legionofpwn Posted May 26, 2020 Posted May 26, 2020 I am playing Skyrim at 4k with OrganicENB+Vivid Weathers+ELFX, as well as tons of sexlab mods/DD mods (slaverun, sexlab survival, spank that ass, cursed loot, milk mod), essentially assume my game is as bogged down with scripts as a game possibly could be. My PC Specs are as follows: CPU: Ryzen 5 3600 4.2Ghz OC CPU Cooler: Hyper 212 Evo Black Edition Mobo: Asus B450-F Gaming RAM: 32gb (4x8gb) 3200Mhz Corsair Vengeance GPU: Gigabyte RTX2080 Gaming OC Drive running Skyrim: 500gb Samsung 860 Evo I would've thought that an RTX2080 would've been enough to run such an old game at 4k60fps, but I'm only getting 60fps in interiors, inconsistently. Generally in cities my performance tanks the highest, I don't have JK's Skyrim or anything like that but I do have Populated Cities (the new devious one by Corsec), getting around 20fps when standing in the middle of Whiterun. Turning off the ENB does not seem to improve fps, which seems to indicate I'm CPU-bound, but what I've left out is I've just upgraded from an old i7-4790(non-k), and my fps was virtually the same! Please someone tell me what I can throw money at to get 60fps
markTheLustOne Posted May 26, 2020 Posted May 26, 2020 Any area with too many npcs will tank the game period.
H3xx Posted May 26, 2020 Posted May 26, 2020 Also if you're playing Skyrim, and not Skyrim SE then you're limited to 4gb of ram because it's a 32bit executable. SE is 64bit and you can't install enough ram to hit the limit.
legionofpwn Posted May 26, 2020 Author Posted May 26, 2020 11 minutes ago, markTheLustOne said: Any area with too many npcs will tank the game period. Do you happen to know if CPU upgrades would fix/alleviate it? I'm considering the R9 3900xt rumored to come out soon, just scared I'll spend $500 for marginal improvements 4 minutes ago, H3xx said: Also if you're playing Skyrim, and not Skyrim SE then you're limited to 4gb of ram because it's a 32bit executable. SE is 64bit and you can't install enough ram to hit the limit. Well yea, the 32gb of ram wasn't meant for just Skyrim I play other games too, just strange that Oldrim is the only game I can't hit 4k60fps on. Also I'd love to play Skyrim SE, but at the time I was setting up my skyrim game there were some mods I considered must have that weren't as up to date as Skyrim ones, the big one was Cursed Loot I rmb it being on something like v6.2 on SE and v8.4 on oldrim. As I'm typing this I realise Cursed Loot SE has been updated to v8.4 but I've already set up my entire oldrim and I don't really want to do it all over again
Shotdie Posted May 26, 2020 Posted May 26, 2020 7 minutes ago, legionofpwn said: Do you happen to know if CPU upgrades would fix/alleviate it? I'm considering the R9 3900xt rumored to come out soon, just scared I'll spend $500 for marginal improvements Well yea, the 32gb of ram wasn't meant for just Skyrim I play other games too, just strange that Oldrim is the only game I can't hit 4k60fps on. Also I'd love to play Skyrim SE, but at the time I was setting up my skyrim game there were some mods I considered must have that weren't as up to date as Skyrim ones, the big one was Cursed Loot I rmb it being on something like v6.2 on SE and v8.4 on oldrim. As I'm typing this I realise Cursed Loot SE has been updated to v8.4 but I've already set up my entire oldrim and I don't really want to do it all over again No, It´s an engine limitation, if you want to have more FPS with scripts and graphics you need to Switch to SE
legionofpwn Posted May 26, 2020 Author Posted May 26, 2020 4 minutes ago, Shotdie said: No, It´s an engine limitation, if you want to have more FPS with scripts and graphics you need to Switch to SE Oof. Well, I'll consider making the switch maybe one day when I've got time. On the brighht side, you just saved me about $500 so thanks.
