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Posted

PM'd you a link ?

In terms of backporting SSE animations, to my knowledge I don't think there is an easy way. I'm not an expert though so someone else may have to weigh in. 

  • 10 months later...
Posted
On 6/17/2020 at 11:54 PM, Ash95 said:

PM'd you a link ?

In terms of backporting SSE animations, to my knowledge I don't think there is an easy way. I'm not an expert though so someone else may have to weigh in. 

could you send me a link plz

  • 1 month later...
  • 1 year later...
Posted
1 minute ago, craigdkilner said:

Me toooooo pls send a link.

 

Type havok content tools 2010 in your search bar, click the first link, click download, choose the second option - Mirror 2 x64 2010.2.0

Posted
2 minutes ago, bnub345 said:

 

Type havok content tools 2010 in your search bar, click the first link, click download, choose the second option - Mirror 2 x64 2010.2.0

What the hell. I googled it a second ago and nothing. 
I also found it on youtube. Even the 2014 version. On. Youtube. Link in the description of the video.

Posted
23 hours ago, craigdkilner said:

What the hell. I googled it a second ago and nothing. 
I also found it on youtube. Even the 2014 version. On. Youtube. Link in the description of the video.

did you managed to make it work? Cuz i followed the instruction and have both Havok tools,but i still get the error when opening the tool

Posted
23 hours ago, craigdkilner said:

What the hell. I googled it a second ago and nothing. 
I also found it on youtube. Even the 2014 version. On. Youtube. Link in the description of the video.

did you managed to make it work? Cuz i followed the instruction and have both Havok tools,but i still get the error when opening the tool

Posted

havok 2010 can be found on softpedia, but you need max 2010 to use it.

 

also user made animations don't re-import correctly so it wont be much help to you anyways.

Posted
On 8/15/2022 at 9:38 AM, Hex Memeniac said:

did you managed to make it work? Cuz i followed the instruction and have both Havok tools,but i still get the error when opening the tool


Nawp, I just gave it up. It was just an experiment I wanted to try. It's always hit or miss because it's the modding community. Sometimes people will say through asocially stunted explanations and second hand English that something doesn't work but it still does... and sometimes things simply don't work at all. Oh well.

I was trying to do something I already knew was likely impossible, convert SSE animations to Fallout 4, but it was still a fun learning experience.

Posted
2 minutes ago, craigdkilner said:


Nawp, I just gave it up. It was just an experiment I wanted to try. It's always hit or miss because it's the modding community. Sometimes people will say through asocially stunted explanations and second hand English that something doesn't work but it still does... and sometimes things simply don't work at all. Oh well.

I was trying to do something I already knew was likely impossible, convert SSE animations to Fallout 4, but it was still a fun learning experience.

ah, yes 2010 can't do fo4 animations (also i don't think there are any max 2010 plugins that support fo4 files)

Posted (edited)
7 hours ago, MadMansGun said:

ah, yes 2010 can't do fo4 animations (also i don't think there are any max 2010 plugins that support fo4 files)

Yeah but nobody was trying to use Havok 2010 for FO4 animations.

This thread is about the SSE to Fallout 4 Animation Converter, which, if you actually go look at it, requires 2010 and 2014 to be installed just to work. We know Havok 2014 is for Fallout 4 because Fallout 4 came out in the year 2015.

But I'm sure that you actually had something useful to say, you just forgot to say it, right?

Edited by craigdkilner
Posted
1 hour ago, craigdkilner said:

This thread is about the SSE to Fallout 4 Animation Converter,

no it fucking is not, it's about SE to LE conversion.

Posted (edited)
1 hour ago, MadMansGun said:

no it fucking is not, it's about SE to LE conversion.


Sure thing, genius. OP is TALKING about trying to convert animations from SE to LE but his QUESTION is about setting up SSE-Fallout-4-Animation-Converter
This is also the same question I had.

So this thread is about the SSE-Fallout-4 Animation Converter.


Again, it's called the SSE-Fallout-4 Animation Converter

Not the SSE-SLE Animation Converter.

Cope harder.

Edited by craigdkilner
Posted (edited)
6 minutes ago, MadMansGun said:

fail at porting harder.


Sure thing, buddy. You also don't know how to port Skyrim SE Animations to Fallout 4 so I don't know why you would insult others for it.

Look. You were wrong, it's okay. You're used to it. Now go off into your little corner and cry. 

Edited by craigdkilner
Posted
23 minutes ago, craigdkilner said:

You also don't know how to port Skyrim SE Animations to Fallout 4

actually i sort of do, but i don't know how to use blender and i don't own fo4.

Posted
57 minutes ago, MadMansGun said:

actually i sort of do, but i don't know how to use blender and i don't own fo4.


You either do or you don't. And you clearly don't. You don't even own Fallout 4. 

Go lay down.

Posted

@craigdkilner
Curb yourself in your tone towards others.
As already mentioned, this thread is about SSE -> LE animation conversions. Even if the topic creator tries to use a way via SSE -> FO4 converter - which of course cannot work.
If you are unsure what this thread is about, read the topic creator's last question: "Or is there any other way to convert SSE animations to LE?"

Posted

My God. The tone in this forum has changed lately. And from a member who has 58 posts since 2017 no less.

 

We have some members here that can't use a proper tone. Moderators please take note.

 

 

To behave in such a manor with MadMansGun who is always so helpful. Disgraceful !!!

Posted
2 hours ago, NCK30 said:

My God. The tone in this forum has changed lately. And from a member who has 58 posts since 2017 no less.

 

We have some members here that can't use a proper tone. Moderators please take note.

 

 

To behave in such a manor with MadMansGun who is always so helpful. Disgraceful !!!


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Posted (edited)
5 hours ago, craigdkilner said:

The main question of this thread is about how to get SSE-Fallout-4 Animation Converter working.

No, that wasn't the actual question, just the comment that he couldn't do it with the FO4 Animation Converter (which is normal). Don't know if you've ever done an animation or know that the physics engines (Havok) of LE, SSE and FO4 are not compatible (especially if you know the skeleton of FO4 - and that's what the converter is written for).

Here for you to read again:
I'm trying to set up https://github.com/Backporter/SSE-Fallout-4-Animation-Converter  so that I can convert SSE animations to LE and then import them into blender through using hkxcmd.exe but the Havok Content Tools (2010.2) are no longer available.

And the question about the link to Havok Content Tools has been answered here several times.

Edited by Andy14
Posted
On 6/18/2020 at 4:43 AM, daknin said:

I'm trying to set up https://github.com/Backporter/SSE-Fallout-4-Animation-Converter  so that I can convert SSE animations to LE and then import them into blender through using hkxcmd.exe but the Havok Content Tools (2010.2) are no longer available. How do I go about acquiring them? I can't find any source. Or is there any other way to convert SSE animations to LE?

I stopped working on animations with 3Ds 2014. I work with Blender (still 2.79) but don't do animations anymore. So I can only send you the link that deals with the topic.



You might find the right information there. BTW, the FO4 animations converter won't work to convert SSE animations to LE unless you rewrite it.

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