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LoversBitch Gone Wild 1.51 BB fix


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Hi, is there a way to increase the length of the text of things being said? When she talks what she says moves away so fast I can only read a small bit of it. (also in other cases like being enslaved with player slave encounters, or even rescued, which a gaurd passing by on a horse did, that was awesome! my hero :P)

Other then that, man this mod is detailed, and it works really well.

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Hi, is there a way to increase the length of the text of things being said? When she talks what she says moves away so fast I can only read a small bit of it. (also in other cases like being enslaved with player slave encounters, or even rescued, which a gaurd passing by on a horse did, that was awesome! my hero :P)

Other then that, man this mod is detailed, and it works really well.

 

 

See this thread: http://www.loverslab.com/topic/8893-installation-guide-with-lovers-mbp-and-wyre-with-bashed-patch/

 

Step 3 "e" is what you want.  It increases the time subtitles stay on the screen to 8 seconds.

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Gamelate you can Change the  "Knot Time Modifier" value. or add a  "Knot Time Modifier" if the dog have none. Use CS or Tes4Edit.

 

 

All Dogs without a  "Knot Time Modifier" have Knot Time value of 100 (unmodified "random" time)

Dogs with a  "Knot Time Modifier" have different values (e.g. Doberman 95, Spectral Wolf 50, Wolf Statue 135, Teddy Dog 150. modified "random" time)

Value above 100 longer knot time, below 100 shorter.

Like the human orgasm time the base knot time is not a fixed value, is this a "from-to value".

 

If you want to change the "Knot Time Modifier" value, here a Tes4Edit step by step instruction.

Open LoversBitch.esp and choose creatures

post-3205-0-79870700-1376986035_thumb.jpg

 

If a dog/wolf have a "Knot Time Modifier" you can change the value

post-3205-0-01675700-1376986067_thumb.jpg Teddy dog

 

If a dog/wolf have no "Knot Time Modifier" you can add one.

Choose a dog with "Knot Time Modifier" and copy the "Knot Time Modifier"

post-3205-0-90759500-1376986100_thumb.jpg Doberman has a "Knot Time Modifier", left double click the "Knot Time Modifier"

post-3205-0-29937800-1376986121_thumb.jpg and in the Pop-up window copy it.

 

Then choose a dog without a "Knot Time Modifier"

post-3205-0-18650000-1376986150_thumb.jpg right click "Items" and choose "Add"

post-3205-0-34580100-1376986189_thumb.jpg right click the new "Null Reference" and choose "Edit"

In the small pop-up Window paste the copied "Knot Time Modifier"  =  xLoversBitchKnotTMod "Knot Time Modifier" [CLOT:0400DEEC] and click "OK"

 

The new "Knot Time Modifier" has a value of 0, add a value of your choise.

post-3205-0-17282000-1376986218_thumb.jpg

 

Tes4Edit has no save buttom.

Close Tes4Edit, then there is a save menu/buttom.

 

 

 

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Gamelate you can Change the  "Knot Time Modifier" value. or add a  "Knot Time Modifier" if the dog have none. Use CS or Tes4Edit.

 

If you don't want to mess with the editor you can do it on an individual basis in-game. Open the console, select the canine, and issue the following two commands, where xx is the load order of LoversBitch.esp (displayed in Wrye Bash):

RemoveItem xx00deec 200   (Removes any existing count of the item, no dog comes with more than 200)

AddItem xx00deec 50   (Sets knot time to 50% of base, adjust this number to taste)

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First off, fun plug in, glad you guys put some work into it, thank you. :shy: 

 

I read back on page 15 or so about someone else having an issue with being able to toggle the Tamago crossover "in heat" during the fertile cycles, but didn't see if they got it working, or what their problem turned out to be. Fejeena and Vareene both answered it was working in their games fine, that was prior to the 1.31 update.

I cannot turn it off. I had it set to NOT disable it from day one, and when I started getting forced to all fours the first time, I did not get any messages about it, only that I couldn't get up when I tried. Everything else worked fine while in heat, but it was getting super annoying! So, got the required semen injections, and went to the store and turned it to disabled, saved. Reloaded and the next day I got a new message (while the setting to disable it was 1) that my pc was in heat, and got a buff icon with timer upper right screen. I thought, hmm, strange. Went about my business and was forced to all fours again. Went back and checked that I had it set right, it was, tried resetting it again, but it will not change.