RedMonika Posted May 27, 2020 Posted May 27, 2020 12 hours ago, legionofpwn said: I am playing Skyrim at 4k with OrganicENB+Vivid Weathers+ELFX, as well as tons of sexlab mods/DD mods (slaverun, sexlab survival, spank that ass, cursed loot, milk mod), essentially assume my game is as bogged down with scripts as a game possibly could be. My PC Specs are as follows: CPU: Ryzen 5 3600 4.2Ghz OC CPU Cooler: Hyper 212 Evo Black Edition Mobo: Asus B450-F Gaming RAM: 32gb (4x8gb) 3200Mhz Corsair Vengeance GPU: Gigabyte RTX2080 Gaming OC Drive running Skyrim: 500gb Samsung 860 Evo I would've thought that an RTX2080 would've been enough to run such an old game at 4k60fps, but I'm only getting 60fps in interiors, inconsistently. Generally in cities my performance tanks the highest, I don't have JK's Skyrim or anything like that but I do have Populated Cities (the new devious one by Corsec), getting around 20fps when standing in the middle of Whiterun. Turning off the ENB does not seem to improve fps, which seems to indicate I'm CPU-bound, but what I've left out is I've just upgraded from an old i7-4790(non-k), and my fps was virtually the same! Please someone tell me what I can throw money at to get 60fps Well, I think your specs are better than mine. My box is - I don't know - let's say 5 or 6 years out of date. It's pretty old as the socket 1150 isn't even made anymore: i5 4690 ASRock Z97 Pro4 16 Gig memory... blah blah Spoiler I don't have a lot of NPC mods.. Interesting NPCs, adventures and traveler with low numbers, inconsequential NPCs and a couple of followers and make overs. I followed this guide https://www.sinitargaming.com/skyrim_graphics.html especially start and stability. I use Somber Dreams ENB, vivid weathers, and RLO. I have JK's village and then JK cities light. I mostly use 1k textures or even less - I may have a couple 2k. I don't really notice the difference as I focus more on game play, looting, pillaging, etc. I have found the enblocal file for Bleak/unbleak just amazing. I just changed the memory settings on it for me. What ever it does knocks my FPS out of the park. That FPS is from FRAPS Here's my load order: Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp UnlimitedBookshelves.esp Unofficial Skyrim City Patch Modified.esm Skyrim Supplemental Patch.esp hdtHighHeel.esm WM Flora Fixes.esp SkyTEST-RealisticAnimals&Predators.esm notice board.esp HammetDungeons.esm EFFCore.esm Campfire.esm Heels Sound.esm ApachiiHair.esm ApachiiHairFemales.esm ApachiiHairMales.esm SGHairPackBase.esm ZaZAnimationPack.esm CompanionArissa.esm daymoyl.esm SexLab.esm Skyrim - Utility Mod.esm SexLabAroused.esm Cutting Room Floor.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp BetterQuestObjectives.esp Dark Fantasy Overhaul.esp Extended UI.esp iHUD.esp SkyUI.esp UIExtensions.esp AddItemMenuLE.esp FISS.esp Modern Brawl Bug Fix.esp NIOVHH.esp OutOfMyWay.esp BlendedRoads.