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Multiple "timers" / multiple onupdate intervals attached to an alias


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Posted

Hi,

 

On FO4 I was able to define an unlimited number of timers, identified by their id, each with their own individual frequency.

 

On Skyrim I was able to use registerforsingleupdate / onupdate successfuly "launched" by an oninit() function attached to a player quest alias. Which makes for 1 timer.

 

My problem is, how do I define 2 "timers" with 2 different frequencies, say

- registerforsingleupdate(event1, frequency1) => onupdate(event1) do some stuff

- registerforsingleupdate(event2, frequency2) => onupdate(event2) do some other stuff

 

^^this is conceptual to illustrate what I mean

 

TYVM!

Posted
11 hours ago, fishburger67 said:

A different quest with a different script.  

 

That's what I was afraid of :) but was hoping I am missing something.

 

Oh well. Thank you!

 

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