I have no conflicts in load order that loversbitch doesn't win, and nothing related to scripts at all. Here is my load order just in case.
 

Active Mod Files:

00 Oblivion.esm
01 Lovers with PK.esm
02 TamagoClub.esm
03 HiyokoClub.esm
04 LoversCreature.esm
05 Cobl Main.esm [Version 1.72]
06 RealisticLeveling.esm
07 A_Bloody_Mess.esm
08 Unofficial Oblivion Patch.esp [Version 3.4.4]
09 Oblivion Citadel Door Fix.esp
0A UOP Vampire Aging & Face Fix.esp [Version 1.0.0]
0B UOPS Additional Changes.esp
0C DLCShiveringIsles.esp
0D Unofficial Shivering Isles Patch.esp [Version 1.5.2]
0E Knights.esp
0F Knights - Unofficial Patch.esp [Version 1.1.3]
10 DLCThievesDen.esp
11 DLCBattlehornCastle.esp
12 DLCSpellTomes.esp
13 DLCFrostcrag.esp
14 DLCOrrery.esp
15 DLCVileLair.esp
16 DLCMehrunesRazor.esp
17 DLCHorseArmor.esp
18 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]
19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]
1A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8]
1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.11]
1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11]
1D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]
1E DLCVileLair - Unofficial Patch.esp [Version 1.0.9]
1F DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8]
20 kuerteeCleanUp.esp
21 Quest Award Leveller.esp [Version 2.0.1]
22 Quest Award Leveller - Vile Lair.esp [Version 2.1.0]
++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]
23 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]
24 ChaseCameraMod.esp
25 Elz - Realistic Gravity.esp
26 A Bloody Mess - Bloody Fights.esp
27 EVE_ShiveringIslesEasterEggs.esp
28 Vanilla Maternity Clothes.esp
++ A Bloody Mess - Armor Shader Supression.esp
29 EVE_KnightsoftheNine.esp
++ USIPS Additional Changes.esp
++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
++ MaleBodyReplacerV5.esp
++ CSR - Fine Iron.esp
++ CSR - Golden Saint.esp
++ Replacer - Steel (mergeable).esp
++ Replacer - Dwarven (mergeable).esp
++ Slof's Oblivion Better Beasts.esp
++ EVE_KhajiitFix.esp
++ NOAH - Remove Cloud Effect.esp
++ Cobl Tweaks.esp [Version 1.44]
2A EVE_StockEquipmentReplacer.esp
2B Woman's Move - Animation Replacer.esp
2C Plate Armor Plus - Woman's Move Edition.esp
2D VipCxj_HighHeels.esp
2E Sonja Armor Redux RHH.esp
2F Velveteen_Armor_HGEC.esp
30 ShadowWatcher_HGEC_v2.esp
31 Notused_Leather.esp
32 zClothingMerged.esp
33 GladiatorHeels.esp
34 Cobl Glue.esp [Version 1.72]
35 Cobl Si.esp [Version 1.63]
36 Salmo the Baker, Cobl.esp [Version 3.08]
37 Cobl Silent Equip Misc.esp [Version 01]
38 NOAH.esp [Version 2.4]
39 HUD Status Bars.esp [Version 5.3.2]
3A TalosBridgeGateHouse.esp
3B LetThePeopleDrink.esp [Version 2.6]
++ Nephs Stock Shoes Real High Heels.esp [Version 1.0]
3C Camping.esp
3D Basic Personal Hygiene.esp [Version 2.9]
3E Basic Primary Needs.esp [Version 6.2.1]
3F JM's Bar Fights mortal.esp
40 RMDailyIncomeV2.esp
41 RenGuardOverhaul.esp
42 IDKRRR_C_race.esp
43 Chocolate Elves.esp
44 _Ren_BeautyPack_full.esp
45 Oblivion_Character_Overhaul.esp [Version 1.0]
46 Gorangas Economy System.esp
47 Goranga dating system.esp
48 More Effective Enchantments.esp
49 More Effective Enchantments Knights.esp
4A BreakArmor.esp [Version 1.10.f]
4B TamagoPlayerHUDkil.esp
4C TamagoBreak.esp
4D TamagoNews.esp
4E LoversTamagoClub.esp
4F LoversHiyokoShooter.esp
50 LoversEncounter.esp
51 HiyokoGenetics.esp
52 HiyokoGenerator.esp
53 HiyokoGeneratorCreature.esp
54 TamagoSetBody.esp
55 LoversAphrodisia.esp
56 LoversAphrodisiaHUD.esp
57 LoversStripper.esp
58 LoversAdultPlayPlusforSSP.esp
59 LoversVoiceSSPplus.esp
5A LoversRaperS.esp
5B LoversBed.esp
5C LoversPayBandit.esp
5D LoversPower.esp
5E 666_Modified_Contraception_esp_1_0.esp
5F Lovers with PK.esp [Version 96]
60 LoversBitch.esp
61 LoversCreature.esp
62 Lovers with PK Extender.esp [Version 2.4.3]
63 LoversSoundCreature.esp [Version 0.1.0]
64 LoversSpermSplashEx.esp
65 LoversUnicorn.esp
66 CoverYourself.esp
67 LoversBackup2.esp
68 LoversLight.esp
69 LoversTrueCrimeEx.esp
6A LoversStalkerM.esp
6B LoversHooker.esp [Version 2.2]
6C LoversAdultPlayPlusforSSP_HookerPatch.esp
6D TamagoDischarge.esp
6E Nudeshy X.esp
6F Nudeshy Undergarments.esp
70 SetBody.esp
71 SetbodyBB.esp
72 Bashed Patch, 0.esp
73 LoversMB2.esp
74 Lovers3dorgasmMB2.esp
75 LoversIdleAnimsPriority.esp
76 Lovers3dorgasm.esp
77 LoversAnimObjectsPriority.esp

