Reginald_001 Posted February 26, 2021 Posted February 26, 2021 The Extended Lore Project (Beta) View File WELCOME TO THE EXTENDED LORE PROJECT (BETA) After 2.5 years of development I am finally at the point where I feel comfortable in releasing a public BETA version of this mod. Adds a unique Eyebot companion (D.A.R.R.Y.L) with thousands of lines of dialogue about the locations you visit in the Commonwealth. DARRYL has unique features such as an area scan, automatic alerting when enemies are nearby, all fully configurable! Adds over 100 'lore items' in the world, notes, holotapes, etc.. that you can find and collect in the world, further deepening the history of locations with both small and personal histories as well as major historical events. Why BETA you ask? The only real reason is that I still have to add over 300 more locations to him, but with each location needing research and writing, this is a slow process. It is my hope that I can do semi-regular updates providing Darryl with new locations in the future. As part of a secret organization called The Think Tank, Darryl has been tasked to accompany you--if you choose it--and to provide you with detailed information about the history and tactical status of many locations you visit in the Commonwealth. With an ever growing number of locations being added, eventually all locations in all DLC and some of the bigger mods (e.g. The Thuggy Universe) will be added to the mod. DARRYL IS D.I.F.F.E.R.E.N.T. Darryl does not fill a regular follower spot and can be used with any other followers you are traveling with. Darryl uses his own follower system, completely outside of other systems. Darryl is fully configurable using an ingame holotape. Darryl does not engage in any form of combat. When combat starts he will cloak and leave the area for a short while so as to not get in the way. Darryl currently has historical information on 220 locations in the Commonwealth. Darryl can not be customized through a Robot Workbench. Extreme care has been taken as to NOT break any precombines in locations where lore was added. THANKS: JoerQC for continued tech support Thuggysmurf for continued tech support The Valkyrie community The Ivy League KChurch for being my wingman The IVY Test Team for their continued support and endless patience while helping me test my mods. MODPACK CREATORS: READ THE OPT-OUT.TXT FILE. YOU ARE NOT ALLOWED TO PACK THIS AND REDISTRIBUTE IT IN ANY WAY. Submitter Reginald_001 Submitted 02/26/2021 Category Companions Requires Nuka World, Far Harbor & Automatron 8
Guest Posted February 26, 2021 Posted February 26, 2021 I have had the opportunity to test this mod for the past few days. All I can say is that I will never roam the Commonwealth again, without Darryl. This mod is amazing. Get it.
Olmech Posted February 27, 2021 Posted February 27, 2021 This looks very interesting. Dont want to botch my current game with a fresh mod just yet. Adding to the to do list. 1
Reginald_001 Posted February 27, 2021 Author Posted February 27, 2021 Update: 02/27/2021 - Fixed bug where Darryl would sometimes follow into Kellog's Mind. - Fixed bug where Darryl would sometimes follow during Ivy's 'Into The Deep' hallucination quest. - Fixed bug where some hacked protectrons would see Darryl as enemy. 1
ExodusTransonicMercury Posted March 4, 2021 Posted March 4, 2021 That look amazing/promising. "Luckily", I've just screwed my load order with Ivy by installing at the last moment -forgetting the warning- XDI and AFT, so I'll be giving it a try in no time. 1
Vortec Posted August 31, 2021 Posted August 31, 2021 Hey there, I enjoy your work with IVY and now Darryl. Darryl keeps referring to a hot key to scan an area for goodies but I can't find it either through dialogue or Holotape, is this yet to be implemented?.
FakieMcFakename Posted September 19, 2021 Posted September 19, 2021 On 8/31/2021 at 5:12 PM, Vortec said: Hey there, I enjoy your work with IVY and now Darryl. Darryl keeps referring to a hot key to scan an area for goodies but I can't find it either through dialogue or Holotape, is this yet to be implemented?. When you get him, you get a configuration holotape and scan module. The scan module can be found in your aid section. Set it to a hotkey like you would any other weapon, chem or aid item. 1
Reginald_001 Posted September 19, 2021 Author Posted September 19, 2021 On 9/1/2021 at 12:12 AM, Vortec said: Hey there, I enjoy your work with IVY and now Darryl. Darryl keeps referring to a hot key to scan an area for goodies but I can't find it either through dialogue or Holotape, is this yet to be implemented?. Somehow I'm not getting notifications on people posting in threads so I missed this one. But FakieMcFakename hit the nail on the head with his advice. 1
Vortec Posted September 19, 2021 Posted September 19, 2021 13 hours ago, Reginald_001 said: Somehow I'm not getting notifications on people posting in threads so I missed this one. But FakieMcFakename hit the nail on the head with his advice. Thanks guys...thought it was in the Misc. folder in the Pip boy, will check for it tonight. Thank you.
sophiextime Posted October 4, 2021 Posted October 4, 2021 (edited) Thank you so much for bringing this mod to LL. I literally paniced yesterday when i felt like revisiting Fallout4 having not played it for months only to find so many good mods gone from Nexus. Thank you so much again ♥ Edited October 4, 2021 by sophiextime 1
Wrabbit Posted November 6, 2021 Posted November 6, 2021 I downloaded this mod after watching MikeBurnFire's playthrough with it. and got tired of trying to find those pesky cards. However, I logged into the game after playing with the mod for a few days, and find my scan module missing from my inventory. What is the item code for it so I can re-add it? Also, it seems to be missing as well from the utility tab at the chem station, so I'm a bit at a loss here. I know I had it when I logged off, because D.A.R.R.Y.L. was in the middle of telling me what he found before the game CTD.
bdls/fnvfanftw Posted March 28, 2022 Posted March 28, 2022 how do i even install this mod? the text files in the download werent useful.
marcusrfer Posted December 3, 2022 Posted December 3, 2022 Hi there, in first, it's a fantastic mod, thank you! I'm revisiting FO4 and installed DARRYL, but it keeps repeating the same sentence "When she was 16.." no matter where I go, the same sentence. Any suggestions?
Outlast1 Posted December 4, 2022 Posted December 4, 2022 This mod is very Dope, nice having a non invasive companion that doesn't get in my way or stand in front of my guns. A++ thanks for sharing bruv.
StriderSpider Posted December 11, 2022 Posted December 11, 2022 I love this mod! great for roleplaying! I simply can't play without it anymore
Twistedcricket42 Posted May 12, 2023 Posted May 12, 2023 Hi, I lost my Darryl (likely in some modded quest area that he can't get out of). I've tried the "Come to me" on his holotape, but it's not working. What is Darryls Ref ID so I can just console port him back to me? I need him to find the bobbleheads and other things that I decided to randomize the locations of.
monkeyman2024 Posted July 24, 2023 Posted July 24, 2023 @Reginald_001 : Awesome little guy. Think I'm gonna keep him around^^. I was missing a proper Eyebot companion since ED-E. One question though, this hasn't been updated in a while, but your description said you want to expand on it, even with other modder's lore...is this still ongoing or on ice? And if you expand, are you gonna expand on your own lore too (Ivy, Stein)? 1
Charvelx04 Posted June 12, 2025 Posted June 12, 2025 On 7/23/2023 at 10:48 PM, monkeyman2024 said: @Reginald_001 : Awesome little guy. Think I'm gonna keep him around^^. I was missing a proper Eyebot companion since ED-E. One question though, this hasn't been updated in a while, but your description said you want to expand on it, even with other modder's lore...is this still ongoing or on ice? And if you expand, are you gonna expand on your own lore too (Ivy, Stein)? Even two years later, one can keep the hope alive until otherwise told.
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