SofieIsGrey Posted February 17, 2021 Posted February 17, 2021 So I've decided I want to make a follower mod but I can't seem to find any tutorials on how to write a dialogue option to start sex. I was thinking of messaging a mod author but most the mods similar are actually ported from LE. So my question is, am I missing a tutorial, does one even exist? Maybe I'm just blind but either way any pointers are appreciated!
Psalam Posted February 17, 2021 Posted February 17, 2021 42 minutes ago, SofieIsGrey said: So I've decided I want to make a follower mod but I can't seem to find any tutorials on how to write a dialogue option to start sex. I was thinking of messaging a mod author but most the mods similar are actually ported from LE. So my question is, am I missing a tutorial, does one even exist? Maybe I'm just blind but either way any pointers are appreciated! You're welcome to check out either of my follower mods (Cynthia and TwinsCC - links in my signature). They are, however, both LE. I believe the methodology would be the same for SE though if you simply use the SE CK I would expect that it would be done identically.
SofieIsGrey Posted February 17, 2021 Author Posted February 17, 2021 2 minutes ago, Psalam said: You're welcome to check out either of my follower mods (Cynthia and TwinsCC - links in my signature). They are, however, both LE. I believe the methodology would be the same for SE though if you simply use the SE CK I would expect that it would be done identically. Great, thank you!
DocClox Posted February 17, 2021 Posted February 17, 2021 Add a script fragment to the last info in the dialogue. So if the dialogue was "Wanna bonk?"/"Yeah, OK". Then you'd add a script fragment to the "yeah OK" info. The actual script will be something like: SexLabFramework sexlab = SexLabUtil.GetAPI() sexlab.QuickStart(akSpeaker, Game.GetPlayer())
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