 
halp, my knees are skinned up (and i have a contraceptive running that won't allow me to satisfy the 25 required without waiting 10 hours or so at a time)
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I do not have Tamago, can only test with the potions (Pheromone Inducer).  They work with and without Tamago  crossover enabled, I am forced to the ground. :s

So could be that tamago in heat also works. ? ? ?  A setting without effect? I'll ask WappyOne.

 

But if you are in head and forced to the ground in Version 1.31 we have "summoned" Dogs/wolves. If  you are forced to the ground and no dog is nearby after 1 - 2 real time minutes a dog appears and fuck the Player.

 

 

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Everything works fine once I'm on all fours, scripted mutts or wolves have shown up, no problems there, I just want it to be able to turn it off. 

To clarify one point I made in my prev post, with it set at 0 (to allow it) I didn't see messages, but was forced to all fours, it was only after I set it to 1 (to disable it) I saw messages, but I was still forced to all fours.

One thing that might be useful with the scripted canine that shows up if none are around would be to remove them somehow after heat is over, or something. I have 2 wandering around my house, they don't want to leave, damn strays.  :angry:

 

thanks

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First off, fun plug in, glad you guys put some work into it, thank you. :shy:

 

I read back on page 15 or so about someone else having an issue with being able to toggle the Tamago crossover "in heat" during the fertile cycles, but didn't see if they got it working, or what their problem turned out to be. Fejeena and Vareene both answered it was working in their games fine, that was prior to the 1.31 update.

 

I cannot turn it off. I had it set to NOT disable it from day one, and when I started getting forced to all fours the first time, I did not get any messages about it, only that I couldn't get up when I tried. Everything else worked fine while in heat, but it was getting super annoying! So, got the required semen injections, and went to the store and turned it to disabled, saved. Reloaded and the next day I got a new message (while the setting to disable it was 1) that my pc was in heat, and got a buff icon with timer upper right screen. I thought, hmm, strange. Went about my business and was forced to all fours again. Went back and checked that I had it set right, it was, tried resetting it again, but it will not change.

I have no conflicts in load order that loversbitch doesn't win, and nothing related to scripts at all. Here is my load order just in case.

 

Active Mod Files:

 

00 Oblivion.esm

01 Lovers with PK.esm

02 TamagoClub.esm

03 HiyokoClub.esm

04 LoversCreature.esm

05 Cobl Main.esm [Version 1.72]

06 RealisticLeveling.esm

07 A_Bloody_Mess.esm

08 Unofficial Oblivion Patch.esp [Version 3.4.4]

09 Oblivion Citadel Door Fix.esp

0A UOP Vampire Aging & Face Fix.esp [Version 1.0.0]

0B UOPS Additional Changes.esp

0C DLCShiveringIsles.esp

0D Unofficial Shivering Isles Patch.esp [Version 1.5.2]

0E Knights.esp

0F Knights - Unofficial Patch.esp [Version 1.1.3]

