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suddenly CTDs when loading save with Commonwealth Captives


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Hello, I get very often CTDs  when I try to load a savegame. My game isn't that heavyly modded but suddenly after years with the same mods it always happens. Maybe you can get something usefull out of my modlist and Papyrus log. This is my load order:
I hope you can help me to find the problem.

Edit: It seems to be connected with Commonwealth Captives because the crashs started when installed this mod and they don't happen when the mod is disabled. But why?

 

 


  0  0     Fallout4.esm
  1  1     DLCRobot.esm
  2  2     DLCworkshop01.esm
  3  3     DLCCoast.esm
  4  4     DLCworkshop02.esm
  5  5     DLCworkshop03.esm
  6  6     DLCNukaWorld.esm
254 FE   0 ccgcafo4001-factionws01army.esl
254 FE   1 ccgcafo4010-factionws10rr.esl
254 FE   2 ccgcafo4020-factionas09rr.esl
254 FE   3 ccgcafo4023-factionas12army.esl
254 FE   4 ccbgsfo4072-pipgrog.esl
254 FE   5 ccbgsfo4073-pipmman.esl
254 FE   6 ccbgsfo4075-pipshroud.esl
254 FE   7 ccbgsfo4027-powerarmorskingreen.esl
254 FE   8 ccbgsfo4034-powerarmorskinyellow.esl
254 FE   9 ccbgsfo4030-powerarmorskinpurple.esl
254 FE   a Bememoth Separated Cart.esl
  7  7     VotWMaster.esm
254 FE   b VotWSpecialVideos.esl
  8  8     SimSettlements.esm
  9  9     TortureDevices.esm
 10  a     AAF.esm
254 FE   c AAFThemes.esl
 11  b     Vivid Fallout - All in One - Best Choice.esp
 12  c     Commonwealth Captives.esp
 13  d     Prisoner Shackles.esp
 14  e     AAF_Prostitution.esp
 15  f     AAF_Violate.esp
254 FE   d AAF_Violate_DLC_Patch.esp
 16 10     AAF_Four-Play_Animations_Crazy6987.esp
 17 11     Deathclaw_nude.esp
 18 12     ErectionFix_SilverPerv.esp
254 FE   e SMBehemoth Loincloth.esp
 19 13     Stm_DiamondCityExpansion.esp
 20 14     SanctuaryCleanup.esp
 21 15     OutcastsAndRemnants.esp
 22 16     VOTW_VNF09ReleaseFixed.esp
 23 17     EvilViking13_WastelandWalls.esp
 24 18     p865_SyntheticLove.esp
 25 19     SkibsWeapons-REDUX.esp
 26 1a     ScrapDeadThings.esp
 27 1b     W.A.T.Minutemen.esp
 28 1c     Simple Artillery Strikes.esp
 29 1d     RussianAssaultPack.esp
 30 1e     MOAR Turrets.esp
 31 1f     BetterOpenSeason.esp
 32 20     GrenadeLauncherStandalone.esp
 33 21     LaundryDay.esp
 34 22     Mutated Lust.esp
 35 23     ImmersiveScrapping_SeasonPass.esp
 36 24     GoodOldCartoonsBonus.esp
 37 25     DiverseBodies.esp
 38 26     Atomic Lust.esp
 39 27     FO4_AnimationsByLeito.esp
 40 28     Vioxsis_Strap-Ons.esp
 41 29     VotWStarlightDriveIn.esp
 42 2a     MagnoCumGaudio.esp
 43 2b     MakeYourOwnSynths.esp
 44 2c     AAF_GrayAnimations.esp
 45 2d     SavageCabbage_Animations.esp
 46 2e     AAF_CreaturePack02DLC.esp
 47 2f     BodyTalk3-LooksMenu.esp
 48 30     LooksMenu.esp
 49 31     CBBE.esp
 50 32     AAF_CreaturePack01.esp
 51 33     rxl_bp70_animations.esp
 52 34     ellen.esp
 53 35     llamaCompanionHeather.esp
 54 36     _00Stingray.esp
 55 37     mso_sms.esp
 56 38     10mmSMG.esp
 57 39     155mm Howitzer M1.esp
 58 3a     AAF_SEU.esp
 59 3b     CumOverlays.esp
 60 3c     DangerousNights.esp

 

Mod1.PNG

mod2.PNG

mod3.PNG

mod4.PNG

Papyrus.0.log

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Nothing in that script log shows anything interesting.

 

I suggest you install Buffout 4 and submit the crash log to that mod's thread.  They may be able to narrow down the problem.

 

It would also help if you provided some details about your saves and the problem you are having.  Does this happen with every save?  Does it happen every time you try to load particular saves?  Are the saves in particular locations?  Have you done a lot with Commonwealth Captives or does this happen before you have met any captives?

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8 hours ago, EgoBallistic said:

Nothing in that script log shows anything interesting.

 

I suggest you install Buffout 4 and submit the crash log to that mod's thread.  They may be able to narrow down the problem.

 

It would also help if you provided some details about your saves and the problem you are having.  Does this happen with every save?  Does it happen every time you try to load particular saves?  Are the saves in particular locations?  Have you done a lot with Commonwealth Captives or does this happen before you have met any captives?

It happens with saves that interactet with this mod. A higher number of captives or former captives (settlers) seem to increase the CTD chance. It can happen everywhere. Inside, ouside, settlements, on the road, boston,... . Sometimes it CTDs on fast travel to locations with captives/settlers too.

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10 hours ago, EgoBallistic said:

Nothing in that script log shows anything interesting.

 

I suggest you install Buffout 4 and submit the crash log to that mod's thread.  They may be able to narrow down the problem.

 

It would also help if you provided some details about your saves and the problem you are having.  Does this happen with every save?  Does it happen every time you try to load particular saves?  Are the saves in particular locations?  Have you done a lot with Commonwealth Captives or does this happen before you have met any captives?

Whatever the problem is, it disappeared after I installed Buffout and it's requirements. The game works good for the moment.

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1 hour ago, xyzxyz said:

Whatever the problem is, it disappeared after I installed Buffout and it's requirements. The game works good for the moment.

Good to hear.  Thanks for following up.  That means it was a game engine bug, or simply running out of memory due to too many objects loaded in game.

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13 hours ago, EgoBallistic said:

Good to hear.  Thanks for following up.  That means it was a game engine bug, or simply running out of memory due to too many objects loaded in game.

It's not fixed completly. It crashed today again with some saves on different locations.

Maybe a problem with auto-saves?

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1 hour ago, xyzxyz said:

News from nexus:

I had the same issue, it started when I updated my nvidia drivers from 431.60 to 446.14.  The game would crash when loading the game in some locations but not others.  For example, my game would CTD when loading saves in Diamond City but not in Home Plate.  This happened with saves made months ago, before I started working on Commonwealth Captives.  Rolling back to 442.59 fixed it, as did switching from fullscreen to borderless widescreen.

 

In any case, the problem has nothing to do with Commonwealth Captives.  It is possible that the additional objects placed by the mod make the bug more likely to happen, but the problem lies with the nvidia driver.

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