Satyrthegreat Posted September 27, 2020 Posted September 27, 2020 Does anyone know a way to look at a characters ass? The model has to be rotated for viewing. Its necessary to be able to admire and examine the contours and shapes of my courtesans bottoms. Never forget the legendary hetaera Rhodopis, she went from a simple greek slave girl to become the Queen of Egypt all because of her famous beautiful ass. Legend says it was perfectly round, soft, and creamy. It was an ass that seduced a Pharaoh. She had other charms, sure. It was her gorgeous and perfect ass that won him over though. The Pharaoh had no chance of resistance on that fateful day when he saw Rhodopis at the marketplace, her beautiful big bottom nearly bursting out of her simple slave girl tunic. He fell to his knees, enslaved. The goddess had stricken him down with an ass obsession that would rule him the rest of his life.
hamimobe Posted September 27, 2020 Posted September 27, 2020 Yes, someone found a way to look at their asses. It was probably in the main thread CK3. Unfortunately, there are no genes/morphs for ass, so all their asses are mostly the same shape. Perhaps we'll need a new female model which will support ass shape. I'm also a big lover of ass and would love to have it in my mod.
joemann Posted September 27, 2020 Posted September 27, 2020 You can change the view in the vanilla game file steam/steamapps/common/CrusaderKings3/game/ gfx/portraits/cameras. You can rotate the character by changing the numbers in the following line. position = cylindrical{ 220 0 10 } # Radius, height, angle If you change the radius, the camera rotates around the character and you can see it from any side you want. To see it from behind you need to change 220 to something like 50. The problem is that I have not found a way to vary the camera view per event picture. Once you change it in the above file all characters in all events are viewed from behind.
hamimobe Posted September 27, 2020 Posted September 27, 2020 6 minutes ago, joemann said: You can change the view in the vanilla game file steam/steamapps/common/CrusaderKings3/game/ gfx/portraits/cameras. You can rotate the character by changing the numbers in the following line. position = cylindrical{ 220 0 10 } # Radius, height, angle If you change the radius, the camera rotates around the character and you can see it from any side you want. To see it from behind you need to change 220 to something like 50. The problem is that I have not found a way to vary the camera view per event picture. Once you change it in the above file all characters in all events are viewed from behind. Ah, so it's not per animation, but per all animations. Could the animations be altered themselves to change the point of view?
softsigh Posted September 27, 2020 Posted September 27, 2020 With the mod Full Screen Barber your able to rotate portraits a bit. Wondering if something similar can be applied to the events screen? I’ll take a look later. At the very least I’m sure you could change the rotation values of Full Screen Barber to get a look at that sweet bottom. Ass shape/size genes would have been incredible. Fingers crossed for some new models in the future.
karlsonf Posted September 28, 2020 Posted September 28, 2020 With a custom animation/idle pose you can make the characters do whatever you want, so I guess that’s the way to go. edit: like the in game body types (triangle, peach, hour glass, etc) you can insert a custom mesh to morph the characters and their asses.
hamimobe Posted September 28, 2020 Posted September 28, 2020 4 hours ago, karlsonf said: With a custom animation/idle pose you can make the characters do whatever you want, so I guess that’s the way to go. edit: like the in game body types (triangle, peach, hour glass, etc) you can insert a custom mesh to morph the characters and their asses. I hope someone will eventually create the mods for ass shape and new animations to view them.
joemann Posted September 29, 2020 Posted September 29, 2020 On 9/27/2020 at 9:05 PM, softsigh said: With the mod Full Screen Barber your able to rotate portraits a bit. Wondering if something similar can be applied to the events screen? I’ll take a look later. At the very least I’m sure you could change the rotation values of Full Screen Barber to get a look at that sweet bottom. Ass shape/size genes would have been incredible. Fingers crossed for some new models in the future. To see the bottom in the barbershop you only need to create a new camera view in the gfx/portraits/cameras folder of the full barbershop mod . Something like this: Spoiler camera_behind = { camera = { position = cylindrical{ 260 0 140 } # Radius, height, angle 70-90 is profile right, 120-150 is behind position_node = camera_torso_look_at look_at = { 24 -25 0 } # L/R, U/D, F/B look_at_node = camera_torso_look_at fov = 30 camera_near_far = { 10 400 } } unknown = camera_torso } Then replace all the instances of an existing camera view in the window_portraits_templates file ( I replaced all camera_right ) with the new camera view. Spoiler { size = { 100% 100% } portrait_texture = "[Character.GetAnimatedPortrait('environment_body', 'camera_behind', 'spymaster', PdxGetWidgetScreenSize(PdxGuiWidget.Self))]" tooltip_enabled = no } This replaces the right view with a view from behind. It is the last figure in the camera_view { 260 0 140 } that rotates the character, changing the first one zooms in or out. I am sure it is possible to add more, different views to the barbershop but that is more complicated because you need to add stuff the in the other files. However, until somebody does this you can still admire your characters bottom.
0wnyx Posted September 29, 2020 Posted September 29, 2020 i like the idea but at the same time i am worried about bloating the ui with traits that essentially are just stat upgrades, that includes the already existing traits like dick, bosom and hight options. the actual physical look to match the traits is nice but not enough. these kind of mods must include events that continuously expand imo. example: you are invited on a feast and u spot the woman of ur liege with certain traits - you have options to advance on her... OR the other way around, u host a feast and one of ur guests slaps ur wifes butt - your playing character can take offence and so on, things like that would enhance the gameplay experience for me.
Satyrthegreat Posted September 30, 2020 Author Posted September 30, 2020 thanks for the info about changing camera views, i might try to create something myself in my spare time. A simple thing to provide the new camera view in barbershop so others dont have to make the same changes. I'm not even gonna try to get involved in sculpting different styles of buttocks, although I agree it would be really cool if someone did.. the bubble butt, the apple bottom.. the flat butt.. small, medium, and large sizes... dear gods i need to calm down. On 9/29/2020 at 2:33 PM, 0wnyx said: i like the idea but at the same time i am worried about bloating the ui with traits that essentially are just stat upgrades, that includes the already existing traits like dick, bosom and hight options. the actual physical look to match the traits is nice but not enough. these kind of mods must include events that continuously expand imo. example: you are invited on a feast and u spot the woman of ur liege with certain traits - you have options to advance on her... OR the other way around, u host a feast and one of ur guests slaps ur wifes butt - your playing character can take offence and so on, things like that would enhance the gameplay experience for me. you don't have to use those traits if you think they bloat the UI. Carnalitas mod has an on/off switch for its features. Personally I like them. also the entire game is essentially a sandbox for you to imagine and create scenarios like you describe. sexy events would be nice but personally i like to imagine all the fine details myself.
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