ZetsuboSeishin Posted January 30, 2021 Posted January 30, 2021 So, this message box is appearing everytime I load my game or start a new game and I want to know which mod is causing this or how can i turn this thing off. I am using FNIS XXL which support 32k animations and Animation limit CTD fix plugin. So, I normally almost never crash cause of animation. So this is a false warning. Is there a way to disable this? Maybe find using Tesedit or disable it using CK. Hope someone can help me.
Grey Cloud Posted January 30, 2021 Posted January 30, 2021 3 hours ago, ZetsuboSeishin said: So, this message box is appearing everytime I load my game or start a new game and I want to know which mod is causing this or how can i turn this thing off. I am using FNIS XXL which support 32k animations and Animation limit CTD fix plugin. So, I normally almost never crash cause of animation. So this is a false warning. The number of animations which FNIS can support and the number which your game can support are not the same thing. That said, Animation Limit Crash fix should remove the limit. Animations should not cause crashes regardless of FNIS or ALCF - going over the limit would have caused your game to not load not crash during the game. Â Never seen that error message before but it doesn't look like FNIS. How many animations does SexLab say you have? SLF has its own limit (500 I think).
ZetsuboSeishin Posted January 30, 2021 Author Posted January 30, 2021 19 minutes ago, Grey Cloud said: The number of animations which FNIS can support and the number which your game can support are not the same thing. That said, Animation Limit Crash fix should remove the limit. Animations should not cause crashes regardless of FNIS or ALCF - going over the limit would have caused your game to not load not crash during the game. Â Never seen that error message before but it doesn't look like FNIS. How many animations does SexLab say you have? SLF has its own limit (500 I think). Â I am using Sexlab Utility Plus which increased sexlab limit to 1000 for humans, creatures, etc. each. I am also using FNIS XXL which increases the 16k limit to 32k. Any possibility that this is Skyrim's built in message?
Gukahn Posted January 30, 2021 Posted January 30, 2021 4 minutes ago, ZetsuboSeishin said:  I am using Sexlab Utility Plus which increased sexlab limit to 1000 for humans, creatures, etc. each. I am also using FNIS XXL which increases the 16k limit to 32k. Any possibility that this is Skyrim's built in message? Don't think so. Like Grey Cloud said, you might got more Animations the game itself can handle. Do you have other Animations installed, other then for Sexlab? Just found this here from Dynamic Animation Replacer:  The maximum number of animation files for each project is 16384. This number is the sum of the original files in Skyrim, the files added by other mods, and the files added by this mod. If there are too many, a message box will display an error and animations will not be loaded It is not recommend to apply lots of animation to multiple ActorBases in the same project due to the limited number. If you want to know the current number of animations, open "..My Games\Skyrim\SKSE\DynamicAnimationReplacer.log  So he is right about that. So the fix is clear. You will have to get rid of some Animations, better the mod that adds too manny and it should work, theoretically if i got it right.
ZetsuboSeishin Posted January 30, 2021 Author Posted January 30, 2021 6 minutes ago, Gukahn said: Don't think so. Like Grey Cloud said, you might got more Animations the game itself can handle. Do you have other Animations installed, other then for Sexlab? Just found this here from Dynamic Animation Replacer:  The maximum number of animation files for each project is 16384. This number is the sum of the original files in Skyrim, the files added by other mods, and the files added by this mod. If there are too many, a message box will display an error and animations will not be loaded It is not recommend to apply lots of animation to multiple ActorBases in the same project due to the limited number. If you want to know the current number of animations, open "..My Games\Skyrim\SKSE\DynamicAnimationReplacer.log  So he is right about that. So the fix is clear. You will have to get rid of some Animations, better the mod that adds too manny and it should work, theoretically if i got it right. Thank you. You are right I gotta remove some animations. This was caused by DAR sadly.
Grey Cloud Posted January 30, 2021 Posted January 30, 2021 3 hours ago, ZetsuboSeishin said: This was caused by DAR sadly. Interesting. I'd never heard of it.
ZetsuboSeishin Posted February 11, 2021 Author Posted February 11, 2021 On 1/31/2021 at 4:26 AM, Grey Cloud said: Interesting. I'd never heard of it. Its caused by Dynamic Animation Replacer. The message is from that, it has a built in limit of 16k animations according to the author.
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