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New Skyrim info and footage


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Posted

Not being able to max out your character is a good thing if you ask me though I don't think it will be as "harsh" as I would want it. I really, really wanted my character to feel defined by the skills I choose to use. If I don't level something, I want to really, *really* suck at it. Doubt this will happen though.

 

For the skeleton key, I'm not sure. But I saw some perks in the lockpicking tree, one which makes it so that lockpicks doesn't break (I assume it's a "high level" one).

Posted

 

 

 

 

After seeing all of that it makes me realize that it doesn't matter that I can't max out my character. I don't play a mage very often and I only dabbled in spells in the past but now that there is a tree for all the magic classes I won't really bother with it. Let me get a few points in my favorite attack spell class and a few to cast invisibility and that's all I'll need. If anything I think the spell classes should of had an ultimate spell as the final unlock as an incentive to fully upgrade the class.

 

 

Posted

LOL!!! :)

Is this an accounting game??????

 

Read the one handed skill tree under "Savage Strike" - "Standing power attacks do a 25% bonus damage with a chance to DEPRECIATE your enemies".

 

Wow....talk about a strike to someone's bottom line.....(pun intended) :)

or

Mrs. Dragon says to Mr. Dragon: "why so sad dear did your hunting not go well today?"

Mr. Dragon: "I ran into a damn Dovakhin who hit me with a savage strike and made me feel depreciated....Life is just so UNFAIR!!!!" (ok, ok total misuse of the word but I was bored.....

 

Hopefully the same dip-weed that was proof reading this wasn't also checking coding in game or we could be in serious trouble........ Ha Ha Ha :)

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