Pamatronic Posted September 13, 2022 Author Posted September 13, 2022 9 hours ago, Grumpy_OM said: Woo Hoo! One of my favorite mods just got better! Always glad to be of Service
gender65 Posted September 13, 2022 Posted September 13, 2022 My Guards are not working, trying to get a whip and the animation is looping.
Pamatronic Posted September 13, 2022 Author Posted September 13, 2022 6 minutes ago, gender65 said: My Guards are not working, trying to get a whip and the animation is looping. can sometimes Happen with actors who have conflicting ai packages that wants them to have their weapons sheathed. (especially guards seem to be prone to this). Ask someone else to do the whipping.
gender65 Posted September 13, 2022 Posted September 13, 2022 (edited) 13 minutes ago, Pamatronic said: can sometimes Happen with actors who have conflicting ai packages that wants them to have their weapons sheathed. (especially guards seem to be prone to this). Ask someone else to do the whipping. Yes, it works with others, thank you, I understood the problem. Edited September 13, 2022 by gender65
crococat Posted September 14, 2022 Posted September 14, 2022 Is it possible to add PC beatup events to game? MCM configurable, triggered by items, locations, crime or any other events? My girl is masohist in soul, but she is shy to ask unknown guys to make her happy)
BoobaMaster69 Posted September 17, 2022 Posted September 17, 2022 Can you make a version that disables the blood that comes from the whipping because just after a minute there is a huge blood pool under the character?
DonQuiWho Posted September 18, 2022 Posted September 18, 2022 (edited) Hi there My game is on SE. I tried to update from 2.6 to 2.7 I did the FNIS rerun, but FNIS highlights an error that says the mod seems to contain an hkx file that is not not compatible with SE. On starting the game, everybody was doing the Skyrim 'I want to fly' T pose thing Went back to 2.6, the error went away, and the files from the rerun FNIS got everyone moving nicely again Looked through the thread but can't see anyone else reporting it. Checked my downloaded file dates and they are the current version I'm not sure whick hkx seems to be problematic, so I'm hoping someone else might be able to pitch in and help if it's not something that happens in your set up As ever, tho, thanks very much for the updates. Much appreciated Edited September 18, 2022 by DonQuiWho
crococat Posted September 19, 2022 Posted September 19, 2022 2 hours ago, DonQuiWho said: Hi there My game is on SE. I tried to update from 2.6 to 2.7 I did the FNIS rerun, but FNIS highlights an error that says the mod seems to contain an hkx file that is not not compatible with SE. On starting the game, everybody was doing the Skyrim 'I want to fly' T pose thing Went back to 2.6, the error went away, and the files from the rerun FNIS got everyone moving nicely again Looked through the thread but can't see anyone else reporting it. Checked my downloaded file dates and they are the current version I'm not sure whick hkx seems to be problematic, so I'm hoping someone else might be able to pitch in and help if it's not something that happens in your set up As ever, tho, thanks very much for the updates. Much appreciated There is conversion file to SE. Maybe you overvrite it when install new version, try to install conversion again after mod. 1
Pamatronic Posted September 19, 2022 Author Posted September 19, 2022 On 9/14/2022 at 8:08 AM, crococat said: Is it possible to add PC beatup events to game? MCM configurable, triggered by items, locations, crime or any other events? Everything is possible if you believe in it hard enough ?
Pamatronic Posted September 19, 2022 Author Posted September 19, 2022 On 9/17/2022 at 8:34 PM, Friik69 said: Can you make a version that disables the blood that comes from the whipping because just after a minute there is a huge blood pool under the character? those are the regular blood decals caused by attacks. you can disable them in skyrims ini
Gudulba Posted September 19, 2022 Posted September 19, 2022 Awesome mod! I only wish I could deploy more than one whipper/punisher at the same time; basically creating a whole whipping arena ?
Pamatronic Posted September 22, 2022 Author Posted September 22, 2022 On 9/19/2022 at 11:12 AM, Gudulba said: basically creating a whole whipping arena That would inevitably cause issues at some point. The entire process is very papyrus heavy, so if you have multiple whippings going on, you would get a papyrus dump at some point.
-alpha- Posted September 23, 2022 Posted September 23, 2022 On 9/19/2022 at 11:12 AM, Gudulba said: Awesome mod! I only wish I could deploy more than one whipper/punisher at the same time; basically creating a whole whipping arena ? might be better idea to use zaz whipping furniture for this.
Gudulba Posted September 23, 2022 Posted September 23, 2022 55 minutes ago, -alpha- said: might be better idea to use zaz whipping furniture for this. I had in mind the assignment of several punishers going after their work at the same time... Unfortunately as Pama pointed out, this might lead to performance issues. Assigning punishers isn't something that could be achieved with ZAZ furniture, is it?
DonQuiWho Posted September 26, 2022 Posted September 26, 2022 On 9/19/2022 at 1:16 AM, crococat said: There is conversion file to SE. Maybe you overvrite it when install new version, try to install conversion again after mod. Thanks I'd merged those conversion files into 2.6 in MO and added them into the MO description too So fooled myself into thinking that they were in the 2.6 base, and hence would also be in the 2.7 update ? I'll add them to the base 2.7 and that will most likely fix it Thanks again DQW
Darcaan2012 Posted January 16, 2023 Posted January 16, 2023 A request. Since I'm able to use other mods to lock characters into furniture of my choice, could you add an option for whipping as they are without putting them in new furniture? 1
hawkzor Posted January 17, 2023 Posted January 17, 2023 19 hours ago, Darcaan2012 said: A request. Since I'm able to use other mods to lock characters into furniture of my choice, could you add an option for whipping as they are without putting them in new furniture? What do you use?
Pamatronic Posted April 28, 2023 Author Posted April 28, 2023 Update Note: Since this new version is an .esm, rather than a .esp, i strongly advise AGAINST udpating mid-game.
Pamatronic Posted April 28, 2023 Author Posted April 28, 2023 5 minutes ago, shiagwen said: What are the alternative anims ? for the double pole.
Talesien Posted April 28, 2023 Posted April 28, 2023 Perfect timing as I'm just finalizing my mod setup for the next game. Given the alternative animations, any chance for a DAR/OAR compatible version? (Ok technically it is compatible, but all one handed DAR weapon animations (or perhaps only the one handed sword animations) seem to overwrite the animations from this mod (or those from PA, which prompted the alternative animations in the first place I guess). Anyway a version that actually uses DAR/OAR would be great, as that would allow to easily circumvent those problems.
Pamatronic Posted April 28, 2023 Author Posted April 28, 2023 6 minutes ago, Talesien said: Perfect timing as I'm just finalizing my mod setup for the next game. Given the alternative animations, any chance for a DAR/OAR compatible version? (Ok technically it is compatible, but all one handed DAR weapon animations (or perhaps only the one handed sword animations) seem to overwrite the animations from this mod (or those from PA, which prompted the alternative animations in the first place I guess). Anyway a version that actually uses DAR/OAR would be great, as that would allow to easily circumvent those problems. If I understand DAR correctly, the mod linked above should also work for the beatup module, not just PA
Talesien Posted April 28, 2023 Posted April 28, 2023 (edited) 4 hours ago, Pamatronic said: If I understand DAR correctly, the mod linked above should also work for the beatup module, not just PA It does, yes, but it covers only the double pole animations. Edit: Forgot to add it also seems to have a 'target problem', sometimes the whipper way overshoots and then continues to whip the air, wall whatever behind/besides the target. Might be something in my specific setup that causes that, not sure, it's occurring randomly but frequent enough. Edited April 28, 2023 by Talesien
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