Sorith Posted August 18, 2013 Posted August 18, 2013 Hi, is there a way to increase the length of the text of things being said? When she talks what she says moves away so fast I can only read a small bit of it. (also in other cases like being enslaved with player slave encounters, or even rescued, which a gaurd passing by on a horse did, that was awesome! my hero ) Other then that, man this mod is detailed, and it works really well.
gregathit Posted August 18, 2013 Posted August 18, 2013 Hi, is there a way to increase the length of the text of things being said? When she talks what she says moves away so fast I can only read a small bit of it. (also in other cases like being enslaved with player slave encounters, or even rescued, which a gaurd passing by on a horse did, that was awesome! my hero ) Other then that, man this mod is detailed, and it works really well. See this thread: http://www.loverslab.com/topic/8893-installation-guide-with-lovers-mbp-and-wyre-with-bashed-patch/ Step 3 "e" is what you want. It increases the time subtitles stay on the screen to 8 seconds.
Unskilled Posted August 19, 2013 Posted August 19, 2013 Hellbound have no dicks. This is the only one bugged i met for now. Hmm, is it normal or the problem is from me?
fejeena Posted August 19, 2013 Author Posted August 19, 2013 I have checked the ESP, all hellhounds have a dick (Player hellhound and the hellhounds in the Oblivion-world) Must be a Problem with your game. But if you can not fix it you can use this Body mesh with dick. hellhoundbody.nif place it in data\meshes\creatures\dog
fejeena Posted August 20, 2013 Author Posted August 20, 2013 Gamelate you can Change the "Knot Time Modifier" value. or add a "Knot Time Modifier" if the dog have none. Use CS or Tes4Edit. All Dogs without a "Knot Time Modifier" have Knot Time value of 100 (unmodified "random" time) Dogs with a "Knot Time Modifier" have different values (e.g. Doberman 95, Spectral Wolf 50, Wolf Statue 135, Teddy Dog 150. modified "random" time) Value above 100 longer knot time, below 100 shorter. Like the human orgasm time the base knot time is not a fixed value, is this a "from-to value". If you want to change the "Knot Time Modifier" value, here a Tes4Edit step by step instruction. Open LoversBitch.esp and choose creatures If a dog/wolf have a "Knot Time Modifier" you can change the value Teddy dog If a dog/wolf have no "Knot Time Modifier" you can add one. Choose a dog with "Knot Time Modifier" and copy the "Knot Time Modifier" Doberman has a "Knot Time Modifier", left double click the "Knot Time Modifier" and in the Pop-up window copy it. Then choose a dog without a "Knot Time Modifier" right click "Items" and choose "Add" right click the new "Null Reference" and choose "Edit" In the small pop-up Window paste the copied "Knot Time Modifier" = xLoversBitchKnotTMod "Knot Time Modifier" [CLOT:0400DEEC] and click "OK" The new "Knot Time Modifier" has a value of 0, add a value of your choise. Tes4Edit has no save buttom. Close Tes4Edit, then there is a save menu/buttom.
Unskilled Posted August 20, 2013 Posted August 20, 2013 I have checked the ESP, all hellhounds have a dick (Player hellhound and the hellhounds in the Oblivion-world) Must be a Problem with your game. But if you can not fix it you can use this Body mesh with dick. hellhoundbody.nif place it in data\meshes\creatures\dog +1 thank's! good job
WappyOne Posted August 21, 2013 Posted August 21, 2013 Gamelate you can Change the "Knot Time Modifier" value. or add a "Knot Time Modifier" if the dog have none. Use CS or Tes4Edit. If you don't want to mess with the editor you can do it on an individual basis in-game. Open the console, select the canine, and issue the following two commands, where xx is the load order of LoversBitch.esp (displayed in Wrye Bash): RemoveItem xx00deec 200 (Removes any existing count of the item, no dog comes with more than 200) AddItem xx00deec 50 (Sets knot time to 50% of base, adjust this number to taste)
