Dorabella Posted April 22, 2021 Posted April 22, 2021 As the title suggests, how to import oblivion mods into Skyrim LE?
Pamatronic Posted April 22, 2021 Posted April 22, 2021 You Don´t. These are two entirely different games with different Engines.
timazeezee Posted April 22, 2021 Posted April 22, 2021 There are tutorials online for bringing over models to skyrim but I don't think you'll have much luck beyond that for the reasons Pama mentioned
Dorabella Posted April 23, 2021 Author Posted April 23, 2021 Too bad, I thought there was a program to be able to do it . Thanks anyway
t.ara Posted April 23, 2021 Posted April 23, 2021 ZAP 9 will carry a huge amount of assets like the full sets, traps, newly added custom-parts for more build-fun and suiting overworked and customized textures, everything matching to skyrim. Castles (interieur-exterieur) Ships (Exterieurs and Interieurs) Ayleid-Ruins (Exterieurs and Interieurs) Cathedrals (Interieur and Exterieur) Of course with all the suiting and working doors, all working portcullis, switches and TRAPS !!! New quests and places have to be created by third-party mods. p.s. in the past I read about SKYBLIVION, which was a very ambitioned project which wanted to add OBLIVION into skyrim, maybe by adding the OBLIVION world in whole to skyrim. I also found this very interesting but I got scared by the size of OBLIVION in itself. Anyway did I trust in my feel that it would be worth to overtake the BEST assets and game-parts from oblivion into skyrim, so to have also OBLIVION alive right inside a "better gameengine" with the ability to add new places with new quests as well. Nothing what has been created in OBLIVION would also run in SKYRIM in the same way or even better. So this is the result and I hope that many gamers and modders can take advantage of that for creating new areas in skyrim.
Dorabella Posted April 23, 2021 Author Posted April 23, 2021 3 hours ago, t.ara said: ZAP 9 will carry a huge amount of assets like the full sets Interesting . I'll keep an eye on it
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