added for a while, and 1.8.0 doesn't CTD a lot for me with limited mods, but some AI quirks in 1.8.0 need to be sorted out. Like Rhagaea giving huge swaths of conquered Western Empire lands to Talas with his tiny clan, low influence, and unfavorable culture for city management...and Talas then taking those lands to join a nearly-defeated Northern Empire.

Posted
7 hours ago, CobraPL said:

image.png.565cd2b9ec52f3dc8722ef1f679305b0.png

(Joanna name was a rename from earlier one, maybe it is the case)

image.png.e476aba6b7f9cc76822bd7af7fb4d666.png

 

Need more info about situation in order to to figure out what the problem might be.

 

22 minutes ago, SeranaUser said:

That wasn't the mod author, just a rando who hasn't posted anything on Nexus in over a month.

 

I may go back to Skyrim myself for similar reasons. That mod is out of date, there haven't been new features added for a while, and 1.8.0 doesn't CTD a lot for me with limited mods, but some AI quirks in 1.8.0 need to be sorted out. Like Rhagaea giving huge swaths of conquered Western Empire lands to Talas with his tiny clan, low influence, and unfavorable culture for city management...and Talas then taking those lands to join a nearly-defeated Northern Empire.

 

Bannerlord's all screwed up right now. Still waiting on Feasts and Messengers as well. ?

Posted
11 minutes ago, Nibbler2345 said:

Bannerlord's all screwed up right now. Still waiting on Feasts and Messengers as well. ?

Isn't that a bit harsh. I'm sure people have different experiences, but I personally have't had crashes (outside of mod issues) for a long time. The AI is not that great (not sure if it has ever been in M&B series)

 

Otherwise I agree. We want new things like feasts. They sure could have some PN tweaks too :P. It wouldn't be very far from reality as it was said Roman emperor Caligula (37-41AD) had a habit to bang viwes of guests and afterwards give them ratings

Posted (edited)

I dunno for me, if the kingdom AI is really bad, I can't enjoy the game because everything feels pointless and like no progress towards anything is ever made, so hopefully they make improvements.

 

Feasts gave the AI something to be distracted with in warband once in awhile rather than nonstop wars even while they're currently losing one...

Edited by Nibbler2345
Posted
10 hours ago, Killeer said:

Yes, I currently am on the latest version i8t said 1.8.0.318937 pretty sure that is the newest. I just starting to play again last week since the recent hotfix (a month or 2-3 weeks or something ago i didn't remember) broke many of my mod so I had to pause for a few weeks. (The most recent mod that I added before this one is MyLittleWarband with was out of service for a while and just got updated like a week or so ago)

And yes I did download the mod twice too as dl corruption is one of the first suspect. 

Well, I'm back to skyrim now lol.

 

The creator of Marry Anyone mentioned in one of the comment that he intended to update the mod to the latest 1.8 in a few weeks so I will be waiting for that before I start my new Bannerlord campaign haha 

 

I made primae noctis for skyrim as well (for myself but never really finished) with some similar ideas to this mod. Jarls could request random women from their towns, and as a reward for quests you could unlock similar rewards in towns. Skyrim is super annoying to mod though, even though it's a bit more of a bearable game at the moment.

Posted
6 hours ago, Nibbler2345 said:

 

I made primae noctis for skyrim as well (for myself but never really finished) with some similar ideas to this mod. Jarls could request random women from their towns, and as a reward for quests you could unlock similar rewards in towns. Skyrim is super annoying to mod though, even though it's a bit more of a bearable game at the moment.

WOW, Could I test Skyrim mod somehow (even with NDA)?

About BN, I have more serious issue, culprit is either:
1. Using a code to enable all policies for kingdom
2. Starting own kingdom

It (or sth else) caused I can't Take&Release, for every single woman captured I have only option release (relation++), NO take and release. Hmm.

About screenshots - two mother entries (but pointing to same person) - well, nothing special to add, except NPC had different name earlier. MAYBE I changed the name during pregnancy?

About double impregnation - as you can see. Maybe one was PN's and one was vanilla? I can't tell more.