Whacked Posted August 27, 2013 Posted August 27, 2013 First off, fun plug in, glad you guys put some work into it, thank you. I read back on page 15 or so about someone else having an issue with being able to toggle the Tamago crossover "in heat" during the fertile cycles, but didn't see if they got it working, or what their problem turned out to be. Fejeena and Vareene both answered it was working in their games fine, that was prior to the 1.31 update.I cannot turn it off. I had it set to NOT disable it from day one, and when I started getting forced to all fours the first time, I did not get any messages about it, only that I couldn't get up when I tried. Everything else worked fine while in heat, but it was getting super annoying! So, got the required semen injections, and went to the store and turned it to disabled, saved. Reloaded and the next day I got a new message (while the setting to disable it was 1) that my pc was in heat, and got a buff icon with timer upper right screen. I thought, hmm, strange. Went about my business and was forced to all fours again. Went back and checked that I had it set right, it was, tried resetting it again, but it will not change. I have no conflicts in load order that loversbitch doesn't win, and nothing related to scripts at all. Here is my load order just in case. Active Mod Files:00 Oblivion.esm01 Lovers with PK.esm02 TamagoClub.esm03 HiyokoClub.esm04 LoversCreature.esm05 Cobl Main.esm [Version 1.72]06 RealisticLeveling.esm07 A_Bloody_Mess.esm08 Unofficial Oblivion Patch.esp [Version 3.4.4]09 Oblivion Citadel Door Fix.esp0A UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0B UOPS Additional Changes.esp0C DLCShiveringIsles.esp0D Unofficial Shivering Isles Patch.esp [Version 1.5.2]0E Knights.esp0F Knights - Unofficial Patch.esp [Version 1.1.3]10 DLCThievesDen.esp11 DLCBattlehornCastle.esp12 DLCSpellTomes.esp13 DLCFrostcrag.esp14 DLCOrrery.esp15 DLCVileLair.esp16 DLCMehrunesRazor.esp17 DLCHorseArmor.esp18 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]1A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8]1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.11]1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11]1D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]1E DLCVileLair - Unofficial Patch.esp [Version 1.0.9]1F DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8]20 kuerteeCleanUp.esp21 Quest Award Leveller.esp [Version 2.0.1]22 Quest Award Leveller - Vile Lair.esp [Version 2.1.0]++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]23 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]24 ChaseCameraMod.esp25 Elz - Realistic Gravity.esp26 A Bloody Mess - Bloody Fights.esp27 EVE_ShiveringIslesEasterEggs.esp28 Vanilla Maternity Clothes.esp++ A Bloody Mess - Armor Shader Supression.esp29 EVE_KnightsoftheNine.esp++ USIPS Additional Changes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV5.esp++ CSR - Fine Iron.esp++ CSR - Golden Saint.esp++ Replacer - Steel (mergeable).esp++ Replacer - Dwarven (mergeable).esp++ Slof's Oblivion Better Beasts.esp++ EVE_KhajiitFix.esp++ NOAH - Remove Cloud Effect.esp++ Cobl Tweaks.esp [Version 1.44]2A EVE_StockEquipmentReplacer.esp2B Woman's Move - Animation Replacer.esp2C Plate Armor Plus - Woman's Move Edition.esp2D VipCxj_HighHeels.esp2E Sonja Armor Redux RHH.esp2F Velveteen_Armor_HGEC.esp30 ShadowWatcher_HGEC_v2.esp31 Notused_Leather.esp32 zClothingMerged.esp33 GladiatorHeels.esp34 Cobl Glue.esp [Version 1.72]35 Cobl Si.esp [Version 1.63]36 Salmo the Baker, Cobl.esp [Version 3.08]37 Cobl Silent Equip Misc.esp [Version 01]38 NOAH.esp [Version 2.4]39 HUD Status Bars.esp [Version 5.3.2]3A TalosBridgeGateHouse.esp3B LetThePeopleDrink.esp [Version 2.6]++ Nephs Stock Shoes Real High Heels.esp [Version 1.0]3C Camping.esp3D Basic Personal Hygiene.esp [Version 2.9]3E Basic Primary Needs.esp [Version 6.2.1]3F JM's Bar Fights mortal.esp40 RMDailyIncomeV2.esp41 