10 DLCThievesDen.esp

11 DLCBattlehornCastle.esp

12 DLCSpellTomes.esp

13 DLCFrostcrag.esp

14 DLCOrrery.esp

15 DLCVileLair.esp

16 DLCMehrunesRazor.esp

17 DLCHorseArmor.esp

18 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]

19 DLCOrrery - Unofficial Patch.esp [Version 1.0.5]

1A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8]

1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.11]

1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11]

1D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6]

1E DLCVileLair - Unofficial Patch.esp [Version 1.0.9]

1F DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8]

20 kuerteeCleanUp.esp

21 Quest Award Leveller.esp [Version 2.0.1]

22 Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]

23 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]

24 ChaseCameraMod.esp

25 Elz - Realistic Gravity.esp

26 A Bloody Mess - Bloody Fights.esp

27 EVE_ShiveringIslesEasterEggs.esp

28 Vanilla Maternity Clothes.esp

++ A Bloody Mess - Armor Shader Supression.esp

29 EVE_KnightsoftheNine.esp

++ USIPS Additional Changes.esp

++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

++ MaleBodyReplacerV5.esp

++ CSR - Fine Iron.esp

++ CSR - Golden Saint.esp

++ Replacer - Steel (mergeable).esp

++ Replacer - Dwarven (mergeable).esp

++ Slof's Oblivion Better Beasts.esp

++ EVE_KhajiitFix.esp

++ NOAH - Remove Cloud Effect.esp

++ Cobl Tweaks.esp [Version 1.44]

2A EVE_StockEquipmentReplacer.esp

2B Woman's Move - Animation Replacer.esp

2C Plate Armor Plus - Woman's Move Edition.esp

2D VipCxj_HighHeels.esp

2E Sonja Armor Redux RHH.esp

2F Velveteen_Armor_HGEC.esp

30 ShadowWatcher_HGEC_v2.esp

31 Notused_Leather.esp

32 zClothingMerged.esp

33 GladiatorHeels.esp

34 Cobl Glue.esp [Version 1.72]

35 Cobl Si.esp [Version 1.63]

36 Salmo the Baker, Cobl.esp [Version 3.08]

37 Cobl Silent Equip Misc.esp [Version 01]

38 NOAH.esp [Version 2.4]

39 HUD Status Bars.esp [Version 5.3.2]

3A TalosBridgeGateHouse.esp

3B LetThePeopleDrink.esp [Version 2.6]

++ Nephs Stock Shoes Real High Heels.esp [Version 1.0]

3C Camping.esp

3D Basic Personal Hygiene.esp [Version 2.9]

3E Basic Primary Needs.esp [Version 6.2.1]

3F JM's Bar Fights mortal.esp

40 RMDailyIncomeV2.esp

41 RenGuardOverhaul.esp

42 IDKRRR_C_race.esp

43 Chocolate Elves.esp

44 _Ren_BeautyPack_full.esp

45 Oblivion_Character_Overhaul.esp [Version 1.0]

46 Gorangas Economy System.esp

47 Goranga dating system.esp

48 More Effective Enchantments.esp

49 More Effective Enchantments Knights.esp

4A BreakArmor.esp [Version 1.10.f]

4B TamagoPlayerHUDkil.esp

4C TamagoBreak.esp

4D TamagoNews.esp

4E LoversTamagoClub.esp

4F LoversHiyokoShooter.esp

50 LoversEncounter.esp

51 HiyokoGenetics.esp

52 HiyokoGenerator.esp

53 HiyokoGeneratorCreature.esp

54 TamagoSetBody.esp

55 LoversAphrodisia.esp

56 LoversAphrodisiaHUD.esp

57 LoversStripper.esp

58 LoversAdultPlayPlusforSSP.esp

59 LoversVoiceSSPplus.esp

5A LoversRaperS.esp

5B LoversBed.esp

5C LoversPayBandit.esp

5D LoversPower.esp

5E 666_Modified_Contraception_esp_1_0.esp

5F Lovers with PK.esp [Version 96]

60 LoversBitch.esp

61 LoversCreature.esp

62 Lovers with PK Extender.esp [Version 2.4.3]

63 LoversSoundCreature.esp [Version 0.1.0]

64 LoversSpermSplashEx.esp

65 LoversUnicorn.esp

66 CoverYourself.esp

67 LoversBackup2.esp

68 LoversLight.esp

69 LoversTrueCrimeEx.esp

6A LoversStalkerM.esp

6B LoversHooker.esp [Version 2.2]