Posted
7 minutes ago, CobraPL said:

WOW, Could I test Skyrim mod somehow (even with NDA)?

About BN, I have more serious issue, culprit is either:
1. Using a code to enable all policies for kingdom
2. Starting own kingdom

It (or sth else) caused I can't Take&Release, for every single woman captured I have only option release (relation++), NO take and release. Hmm.

About screenshots - two mother entries (but pointing to same person) - well, nothing special to add, except NPC had different name earlier. MAYBE I changed the name during pregnancy?

About double impregnation - as you can see. Maybe one was PN's and one was vanilla? I can't tell more.

 

Well, if you enable all policies for a kingdom, you won't be able to take and release because "Ban Primae Noctis" is a policy you will have. ?

 

I quit trying with skyrim a long time ago, papyrus and other scripting is way too annoying and the mod has barely anything in it so yeah. At least Bannerlord just uses C#.

Posted (edited)
15 hours ago, Nibbler2345 said:

 

Well, if you enable all policies for a kingdom, you won't be able to take and release because "Ban Primae Noctis" is a policy you will have. ?

 

I quit trying with skyrim a long time ago, papyrus and other scripting is way too annoying and the mod has barely anything in it so yeah. At least Bannerlord just uses C#.

You were right... but... I disabled ban on PN and still can't take and release...

EDIT: Works

Edited by CobraPL
Posted (edited)

If you accidentally passed ban primae noctis, the acceptance rate may have dropped to 0% for awhile. You might have to wait some time (check lawspeaker in town and you can see how much % you have, needs about 70% in order for anyone to be able to do anything PN related).

 

Oh and how it's set up now, PN needs to be unbanned at the point when she is captured, or you're not gonna be able to take and release at all that time...

Edited by Nibbler2345
Posted
14 hours ago, SeranaUser said:

That wasn't the mod author, just a rando who hasn't posted anything on Nexus in over a month.

 

I may go back to Skyrim myself for similar reasons. That mod is out of date, there haven't been new features added for a while, and 1.8.0 doesn't CTD a lot for me with limited mods, but some AI quirks in 1.8.0 need to be sorted out. Like Rhagaea giving huge swaths of conquered Western Empire lands to Talas with his tiny clan, low influence, and unfavorable culture for city management...and Talas then taking those lands to join a nearly-defeated Northern Empire.


It is the mod author, though I do messed some info up.

 

It was the original ‘Marry Anyone’ not the ‘continued’ version, and it was a reply to a comment in his another mod (recruit everyone) that recently got updated to 1.8. 

 

9 hours ago, Nibbler2345 said:

 

I made primae noctis for skyrim as well (for myself but never really finished) with some similar ideas to this mod. Jarls could request random women from their towns, and as a reward for quests you could unlock similar rewards in towns. Skyrim is super annoying to mod though, even though it's a bit more of a bearable game at the moment.


Seems like a pretty cool mod, too bad it never got out.
 

I got bored in bannerlord pretty quickly without some fancy mechanic. Gameplay is fine but very little content while AI wasn’t really convincing. So I will eventually devolved to people collecting simulation lol

 

There are mods for it, but all are no longer work (CE do have brothel that I can keep people in but it keep crashing my game when owning too many brothel for some reason). So I am waiting for some of those mod to come back.
 

I like 1.8 though, the game became much better after two years of early access lol

Posted

Hey hope you don't mind me asking but i was wondering if you had any plans to make it so you can use arena rights on nobles as well instead on just commoners?

Posted
20 hours ago, Nibbler2345 said:

Yes sooner or later you will be able to activate it in the extended laws


Thanks for the Information happy to hear that is going to be a thing i really want to torment Rhagaea since she keeps giving castles to everyone but me.

Posted

Latest version contains some support for understanding how the AI arrived at certain decisions.

 

Also I heard there is a new beta patch coming for BL soon...

reasons.png

Posted
45 minutes ago, Nibbler2345 said:

Latest version contains some support for understanding how the AI arrived at certain decisions.

 

Also I heard there is a new beta patch coming for BL soon...

reasons.png

 

Just installed gunna test it out!