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Unique Grasses.esp WetandCold.esp ImmersiveWeaponReaches.esp RealisticRoomRental.esp AOS.esp Natural Lighting Vivid Atmospherics.esp TrueStorms.esp Darker Fantasy Weather Systems AoS.esp Natural Lighting Vivid Atmospherics TS.esp Simply Darker Nights by Simtar123.esp Traps Are Dangerous.esp AOS2_TAD Patch.esp AOS2_TrueStorms Patch.esp Summermyst - Enchantments of Skyrim.esp BetterQuestObjectives-CRFPatch.esp Wooden Mannequins Stay Still.esp No More Ugly Effects.esp Immersive Sounds - Compendium.esp CuttingRoomFloorRemoveAltArmorEffect.esp Hothtrooper44_Armor_Ecksstra.esp 3DNPC.esp Rebirth Monster.esp Savage Wolves and Feral Foxes.esp Merged Weapons.esp Weapons & Armor_TrueWeaponsLvlLists.esp aMidianBorn_ContentAddon.esp Complete Crafting Overhaul_Remade.esp Book Covers Skyrim.esp RealisticWaterTwo.esp RLO - Exteriors.esp JKs Towns.esp Obsidian Mountain Fogs For LE.esp tcbm.esp SkyrimCoinReplacerRedux.esp AOS2_RealisticWaterTwo Patch.esp AOS2_WAF Patch.esp xazPrisonOverhaulPatched.esp Daedric Shrines.esp goodbrother.esp Weathered Road Signs.esp Forgotten DungeonsAll.esp RealisticNeedsandDiseases.esp JBMod.esp Ambriel.esp hold guard.esp ESFCompanions.esp AKSkyrimUnderground.esp Nordic Ruins of Skyrim.esp True Scholar.esp TrainAndStudy.esp Merged Border Gates.esp Hothtrooper44_ArmorCompilation.esp Inns and Taverns.esp Immersive Weapons.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Merged in Game Armor.esp Lore Weapon Expansion.esp JKs LITE - Cities.esp ssWildernessCampEncounters.esp SOTGenesisMod.esp ImmersiveMashups.esp Stealth Skills Rebalanced_COMPLETE.esp WarmongerArmory_Vanilla.esp WarmongerArmory_DLC.esp WarmongerArmory_LeveledList.esp Brigandage.esp Vokrii - Minimalistic Perks of Skyrim.esp Disparity.esp Imperious - Races of Skyrim.esp FriendlyGuards1.esp Wintersun - Faiths of Skyrim.esp TheChoiceIsYours.esp MagnoCumGaudio.esp Inconsequential NPCs.esp SMIM-Merged-All.esp Atlas Legendary.esp DarkwaterKeep.esp RealisticWaterTwo - Legendary.esp Run For Your Lives.esp fallentreebridges.esp RRR_3DNPC-Patch.esp Immersive Horses.esp Wildcat - Combat of Skyrim.esp dD - Enhanced Blood Main.esp AOS2_EBT Patch.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Medium Script Range.esp JBMod - SkUg Patch.esp Hunterborn.esp DawnguardArsenal.esp BountyHunter.esp Frostfall.esp Merged Immersive Patches.esp BetterQuestObjectives - BCS Patch.esp BetterQuestObjectives-DBForevertoMisc.esp EFFDialogue.esp BetterQuestObjectives-EFFPatch.esp MQM_CRF_Patch.esp NotSoFast-MainQuest.esp TCIY_Wintersun_Patch.esp Immersive Horses - Hearthfire Patch.esp CWneutral.esp GuildStarter.esp bettercompanionliving.esp Watercolor_for_ENB_RWT_RND.esp Wildcat Better Messages.esp Wintersun - BCS Patch.esp MLU - CCOR New Recipes.esp MLU - AOS2.esp 3DNPC Don't Call Me Dragonborn.esp Ghosu - Weapon Pack 1.esp SexLab-AmorousAdventures.esp SofiaFollower.esp LostLongSwords.esp BikiniAscendVolume1.esp Fantasy Soundtrack Project - Combat.esp Fantasy Soundtrack Project.esp ISC CCF Patch.esp ISC WAFR Patch.esp ISCompendium AOS Patch.esp ISCompendium CCO Patch.esp ISCompendium Enhanced Blood Patch.esp Immersive Sounds - Footsteps.esp ISFootsteps AOS Patch.esp Better Dynamic Ash.esp dD-No Spinning Death Animation Merged.esp mcgFemaleWalk for SkyrimLE.esp Merged Posers.esp Poser Hotkeys.esp Poser Merged Module.esp PrettyMotionMCM.esp TKDodge.esp XPMSE.esp BarbarianPaints.esp Kai's Lipstick.esp Merged Overlay Pack.esp RaceMenu.esp RaceMenuPlugin.esp Realistic Haircolors.esp SBP_SimpleBellyPaints.esp SGHairPackAIO.esp TheCoenaculiCBBE.esp True Hunter.esp True Hunter MCM.esp