RenGuardOverhaul.esp42 IDKRRR_C_race.esp43 Chocolate Elves.esp44 _Ren_BeautyPack_full.esp45 Oblivion_Character_Overhaul.esp [Version 1.0]46 Gorangas Economy System.esp47 Goranga dating system.esp48 More Effective Enchantments.esp49 More Effective Enchantments Knights.esp4A BreakArmor.esp [Version 1.10.f]4B TamagoPlayerHUDkil.esp4C TamagoBreak.esp4D TamagoNews.esp4E LoversTamagoClub.esp4F LoversHiyokoShooter.esp50 LoversEncounter.esp51 HiyokoGenetics.esp52 HiyokoGenerator.esp53 HiyokoGeneratorCreature.esp54 TamagoSetBody.esp55 LoversAphrodisia.esp56 LoversAphrodisiaHUD.esp57 LoversStripper.esp58 LoversAdultPlayPlusforSSP.esp59 LoversVoiceSSPplus.esp5A LoversRaperS.esp5B LoversBed.esp5C LoversPayBandit.esp5D LoversPower.esp5E 666_Modified_Contraception_esp_1_0.esp5F Lovers with PK.esp [Version 96]60 LoversBitch.esp61 LoversCreature.esp62 Lovers with PK Extender.esp [Version 2.4.3]63 LoversSoundCreature.esp [Version 0.1.0]64 LoversSpermSplashEx.esp65 LoversUnicorn.esp66 CoverYourself.esp67 LoversBackup2.esp68 LoversLight.esp69 LoversTrueCrimeEx.esp6A LoversStalkerM.esp6B LoversHooker.esp [Version 2.2]6C LoversAdultPlayPlusforSSP_HookerPatch.esp6D TamagoDischarge.esp6E Nudeshy X.esp6F Nudeshy Undergarments.esp70 SetBody.esp71 SetbodyBB.esp72 Bashed Patch, 0.esp73 LoversMB2.esp74 Lovers3dorgasmMB2.esp75 LoversIdleAnimsPriority.esp76 Lovers3dorgasm.esp77 LoversAnimObjectsPriority.esp halp, my knees are skinned up (and i have a contraceptive running that won't allow me to satisfy the 25 required without waiting 10 hours or so at a time)
fejeena Posted August 27, 2013 Author Posted August 27, 2013 I do not have Tamago, can only test with the potions (Pheromone Inducer). They work with and without Tamago crossover enabled, I am forced to the ground. So could be that tamago in heat also works. ? ? ? A setting without effect? I'll ask WappyOne. But if you are in head and forced to the ground in Version 1.31 we have "summoned" Dogs/wolves. If you are forced to the ground and no dog is nearby after 1 - 2 real time minutes a dog appears and fuck the Player.
Whacked Posted August 27, 2013 Posted August 27, 2013 Everything works fine once I'm on all fours, scripted mutts or wolves have shown up, no problems there, I just want it to be able to turn it off. To clarify one point I made in my prev post, with it set at 0 (to allow it) I didn't see messages, but was forced to all fours, it was only after I set it to 1 (to disable it) I saw messages, but I was still forced to all fours.One thing that might be useful with the scripted canine that shows up if none are around would be to remove them somehow after heat is over, or something. I have 2 wandering around my house, they don't want to leave, damn strays. thanks
Neliahawk Posted August 28, 2013 Posted August 28, 2013 First off, fun plug in, glad you guys put some work into it, thank you. I read back on page 15 or so about someone else having an issue with being able to toggle the Tamago crossover "in heat" during the fertile cycles, but didn't see if they got it working, or what their problem turned out to be. Fejeena and Vareene both answered it was working in their games fine, that was prior to the 1.31 update. I cannot turn it off. I had it set to NOT disable it from day one, and when I started getting forced to all fours the first time, I did not get any messages about it, only that I couldn't get up when I tried. Everything else worked fine while in heat, but it was getting super annoying! So, got the required semen injections, and went to the store and turned it to disabled, saved. Reloaded and the next day I got a new message (while the setting to disable it was 1) that my pc was in heat, and got a buff icon with timer upper right screen. I thought, hmm, strange. Went about my business and was forced to all fours again. Went back and checked that I had it set right, it was, tried resetting it again, but it will not change. I have no conflicts in load order that