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Animations that go with thick bodies


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Posted

What WW animators make animations that doesn't constantly clip through thick bodies 

Like literally my characters arm clips through the females thighs in some animations lol

 

 

Posted

not a master animator by any means, but I will tell you this is a problem due to the rigs used being all a default body size. Even at that there is sometimes problems getting them to contort to certain positions and  movements without the limbs looking unnatural or some clipping. Pretty sure even if larger body rigs exsisted, the clipping would be unavoidable due to the way it's the bones that are animated and the body mesh is just like a decoration that follows them.

Posted
10 hours ago, bobahloo said:

not a master animator by any means, but I will tell you this is a problem due to the rigs used being all a default body size. Even at that there is sometimes problems getting them to contort to certain positions and  movements without the limbs looking unnatural or some clipping. Pretty sure even if larger body rigs exsisted, the clipping would be unavoidable due to the way it's the bones that are animated and the body mesh is just like a decoration that follows them.

Ah i see, well thanks for telling me :D 

Posted

The arm position would just need to be wider in a specific animation. There are animations for taller characters added by height slider mods (the Snu-Snu line) and animations for larger sim penis sizes and even a few for 'futa' characters so bowing the arms out slightly wouldn't be hard at all.

One might just need to request it from an animator who one is supporting on a crowd funding site to see it done.

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