Merchants and Citizens Have No Lockpicks.esp NoPsychicLockKnowledge.esp Treasure Maps of Skyrim.esp Realistic Capacity.esp Time Passes.esp SimpleBowCrafting.esp Dovahkiin prayer.esp General Goods Fences.esp No NPC Greetings.esp Skysan_ENBHorseTrough.esp Dual Sheath Redux.esp GoToBed-EquippingOverhaul-patch.esp GoToBed-Hunterborn-patch.esp GoToBed-RealisticNeedsandDiseases-patch.esp GoToBed.esp honedmetal.esp Immersive NPC in the dark.esp LootandDegradation.esp PC Head Tracking - MCM.esp PC Head Tracking - Patch.esp WetandCold - Ashes.esp AKSkyrimUnderground Daedric Shrines Patch.esp Lock Overhaul.esp Predator Vision.esp TavernGames.esp AdventurersAndTravelers.esp DifficultArchery_50.esp Immersive Archey.esp Andromeda - Unique Standing Stones of Skyrim.esp ABT - Faster Arrows Improved +25%.esp ImmersiveHeadshots.esp ABT - Faster Bolts Improved +10%.esp ABT - Increased Bolts Damage (Vanilla) +50%.esp ABT - Loot Arrows -25%.esp ABT - Merchants Arrows +50%.esp ABT - Progressive Damage (Vanilla).esp ABT - Recover 25% Less Arrows and Bolts.esp DSAMG - Greybeard Fix.esp DSAMG - Miraak Music Fixes.esp EnemyEnhancer.esp Realistic AI Detection 2 - High Interior, Medium Exterior.esp SkyRealism - Encumbrance.esp TradeBarter.esp VioLens.esp ImmersiveSpells.esp MoarMagePower.esp PassiveWeaponEnchantmentRecharging.esp Spell Learning.esp SexLabDangerousNights2.esp SexLab Warmbodies.esp SexLabDefeat.esp SLAnimLoader.esp SLALAnimObj.esp SleepToGainExperience.esp Berte.esp 3DNPC_FrogCustom_Amalee.esp 3DNPC_FrogCustom_Zora.esp Bijin AIO.esp TheAmazingWorldOfBikiniArmor.esp TAWoBA_Light.esp MLU - Stealth Skills Rebalanced.esp Merged CT77 Remodeled Armor.esp ElderOutfit-NoBijin.esp EldersWearVanilla.esp Merged Population Patchs wo IC Patch.esp mihaildraugrpatrols.esp VigilantFaction.esp TimingIsEverything.esp Honoured Standing Stones v0-1.esp stendarrsbeaconenhanced.esp daymoyl_DawnguardAddon.esp Missives.esp MF_RadiantProstitution.esp EmbersHD.esp The Paarthurnax Dilemma.esp sami_hut.esp AzuraShrineExtra.esp treehouse_larger.esp NorthernClearSpringTarn.esp BetterQuestObjectives-PaarDilemmaPatch.esp Missives - Solstheim.esp SexLab Approach.esp Merged Hair Pack.esp Merged Eye Pack.esp FunctionalBags.esp bm_SimpleAction.esp d_b Whetstone.esp Equipping Overhaul.esp FNIS.esp FNISSexyMove.esp RLO - Effects.esp RMRangerArmor.esp MLU.esp Merged Loot Patches.esp MLU - Lost Longswords 1H.esp MLU - Warmonger Armory.esp MLU - aMidianBorn Content.esp Alternate Start - Live Another Life.esp RLO - Interiors.esp Relationship Dialogue Overhaul.esp Alternate Start -- New Beginnings.esp BetterQuestObjectives-AlternateStartPatch.esp RDO - Immersive Horses Patch.esp RDO - EFF v4.0.2 Patch.esp RDO - Cutting Room Floor Patch.esp Realistic-Voice.esp RLO - CRF Patch.esp Scarcity - Less Loot Mod.esp Scarcity - 6x Merchant Item Rarity.esp Scarcity - 8x Loot Rarity.esp Bashed Patch, 0.esp Dual Sheath Redux Patch.esp DynDOLOD.esp Warburg's 3D Paper World Map - Texture 2.esp Paper World Map - Solstheim.esp warburg's 3d paper world map - dawnguard.esp I merge a lot of mods like armor, patches, weapons, overlays, hair, etc. What ever it is my game is stable, doesn't crash and playable. It took me a good month to iron out mods and even making the game start but it was worth it.