loversbitch doesn't win, and nothing related to scripts at all. Here is my load order just in case. Active Mod Files: 00 Oblivion.esm 01 Lovers with PK.esm 02 TamagoClub.esm 03 HiyokoClub.esm 04 LoversCreature.esm 05 Cobl Main.esm [Version 1.72] 06 RealisticLeveling.esm 07 A_Bloody_Mess.esm 08 Unofficial Oblivion Patch.esp [Version 3.4.4] 09 Oblivion Citadel Door Fix.esp 0A UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0B UOPS Additional Changes.esp 0C DLCShiveringIsles.esp 0D Unofficial Shivering Isles Patch.esp [Version 1.5.2] 0E Knights.esp 0F Knights - Unofficial Patch.esp [Version 1.1.3] 10 DLCThievesDen.esp 11 DLCBattlehornCastle.esp 12 DLCSpellTomes.esp 13 DLCFrostcrag.esp 14 DLCOrrery.esp 15 DLCVileLair.esp 16 DLCMehrunesRazor.esp 17 DLCHorseArmor.esp 18 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 1A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11] 1D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 1E DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 1F DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 20 kuerteeCleanUp.esp 21 Quest Award Leveller.esp [Version 2.0.1] 22 Quest Award Leveller - Vile Lair.esp [Version 2.1.0] ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0] 23 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0] 24 ChaseCameraMod.esp 25 Elz - Realistic Gravity.esp 26 A Bloody Mess - Bloody Fights.esp 27 EVE_ShiveringIslesEasterEggs.esp 28 Vanilla Maternity Clothes.esp ++ A Bloody Mess - Armor Shader Supression.esp 29 EVE_KnightsoftheNine.esp ++ USIPS Additional Changes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp ++ CSR - Fine Iron.esp ++ CSR - Golden Saint.esp ++ Replacer - Steel (mergeable).esp ++ Replacer - Dwarven (mergeable).esp ++ Slof's Oblivion Better Beasts.esp ++ EVE_KhajiitFix.esp ++ NOAH - Remove Cloud Effect.esp ++ Cobl Tweaks.esp [Version 1.44] 2A EVE_StockEquipmentReplacer.esp 2B Woman's Move - Animation Replacer.esp 2C Plate Armor Plus - Woman's Move Edition.esp 2D VipCxj_HighHeels.esp 2E Sonja Armor Redux RHH.esp 2F Velveteen_Armor_HGEC.esp 30 ShadowWatcher_HGEC_v2.esp 31 Notused_Leather.esp 32 zClothingMerged.esp 33 GladiatorHeels.esp 34 Cobl Glue.esp [Version 1.72] 35 Cobl Si.esp [Version 1.63] 36 Salmo the Baker, Cobl.esp [Version 3.08] 37 Cobl Silent Equip Misc.esp [Version 01] 38 NOAH.esp [Version 2.4] 39 HUD Status Bars.esp [Version 5.3.2] 3A TalosBridgeGateHouse.esp 3B LetThePeopleDrink.esp [Version 2.6] ++ Nephs Stock Shoes Real High Heels.esp [Version 1.0] 3C Camping.esp 3D Basic Personal Hygiene.esp [Version 2.9] 3E Basic Primary Needs.esp [Version 6.2.1] 3F JM's Bar Fights mortal.esp 40 RMDailyIncomeV2.esp 41 RenGuardOverhaul.esp 42 IDKRRR_C_race.esp 43 Chocolate Elves.esp 44 _Ren_BeautyPack_full.esp 45 Oblivion_Character_Overhaul.esp [Version 1.0] 46 Gorangas Economy System.esp 47 Goranga dating system.esp 48 More Effective Enchantments.esp 49 More Effective Enchantments Knights.esp 4A BreakArmor.esp [Version 1.10.f] 4B TamagoPlayerHUDkil.esp 4C TamagoBreak.esp 4D TamagoNews.esp 4E LoversTamagoClub.esp 4F LoversHiyokoShooter.esp 50 LoversEncounter.esp 51 HiyokoGenetics.esp 52 HiyokoGenerator.esp 53 HiyokoGeneratorCreature.esp 54 TamagoSetBody.esp 55 LoversAphrodisia.esp 56 LoversAphrodisiaHUD.esp 57 LoversStripper.esp 58 LoversAdultPlayPlusforSSP.esp 59 LoversVoiceSSPplus.esp 5A LoversRaperS.esp 5B LoversBed.esp 5C LoversPayBandit.esp 5D LoversPower.esp 5E 666_Modified_Contraception_esp_1_0.esp 5F Lovers with PK.esp [Version 96] 60 LoversBitch.esp 61 LoversCreature.esp 62 Lovers with PK Extender.esp [Version 2.4.3] 63 LoversSoundCreature.esp [Version 0.1.0] 64 LoversSpermSplashEx.esp 65 LoversUnicorn.esp 66 CoverYourself.esp 67 LoversBackup2.esp 68 LoversLight.esp 69 LoversTrueCrimeEx.esp 6A LoversStalkerM.esp 6B LoversHooker.esp [Version 2.2] 6C LoversAdultPlayPlusforSSP_HookerPatch.esp 6D TamagoDischarge.esp 6E Nudeshy X.esp 6F Nudeshy Undergarments.esp 70 SetBody.esp 71 SetbodyBB.esp 72 Bashed