6C LoversAdultPlayPlusforSSP_HookerPatch.esp

6D TamagoDischarge.esp

6E Nudeshy X.esp

6F Nudeshy Undergarments.esp

70 SetBody.esp

71 SetbodyBB.esp

72 Bashed Patch, 0.esp

73 LoversMB2.esp

74 Lovers3dorgasmMB2.esp

75 LoversIdleAnimsPriority.esp

76 Lovers3dorgasm.esp

77 LoversAnimObjectsPriority.esp

 
halp, my knees are skinned up (and i have a contraceptive running that won't allow me to satisfy the 25 required without waiting 10 hours or so at a time)

 

 

if your problem is that you cant get up from all fours when you are in heat and there is no dog nearby, then try typing this in the console and see if you can get up:

set xloversbitchTraining.isdognearby to 0

(at least i think that was the command... it is some months ago when i messed with loversbitch scripts.)

 

basically it tells the scripts that there is no dog nearby (what would cause you to go on all fours on your own if you are at very high heat value (90+? no idea what the default was)).

 

i had that issue before 1.31... (i think 1.31 added that there will a random dog come if you are long enough on all fours or so to "fix" that problem)

at some point it always forced me on all fours even if there is no dog anywhere around... i guess somehow that variable got stuck on "1" (maybe with saving/loading or so) and after i checked the scripts of loversbitch i found that that variable might be what causes it... so i tried to set it to 0 in the console and i got up again normally.

 

i am not exactly sure what i all edited in my loversbitch.esp  (think a few numbers around gaining/removing heat, shortened distance for "isdognearby" and a bunch of other numbers...) but i think in the "dogsnearby" script it by default just sets it to "1" if there is a dog nearby and sets it to "0" somewhere in the heat script when the dog has sex with you... so i guess that way it could get stuck on 1 rarely.

 

so i changed it and added a "else" that switches it to 0 too like:

 

scn xLoversBitchDogsNearbyScript

begin scriptEffectStart

    if(GetDisabled == 0 && IsCreature == 1)

        if(GetDistance playerRef < 700 && (ModelPathIncludes "\Dog\" == 1 || ModelPathIncludes "xBitchWWWerewolf" == 1))

            set xLoversBitchTraining.isDogNearby to 1

            set xLoversBitchTraining.nearbyDog to GetSelf

            AddScriptPackage xFindCanineSlut

            AddItem xLoversBitchCanineSlutAttractorManager 1

        else

            set xLoversBitchTraining.isDogNearby to 0

        endif

    endif

end

;<CSEBlock>

;<CSECaretPos> 465 </CSECaretPos>

;</CSEBlock>

 

i think i mentioned this already back on page 11 or so... it probably got lost in my wall of text back then.

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Thanks for the help everyone.

It all seems to work normally, the scripted dog or wolf shows up if I get forced on all fours, and the requirement of 25 sperm removes the cannine slut (de)buff. 

The setting sack in the store lists the setting as (close at least) "Disable Tamago Crossover In Heat", so I had that at 0 from starting to play the plugin, which believed was to NOT disable it, and let it work. It is counter intuitive since all other settings are are to Enable. Just to clarify, "0" would leave it on and "1" should turn it off, right?

The cycle has ended, so I won't test it again for awhile on this toon, and Varenne may have it right, it may take until the next cycle to be disabled.

 

I'll give those console commands a shot next time I have a problem, thanks Nelia

 

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I was peeking in to script some time ago and I was wondering what is responsible for lust gain for selected pet.

I wanted tweak it a bit but didn't found clear line for it, and I'm always forgetting to ask. ;D

 

So which line/script is responsible for lust gain(for pets) if I was going to increase it?

Maybe later on the road you could make ini for easy tweaking?

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No script needed! You Change the "Lust Gain Mod"  token. Normal is 100 ( if Dogs have no Token) More than 100 = Lust increases faster. Less than 100 = rises more slowly.

post-3205-0-28233900-1377700747_thumb.jpg

If a dog has not token, add a toke if you want to change his Lust.

 

Or use the console and add token or remove token.

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Hi there, I pray this has not been asked before, but knowing my luck it probably has.  

