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How do you create cute, semi-realistic female characters with round faces?


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Posted

I'm currently using RaceMenu because it provides far more options and is very supple in terms of character creation. I was wondering as to how people pull off this round-shaped, slightly sharp chinned look on a lot of their female characters. I unfortunately cannot find any tutorials on this whatsoever but if anyone has something of that sort, i'd be very thankful if you linked it down below! 

 

1988-1543819769-456431788.jpeg

 

b5de6f7f1173efdad1ef4dfbe18ebc6e.png

Runes

 

I linked some examples as to show what i mean. Any help is appreciated!
Sources for the pics:
https://www.nexusmods.com/skyrimspecialedition/mods/1988?tab=images

https://www.youtube.com/watch?v=ziG3Af4nVZs&ab_channel=MxRMods (Thumbnail, not sure who the original creator is)
https://www.nexusmods.com/skyrimspecialedition/images/101836

 

Posted

If you really want to go full pro with this, you´ll have to use an external 3D-software to get the head into a proper shape. Getting human faces too look proper is not an easy thing to achieve. I had a go at this with blender and it took me a year to produce something semi-decent looking.

 

If you are lazy, Racemenus´s Vertex editor offers a basic shaping functionality, but this is of course inferior. Also, you obviously wont get normal maps out of this.

And if you don't know the principles of head sculpting, this is a try and error thing.

 

In short:

-get Blender (or DS max if you have the means)

-watch tutorial on how to make female heads with your chosen software

-apply knowledge to femalehead.nif

 

Posted
1 hour ago, Pamatronic said:

If you really want to go full pro with this, you´ll have to use an external 3D-software to get the head into a proper shape. Getting human faces too look proper is not an easy thing to achieve. I had a go at this with blender and it took me a year to produce something semi-decent looking.

 

If you are lazy, Racemenus´s Vertex editor offers a basic shaping functionality, but this is of course inferior. Also, you obviously wont get normal maps out of this.

And if you don't know the principles of head sculpting, this is a try and error thing.

 

In short:

-get Blender (or DS max if you have the means)

-watch tutorial on how to make female heads with your chosen software

-apply knowledge to femalehead.nif

 

Ooh, so thats how its done. I thought that all of it is created in the char editor, well i guess i've learned something new today.

Thanks for the response!

EDIT: Do you mind linking me some tutorials for femalehead.nif?

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