Patch, 0.esp 73 LoversMB2.esp 74 Lovers3dorgasmMB2.esp 75 LoversIdleAnimsPriority.esp 76 Lovers3dorgasm.esp 77 LoversAnimObjectsPriority.esp halp, my knees are skinned up (and i have a contraceptive running that won't allow me to satisfy the 25 required without waiting 10 hours or so at a time) if your problem is that you cant get up from all fours when you are in heat and there is no dog nearby, then try typing this in the console and see if you can get up: set xloversbitchTraining.isdognearby to 0 (at least i think that was the command... it is some months ago when i messed with loversbitch scripts.) basically it tells the scripts that there is no dog nearby (what would cause you to go on all fours on your own if you are at very high heat value (90+? no idea what the default was)). i had that issue before 1.31... (i think 1.31 added that there will a random dog come if you are long enough on all fours or so to "fix" that problem) at some point it always forced me on all fours even if there is no dog anywhere around... i guess somehow that variable got stuck on "1" (maybe with saving/loading or so) and after i checked the scripts of loversbitch i found that that variable might be what causes it... so i tried to set it to 0 in the console and i got up again normally. i am not exactly sure what i all edited in my loversbitch.esp (think a few numbers around gaining/removing heat, shortened distance for "isdognearby" and a bunch of other numbers...) but i think in the "dogsnearby" script it by default just sets it to "1" if there is a dog nearby and sets it to "0" somewhere in the heat script when the dog has sex with you... so i guess that way it could get stuck on 1 rarely. so i changed it and added a "else" that switches it to 0 too like: scn xLoversBitchDogsNearbyScriptbegin scriptEffectStart if(GetDisabled == 0 && IsCreature == 1) if(GetDistance playerRef < 700 && (ModelPathIncludes "\Dog\" == 1 || ModelPathIncludes "xBitchWWWerewolf" == 1)) set xLoversBitchTraining.isDogNearby to 1 set xLoversBitchTraining.nearbyDog to GetSelf AddScriptPackage xFindCanineSlut AddItem xLoversBitchCanineSlutAttractorManager 1 else set xLoversBitchTraining.isDogNearby to 0 endif endif end ;<CSEBlock> ;<CSECaretPos> 465 </CSECaretPos> ;</CSEBlock> i think i mentioned this already back on page 11 or so... it probably got lost in my wall of text back then.
Whacked Posted August 28, 2013 Posted August 28, 2013 Thanks for the help everyone.It all seems to work normally, the scripted dog or wolf shows up if I get forced on all fours, and the requirement of 25 sperm removes the cannine slut (de)buff. The setting sack in the store lists the setting as (close at least) "Disable Tamago Crossover In Heat", so I had that at 0 from starting to play the plugin, which believed was to NOT disable it, and let it work. It is counter intuitive since all other settings are are to Enable. Just to clarify, "0" would leave it on and "1" should turn it off, right?The cycle has ended, so I won't test it again for awhile on this toon, and Varenne may have it right, it may take until the next cycle to be disabled. I'll give those console commands a shot next time I have a problem, thanks Nelia
windpl Posted August 28, 2013 Posted August 28, 2013 I was peeking in to script some time ago and I was wondering what is responsible for lust gain for selected pet. I wanted tweak it a bit but didn't found clear line for it, and I'm always forgetting to ask. ;D So which line/script is responsible for lust gain(for pets) if I was going to increase it? Maybe later on the road you could make ini for easy tweaking?
fejeena Posted August 28, 2013 Author Posted August 28, 2013 No script needed! You Change the "Lust Gain Mod" token. Normal is 100 ( if Dogs have no Token) More than 100 = Lust increases faster. Less than 100 = rises more slowly. If a dog has not token, add a toke if you want to change his Lust. Or use the console and add token or remove token.
