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Hospital Clothe : Separate accessories


Dorabella

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With this, I will explain how to separate the parts of a dress by finding them incorporated.

 

The test was the mod  Hospital Clothes

All accessories are incorporated in one of the two clothes (Stethoscope )

 

Spoiler

Stethoscope1.jpg.b767394062b6604f1385c2b802897ae6.jpg

 

 

To generate it separately you need to:

With Outfitstudio :

 Import the nif that includes the chosen accessory ( See screen just above ) , right click on everything that does not interest us, and Delete, will remain the Stethoscope . Navigate to Partitions and select the one on the screen, then click Apply . Export the nif renaming it, and insert it in the respective folder (Hospital Clothes, in our case) . Now, we find ourselves with a very distinct accessory

 

Spoiler

Stethoscope.jpg.fcf000264edbf97e4c1c9eaef4a7a475.jpg

 

At this point, since it is a non-existent object in a separate form, it must be generated by the ESP . Here, TES5Edit comes in handy .

 

Run TES5Edit, right click, select none, and activate only the ESP you are looking for. Hospital Clothes . Extend Armor Addon and Armor menus. Here you have to enter the missing strings to generate the Stethoscope

 

Spoiler

Immagine.jpg.29c341fd518c3fa5c341309a67fa00f0.jpg

 

Right click su Armor Addon and select Add ARMO Armor Addon , an empty string will be generated to be filled in its parts 

 

Spoiler

Immagine.jpg.1715b5cbac0bb21c7ea9b43911e6dd5b.jpg

 

 

Below, the string added and compiled (  An Identification ID will be automatically generated ) . for the correct compilation of the parts, help yourself with the one above (I used the Panties as a guide)

The Partition MUST be the same as that of Outfitstudio, otherwise the object will remain invisible 

In this modification, the textures come to our aid, as they already exist in the folder. Fill in all parts . 

 

 

Spoiler

Immagine.jpg.1d108c9f051c2bff7ad7b34a929467d4.jpg

 

Once you're done with the Armor Addons, for the Armors, the process is pretty much the same

Right click up Armor Add ARMO Armor . Again, an Identification ID will be generated . For the compilation, help yourself by using the Panties as a guide.

 

Spoiler

Immagine.jpg.1d108c9f051c2bff7ad7b34a929467d4.jpg

 

Let's move on to Armor Addons Doctor Clothes, and remove all unused Partitons (use NurseClothe as a guide)

 

Spoiler

Immagine.jpg.0ef78954b9c9d5b3eb27017de32ecf41.jpg

 

 

When finished with TES5Edit, close the program (red icon at the top right) and the ESP will be automatically overwritten.

 

Let's go back to Outfitstudio

 

Import the nif Cuirass_1 ( all nif_0, can be safely deleted, for this project they are useless and create a double job) . Here, I have already removed everything that did not interest me, including the stethoscope

 

 

Spoiler

Immagine.jpg.0856a1a207f46a4327d8ec19a610d33c.jpg

 

Let's move on to Partitions and rename as in the screen below, apply. Repeat the step also for jacket1, export the nif and overwrite. Without this step, the dress will make the body invisible . 

 

At this point, we are ready to use our created accessory . Sexlab will also identify the accessory

 

Spoiler

ScreenShot331.jpg.7e02dfbbb79819229dbea9e5a14a1591.jpg

 

 

 

In this dress, the stethoscope is inserted as a separate accessory , as it is not included in the original dress

 

ScreenShot330.jpg.de1c06a8fedc34c3e6185864dbcde082.jpg

 

 

 

In this dress, the stethoscope is inserted as a separate accessory , as removed from the original dress

 

ScreenShot332.jpg.b4382cb1925fea64a716926c0a9275d6.jpg

 

 

I think I have not forgotten anything. Good handling 

 

 

 

EDIT 

 

To make the item Temperable / Enchantable, the process is the same. They will be added in Constructible Object, always guiding themselves with a pre-existing one .

 

With the same method, you can also add parts of other clothes . For the parts NOT belonging to the mod, remember to re-texturize .

If you want to use textures from other mods, they will be copied to the folder you want to modify and reapply from the folder you modify

 

Spoiler

Immagine.jpg.a179c953528570ec3b8da69990e5ed20.jpg

 

ScreenShot335.jpg.29a61605e506f7ed6a144f7fbff1d67e.jpg

 

 

ScreenShot336.jpg.41d1635c4b9d485bec2e652d66ee2023.jpg

 

 

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