Posted

Note however it only works on decisions made after this latest update so unfortunately won't explain why someone did something in your past games. :P 

Posted

First one: The Reasons tooltip only lists "strong" reasons. For some decisions it would be too much to list 25 very weak factors.

 

Second one: That's actually from an event where she relieved one of her friends but the hero names were backwards...

Posted
1 hour ago, Nibbler2345 said:

First one: The Reasons tooltip only lists "strong" reasons. For some decisions it would be too much to list 25 very weak factors.

 

Second one: That's actually from an event where she relieved one of her friends but the hero names were backwards...

OFC more reasons to see will be nice :)

I also have suggestion elsewhere - is BN capable of showing "grayed out" decisions (visible, but not clickable) with tooltips?
Because:
1. Like I said above I had ban PN policy for a while, I switched back and PN works... but not always. SOME women have T&R option disabled (not visible). How about showing this option grayed out for them, and when I hover over it I could see why the option is not available?
2. Some women can't be impregnated in T&R:
a) because they are pregnant
b) because they are too old

It would be handy to hint the player before one selects T&R that one can't impregnate her. Maybe just by decription - that woman is visibly pregnant or by info about her age.

Posted
20 minutes ago, CobraPL said:

OFC more reasons to see will be nice :)

I also have suggestion elsewhere - is BN capable of showing "grayed out" decisions (visible, but not clickable) with tooltips?
Because:
1. Like I said above I had ban PN policy for a while, I switched back and PN works... but not always. SOME women have T&R option disabled (not visible). How about showing this option grayed out for them, and when I hover over it I could see why the option is not available?
2. Some women can't be impregnated in T&R:
a) because they are pregnant
b) because they are too old

It would be handy to hint the player before one selects T&R that one can't impregnate her. Maybe just by decription - that woman is visibly pregnant or by info about her age.

 

Before clicking T&R, on that same screen, click her name to bring up her encyclopedia entry.

Posted (edited)
10 hours ago, CobraPL said:

OFC more reasons to see will be nice :)

I also have suggestion elsewhere - is BN capable of showing "grayed out" decisions (visible, but not clickable) with tooltips?
Because:
1. Like I said above I had ban PN policy for a while, I switched back and PN works... but not always. SOME women have T&R option disabled (not visible). How about showing this option grayed out for them, and when I hover over it I could see why the option is not available?
2. Some women can't be impregnated in T&R:
a) because they are pregnant
b) because they are too old

It would be handy to hint the player before one selects T&R that one can't impregnate her. Maybe just by decription - that woman is visibly pregnant or by info about her age.

 

You can do greyed out options but the only reason you wouldn't be able to do that is because you waited more than 25 hours after getting her or PN was banned at the time, so I'll have to check up why you're not able to do it. I don't think that one would be too helpful because it would just say "either 25 hours has passed or she never had the 25 hours to begin with."

 

Also, it doesn't really work on the interactive menus. Those are actually harder to deal with than the encyclopedia page.

Edited by Nibbler2345
Posted

Great mod, enjoying it so far

Btw I've made a small submod that adds the "Ban Primae Noctis" Policy to all kingdoms on a new Campaign Start

For those who want to roleplay making their own kingdom and "reinstating" PN rather then the other way around

Not fully tested it yet but tried a new campaign and the policies are on for all kingdoms

PNBan.zip

Posted (edited)

interesting, I was thinking about that as well but never got around to adding configuration for it :P Actually the original idea was to have a main quest about primae noctis and you could fight to instate it or fight against it and remove it for the world, but it's way down on the list by now. Actually I like that idea a lot for a long campaign (which I haven't done in awhile) where you have to build up PN on your own.

Edited by Nibbler2345
Posted

Hey, love the mod. Adds a lot of soul which is what this game sorely needs. I don't know if this was addressed earlier, but I've noticed that since the bonus to HP from intimacy was added, it seems to negate HP increases from other perks. For example, I have +5 from the 25 athletics skill Well Built and +5 from the 25 medicine skill Preventative medicine, but my health only reads as 103 from the 3 women my character has been with. I don't know if this is something related to a bug from TW but it might be worth looking at. 

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