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Moving mod to SE?...


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Posted

Hmm... ?...

 

How to move Mod from LE to SE ? :x...

I was protecting LE for long time... but Egh... over 70% Good Mods are already available for SE

 

But i don't want to move to SE without my own Mods :x...

 

I live in Braverock and in Sausan Hotel...

Last time when i was in Tamriel was around 2018 :x...

 

...

 

How about DLCs in SE ? :x...

And how about Scripts in SE?... 

 

I have 116 Scripts made for LE... if i have to rewrite them all... i think i give up xDDD lol...

Spoiler

SSA.png.f547a1c37fec1bda89829e42d7d1395d.png

 

Posted

 

On 2/19/2018 at 8:35 PM, tasairis said:

Converting Oldrim Files

This is not a guide to converting mods. Here are some:

Tip: Cathedral Assets Optimizer is capable of converting meshes, textures, and animations, and can unpack and repack BSAs.

BSA Archive Unpack with Bethesda Archive Extractor
DDS Texture Compatibility depends on the texture format; use NifScan to find and fix problems
DLL SKSE plugin Oldrim SKSE plugins are not compatible with SSE, can only be converted by those with the right knowledge, and only if the source code is available
ESM Master file Form 43 files are okay as-is; resaving with Creation Kit and CreationKit Fixes may cause problems - or not
ESP Plugin file Form 43 files are okay as-is; resaving with Creation Kit may cause problems - or not
HKX Animation Convertable with HavokBehaviorPostProcess - guides by dnalloh1987 and by Trythane
NIF Mesh Most are convertable; use NifScan to find problems, try SSE Nif Optimizer to fix automatically, or NifSkope to fix manually
PEX Script Compatible
PSC Script source Compatible; if you want to recompile note that script sources have moved
WAV Sound Compatible

 

Scripts are fine, unless you included a version/mod check somewhere and the version/mod name changed when it was ported to SE. Textures and Meshes are easy, just use Cathedral Assets Optimizer, etc, etc. The info I quoted above should cover any sort of file.

 

41 minutes ago, TobiaszPL said:

How about DLCs in SE ? :x...

DLCs? like the official stuff Dawnguard/Dragonborn? what about it?

Posted

@dontknowdontcaredontask

Ugh so much to read... my actual LE Game weight only 45GB ( 11 GB is Sausan lol xD #Idiot8kTextures :D + GP Land Meshes / Textures added )

So maybe i will just use both LE and SE :/...

 

About DLCs

they have own Scripts etc. what if my Mod is using for example ( Sausan Example ) Hearthfire Script?...

Will this Script still work?... or i have to "rebuild" things that use DLCs Scripts / Stuff ?

 

 

//Edit:

What about CreationKit?... im using same CK as for LE?...

Posted
21 minutes ago, TobiaszPL said:

Ugh so much to read...

Read? CAO works almost by itself, the description page has instruction which are quite short and concise IMO. And it covers a lot of files (BSAs, meshes, textures, animations).

 

I don't know about DLC scripts, but I don't see how these are different from the base game scripts? If you're changing from LE to SE nearly every game file has been touched, be a part of the base game or from a DLC.

 

And obviously there is a Creation Kit for SE, you can't use the LE one. Although the new one works and looks exactly the same.

 

 

 

Posted

Hmm ok i will try... probably...

Thank You for Help :)...

 

Its a lot of work to move my Mods to SE... probably... because Sausan have 2397 Meshes and 2452 Textures... with total weight of 10 GB...

 

@dontknowdontcaredontask

Can u tell me one thing?...

Is that true that SE works faster?... Because TBH right now i have max 20FPS in my Game...

 

well im using 11 Years old PC 

 

And if i can get 5 or maybe 10 FPS more its worth to move to SE...

but if i have to spend hours and hours on moving to SE and get nothing...

 

I'm using little edited Snapdragon at this moment

without ENB i have 40/50 FPS with ENB i have max 20FPS ( with drops to 15 or even 10 sometimes xDDD )

- but im not playing it anywaa

 

i'm just modding ig... i love CK i spended 4x more time in CK than in Skyrim...

However its always nice to have more than less FPS :c...

Posted
3 minutes ago, TobiaszPL said:

Is that true that SE works faster?... Because TBH right now i have max 20FPS in my Game...

Personally I have better performance on SE. This is under similar setups (meshes/texture replacers, ENB effects, amount of NPCs around, etc.). On LE I usually get around 30-40 on exteriors, while on SE I get 50-60 nearly all the times.

 

But that could be different for you. If you already have the game (I got my copy for free on Steam when SE launched) you could install and try it with a basic set of mods (SMIM, 2k/4k textures, ENB, etc) and walk around cities and roads to check performance. That's the only way to tell for sure if your performance will be better or not.

Posted

I'm playing Skyrim from its release :)

I was also playing TES 4 Oblivion :x...

 

So ofc. i have free copy of SE on my Steam ^_^

Ill do like u said, im gonna test SE first and check how many FPS i have in game... :x...

I think im gonna use Mystic ENB... 

 

any other sugestion for ENB ? ;x...

I care only about Interiors ( 99% of Sausan is inside Interriors xD )

Posted
6 minutes ago, TobiaszPL said:

I'm playing Skyrim from its release :)

I was also playing TES 4 Oblivion :x...

 

So ofc. i have free copy of SE on my Steam ^_^

Ill do like u said, im gonna test SE first and check how many FPS i have in game... :x...

I think im gonna use Mystic ENB... 

 

any other sugestion for ENB ? ;x...

I care only about Interiors ( 99% of Sausan is inside Interriors xD )

For starters, you can try out Performance ENB. After you see how well your rig can handle that, then you can experiment with more demanding ENB presets. 

https://www.nexusmods.com/skyrimspecialedition/mods/24155

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