Orangeguy Posted August 29, 2013 Posted August 29, 2013 Hi there, I pray this has not been asked before, but knowing my luck it probably has. I am having a little problem where my animal/creature animations are slightly off. The animal/creature that is mounting my toon is about 3 feet behind. My toon is on his/her knees and the animal is thrusting but way behind. I am hoping to enjoy Lover's Bitch, but it's a bit frustrating with the animation off. I cannot find an answer for that elsewhere. Here is my load order: LoversCreature.esm Oblivion.esm Beautiful People 2ch-Ed.esm Lovers with PK.esm x117race.esm Chanpon.esm LoversMB2.esp LoversIdleAnimsPriority.esp LoversCreature.esp LoversAnimObjectsPriority.esp LoversBitch.esp LoversOrgy.esp DLCShiveringIsles.esp MaleBodyReplacerV5.esp Knights.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversRaperS.esp Lovers with PK.esp LoversAdultYield.esp DiabloEF 6 in 1.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp Beautiful People 2ch-Ed Sheogorath Eye.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp x117 Merged SKSRENs Hair Modules.esp Beautiful People 2ch-Ed CustomRace.esp Beautiful People 2ch-Ed Chocolate Elves.esp Beautiful People 2ch-Ed Cute Elves.esp Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp Beautiful People 2ch-Ed ENG Race.esp x117race.esp x117Race ENG Race.esp Lop-ears Elf_mini.esp Unofficial Oblivion Patch.esp Oblivion_Character_Overhaul.esp UOPS Additional Changes.esp Naughty_Joana_01.esp Natural_Habitat_by_Max_Tael.esp Natural_Vegetation_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp Bashed Patch, 0.esp boh_dungeonbgone.esp PersuasionOverhaul.esp LoversJoburg.esp
Orangeguy Posted August 29, 2013 Posted August 29, 2013 Sorry, nevermind I figured it out for my toon. If I use the grab key, that cycles me through various poses. But it does not work for my summoned creatures and NPC rapes.
GMac2021 Posted August 29, 2013 Posted August 29, 2013 Creatures - dogs in particular - behave very bady if you are in a small space or close to a wall. They tend to float "up and away" under those circumstances. Fejeena GREATLY improved this behaviour in relation to the original Lover's Bitch, but it still happens. I generally do not fiddle with my positioning keys when it comes to creature animations, because when I am out in open and flat spaces they line up fine for me. Also, you cannot cycle through "rape" animations because your character is not in control of the situation. "Excuse me sir / ma'am. I do not like being raped from behind. May I please get a pillow, lie on my back, and read a book?" "No."
gregathit Posted August 29, 2013 Posted August 29, 2013 Sorry, nevermind I figured it out for my toon. If I use the grab key, that cycles me through various poses. But it does not work for my summoned creatures and NPC rapes. Creatures can be aligned in the same fashion that PC\NPC animations can, via the 0-9 number keys at the top of your keyboard. Once aligned lovers will save it for that animation number as long as you have that PC. Your load order is terrible and likely part of your problem. Please see the recommended load order in the spoiler here: http://www.loverslab.com/topic/4487-please-read-before-posting-here/ Lovers is very load order sensitive.
Orangeguy Posted August 29, 2013 Posted August 29, 2013 Sorry, nevermind I figured it out for my toon. If I use the grab key, that cycles me through various poses. But it does not work for my summoned creatures and NPC rapes. Creatures can be aligned in the same fashion that PC\NPC animations can, via the 0-9 number keys at the top of your keyboard. Once aligned lovers will save it for that animation number as long as you have that PC. Your load order is terrible and likely part of your problem. Please see the recommended load order in the spoiler here: http://www.loverslab.com/topic/4487-please-read-before-posting-here/ Lovers is very load order sensitive. Great, I will check that out. I appreciate all the help! Cheers.
fejeena Posted August 30, 2013 Author Posted August 30, 2013 Thanks WappyOne, the new version 1.4 has been released. Read post 1 or the readme.
Whacked Posted August 31, 2013 Posted August 31, 2013 Need a question answered please.I disable my lover's plugins before making a bashed patch, which I believe is the correct procedure, but looking at conflicts after, Lover's Bitch GW is losing to the bashed patch for Wolves, and some named dogs. I use creatures with dicks (fejeena) for everything but dogs. Is there a solution or should I just install the dogs with dicks?Thank you
Mumin Posted August 31, 2013 Posted August 31, 2013 Woof! Just realized I had messed up my Lovers Creatures installation somehow. This mod got a lot better when you can see 11 different animations instead of just 1 Funny story by the way: I got the quest to look for the missing Dar-Ma in Hackdirt. She was not to be found in the cage underground where she was supposed to be. After much headscratching I realized she couldn't be there because I had sent her to work in the kennel. Rescuing her suddenly got a lot easier. "Here's your daughter ma'm. Yes, she was being kept by some deranged cultists who made beasts do unspeakable things to her. It was totally not me (whistle) "
fejeena Posted August 31, 2013 Author Posted August 31, 2013 Whacked normally LB should add dicks to the Dogs and wolves. And the named Dogs should not be messed up by your bashed patch (These dog are in no other Mods). Wolf and dog mesh can be fixed with the dog.nif and wolf.nif from my Creatures with dicks mod.
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