MaDBoY06 Posted November 5, 2020 Posted November 5, 2020 Hey, guys! Faced with such a problem. At 100 weights, the armor looks fine. At weight loss, there are cuts in the arms, legs and neck. How to fix it? Спойлер ScreenShot24.bmpScreenShot25.bmp
VersuchDrei Posted November 5, 2020 Posted November 5, 2020 The armor doesn't seem to have a 0 weight mesh. Or the 0 weight mesh is just a copy of the 100 weight mesh. Armors normally have two mesh files. One for 0 weight ending with _0 and one for 100 weight ending with _1. Skyrim then mixes those two depending on your weight setting. In order to fix this issue you'd need to get a proper 0 weight mesh. Where did you get this armor and is it a BodySlide set?
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 17 minutes ago, Skitskurr said: The armor doesn't seem to have a 0 weight mesh. Or the 0 weight mesh is just a copy of the 100 weight mesh. Armors normally have two mesh files. One for 0 weight ending with _0 and one for 100 weight ending with _1. Skyrim then mixes those two depending on your weight setting. In order to fix this issue you'd need to get a proper 0 weight mesh. Where did you get this armor and is it a BodySlide set? I realized that we need a grid with zero weight. But if there is only 1, can we make a grid with 0? What programs do we need to do this? Armor and BodySlide kit from here - https://drive.google.com/file/d/13oLFfADqp8iU0EjHJyYxxbX-cwcwI49T/view
Tlam99 Posted November 5, 2020 Posted November 5, 2020 Copy 1 mesh and rename 0, then rebuild bs with different settings for 0 and 1
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 8 minutes ago, T-lam said: Copy 1 mesh and rename 0, then rebuild bs with different settings for 0 and 1 Can you give a more detailed and detailed answer? I use the services of an interpreter. So I do not fully understand what I need to do. I would be very grateful.
Tlam99 Posted November 5, 2020 Posted November 5, 2020 Ok, check the nif of the armor. You should have xxx_0.nif and xxx_1.nif. If not, run Bodyslide to generate a low weight and high weight version. Next would be strange if so. if you have only xxx_1.nif copy this somewhere in a temporary folder and rename to xxx_0.nif, copy this file into folder where the xxx_1 is located. Run Bodyslide again with different settings for 0 and 1 nif.
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 27 minutes ago, T-lam said: Ok, check the nif of the armor. You should have xxx_0.nif and xxx_1.nif. If not, run Bodyslide to generate a low weight and high weight version. Next would be strange if so. if you have only xxx_1.nif copy this somewhere in a temporary folder and rename to xxx_0.nif, copy this file into folder where the xxx_1 is located. Run Bodyslide again with different settings for 0 and 1 nif. I did what you wrote, but no changes. Maybe I am stupid. I do not know what I am doing wrong. The incisions are still in place. Bodyslide generates both xxx_0.nif and xxx_1.nif. Renamed it like you said, but it did not help. Spoiler
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 The size of the armor on the body changes, but the size of the body underneath them remains the same.
Tlam99 Posted November 5, 2020 Posted November 5, 2020 Changing the body is a different issue. There you need the same thing. Female_0.nif and female_1.nif plus hands, feet to match the weight.
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 9 minutes ago, T-lam said: Changing the body is a different issue. There you need the same thing. Female_0.nif and female_1.nif plus hands, feet to match the weight. I think you have misunderstood me. If you are ready to help me with this problem, I am even ready to pay for it with money. For example, through a broadcast of the screen. Or a program that will let you work on my PC.
VersuchDrei Posted November 5, 2020 Posted November 5, 2020 There is a Slider called "SmallSeam" in BodySlide, which is for the weight setting. From what I can see it is configured properly in the SliderSet of the armor. This Slider usually shouldn't appear to the user because it always has to be at 0% for 0 weight and at 100% for 100 weight. If for whatever reason you have a Slider with that name make sure it's on 0 for Low Weight and 100 for High Weight.
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 3 hours ago, Skitskurr said: There is a Slider called "SmallSeam" in BodySlide, which is for the weight setting. From what I can see it is configured properly in the SliderSet of the armor. This Slider usually shouldn't appear to the user because it always has to be at 0% for 0 weight and at 100% for 100 weight. If for whatever reason you have a Slider with that name make sure it's on 0 for Low Weight and 100 for High Weight. I do not have such a slider. The body itself as part of the armor does not change.
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 I figured it out myself. The topic can be closed.
Grey Cloud Posted November 5, 2020 Posted November 5, 2020 39 minutes ago, MaDBoY06 said: I figured it out myself. The topic can be closed. User error? If you have a solution then post it to help others in the future. You close the thread yourself.
MaDBoY06 Posted November 5, 2020 Author Posted November 5, 2020 13 minutes ago, Grey Cloud said: User error? If you have a solution then post it to help others in the future. You close the thread yourself. In Outfistudio, I removed the body from the armor and added a new one, then in Bodyslide I created a mesh. Everything turned out to be easier than it could be.
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