 

I am having a little problem where my animal/creature animations are slightly off.  The animal/creature that is mounting my toon is about 3 feet behind.  My toon is on his/her knees and the animal is thrusting but way behind.  

 

I am hoping to enjoy Lover's Bitch, but it's a bit frustrating with the animation off.  

 

I cannot find an answer for that elsewhere.

 

Here is my load order:

 

 

LoversCreature.esm

Oblivion.esm
Beautiful People 2ch-Ed.esm
Lovers with PK.esm
x117race.esm
Chanpon.esm
LoversMB2.esp
LoversIdleAnimsPriority.esp
LoversCreature.esp
LoversAnimObjectsPriority.esp
LoversBitch.esp
LoversOrgy.esp
DLCShiveringIsles.esp
MaleBodyReplacerV5.esp
Knights.esp
LoversAdultPlayPlusforSSP.esp
LoversVoiceSSPplus.esp
LoversRaperS.esp
Lovers with PK.esp
LoversAdultYield.esp
DiabloEF 6 in 1.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
x117 Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful People 2ch-Ed ENG Race.esp
x117race.esp
x117Race ENG Race.esp
Lop-ears Elf_mini.esp
Unofficial Oblivion Patch.esp
Oblivion_Character_Overhaul.esp
UOPS Additional Changes.esp
Naughty_Joana_01.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Vegetation_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
Bashed Patch, 0.esp
boh_dungeonbgone.esp
PersuasionOverhaul.esp
LoversJoburg.esp

 
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Creatures - dogs in particular - behave very bady if you are in a small space or close to a wall. They tend to float "up and away" under those circumstances. Fejeena GREATLY improved this behaviour in relation to the original Lover's Bitch, but it still happens.

 

I generally do not fiddle with my positioning keys when it comes to creature animations, because when I am out in open and flat spaces they line up fine for me.

 

Also, you cannot cycle through "rape" animations because your character is not in control of the situation. 

 

"Excuse me sir / ma'am. I do not like being raped from behind. May I please get a pillow, lie on my back, and read a book?"

 

"No."

 

 

 

 

 

 

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Sorry, nevermind I figured it out for my toon.  If I use the grab key, that cycles me through various poses.  But it does not work for my summoned creatures and NPC rapes.  

 

 

Creatures can be aligned in the same fashion that PC\NPC animations can, via the 0-9 number keys at the top of your keyboard.  Once aligned lovers will save it for that animation number as long as you have that PC.  

 

Your load order is terrible and likely part of your problem.  Please see the recommended load order in the spoiler here:  http://www.loverslab.com/topic/4487-please-read-before-posting-here/

Lovers is very load order sensitive.

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Sorry, nevermind I figured it out for my toon.  If I use the grab key, that cycles me through various poses.  But it does not work for my summoned creatures and NPC rapes.  

 

 

Creatures can be aligned in the same fashion that PC\NPC animations can, via the 0-9 number keys at the top of your keyboard.  Once aligned lovers will save it for that animation number as long as you have that PC.  

 

Your load order is terrible and likely part of your problem.  Please see the recommended load order in the spoiler here:  http://www.loverslab.com/topic/4487-please-read-before-posting-here/

Lovers is very load order sensitive.

 

 

Great, I will check that out.  I appreciate all the help!

 

Cheers. 

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Need a question answered please.

I disable my lover's plugins before making a bashed patch, which I believe is the correct procedure, but looking at conflicts after, Lover's Bitch GW is losing to the bashed patch for Wolves, and some named dogs. I use creatures with dicks (fejeena) for everything but dogs. Is there a solution or should I just install the dogs with dicks?

Thank you

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Woof! Just realized I had messed up my Lovers Creatures installation somehow. This mod got a lot better when you can see 11 different animations instead of just 1 :)

 

Funny story by the way: I got the quest to look for the missing Dar-Ma in Hackdirt. She was not to be found in the cage underground where she was supposed to be. After much headscratching I realized she couldn't be there because I had sent her to work in the kennel. Rescuing her suddenly got a lot easier. "Here's your daughter ma'm. Yes, she was being kept by some deranged cultists who made beasts do unspeakable things to her. It was totally not me (whistle)  :angel: "

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Whacked normally LB should add dicks to the Dogs and wolves. And the named Dogs should not be messed up by your bashed patch (These dog are in no other Mods).

Wolf and dog mesh can be fixed with the dog.nif and wolf.nif from my Creatures with dicks mod. 

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