Middle_aged_dragon Posted December 31, 2020 Posted December 31, 2020 Hi, I am very sorry if this question has been asked before, and am sorry for bugging y'all like this. So, after reading up a lot of info I have been left with a Burning question................ If i have the latest MNC (v12_5SE) installed, will i still need Creature Framework (latest) The reason I'm asking is because there is a LOT of conflicting info, so here i am bugging everyone with pointless junk posts.
MadMansGun Posted December 31, 2020 Posted December 31, 2020 1 hour ago, Middle_aged_dragon said: Hi, I am very sorry if this question has been asked before, and am sorry for bugging y'all like this. So, after reading up a lot of info I have been left with a Burning question................ If i have the latest MNC (v12_5SE) installed, will i still need Creature Framework (latest) The reason I'm asking is because there is a LOT of conflicting info, so here i am bugging everyone with pointless junk posts. Creature Framework 1.0.1: https://www.loverslab.com/files/file/5462-creature-framework-se/ pros: is known to work. cons: uses cloaking scripts. Creature Framework 2.0.2 (found on the SLE page but it should work in SSE): https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ pros: uses quest aliases instead of cloaking scripts, and has less scripts in general. cons: many conflicting reports of reliability (most reported problems are with 2.0.0 & 2.0.1, i have not seen any confirmed problems with 2.0.2 yet) + additional new problem for both versions: some people have reported problems with the newest version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.
RevanCathal Posted December 31, 2020 Posted December 31, 2020 I've had no issues running Creature Framework 2.0.1A on SE, didn't know there was an update.
Middle_aged_dragon Posted December 31, 2020 Author Posted December 31, 2020 Thank you MadMansGun and Jgoftl ^_^
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