legionofpwn Posted May 27, 2020 Author Posted May 27, 2020 My game is pretty stable, not much in the way of crashes and such - just low fps sometimes, which I guess is an engine limitation. Using task manager's resource monitor I'm finding that none of my CPU cores are even hitting 100%, which implies to me maybe that my CPU is spending time waiting for scripts to finish firing. Seems like my only solutions are to switch to SE or get rid of some script heavy mods.
RedMonika Posted May 27, 2020 Posted May 27, 2020 2 hours ago, legionofpwn said: My game is pretty stable, not much in the way of crashes and such - just low fps sometimes, which I guess is an engine limitation. Using task manager's resource monitor I'm finding that none of my CPU cores are even hitting 100%, which implies to me maybe that my CPU is spending time waiting for scripts to finish firing. Seems like my only solutions are to switch to SE or get rid of some script heavy mods. Considering scripts to be heavy or light is a misnomer. You kinda have to understand the way that scripts work before you can start understanding how to measure their 'weight.' I have a lot of what could be considered "heavy" script mods but I control how they affect or interact with the game. For example, I have Wet and Cold which takes into account NPCs. Control the options in MCM menus to how see what you can turn off. You can have the over all affect but cut down on how they affect the game. I cut down most options in Wet and Cold to just have NPCs wear hoods... now as I'm thinking about it I'm not sure I really care about that actually.
27X Posted May 27, 2020 Posted May 27, 2020 19 hours ago, legionofpwn said: I can throw money at to get 60fps 18 hours ago, Shotdie said: No, It´s an engine limitation, if you want to have more FPS with scripts and graphics you need to Switch to SE Bullshit. Skyrim's limitations come from memory bandwidth handling and excessive draw calls, which has jack shit to do with scripts. Point of fact is SSE has more draw calls than LE and that's before start adding hipoly models "that only work on SSE" (bullshit) and setting ugrids above 5, which incidentally hammers even more draw calls. The factual advantages of SSE are DX11 frameTIME resolves, not frameRATE, superior memory footprint (which has nothing to do with bandwidth) and being able to use ESLs. Bad mods on SSE are just as much a problem as they are on LE. And better frametimes can only smooth out crappily written mods so much. Raw bandwidth increases in asset loading and anything that can ->generate<-, not process, drawcalls faster at runtime will have a marked increase in Skyrim's framerate, which means RAM and storage speed/bandwidth actually matter as much or more than graphic speed.
Shotdie Posted May 27, 2020 Posted May 27, 2020 47 minutes ago, 27X said: Bullshit. Skyrim's limitations come from memory bandwidth handling and excessive draw calls, which has jack shit to do with scripts. Point of fact is SSE has more draw calls than LE and that's before start adding hipoly models "that only work on SSE" (bullshit) and setting ugrids above 5, which incidentally hammers even more draw calls. The factual advantages of SSE are DX11 frameTIME resolves, not frameRATE, superior memory footprint (which has nothing to do with bandwidth) and being able to use ESLs. Bad mods on SSE are just as much a problem as they are on LE. And better frametimes can only smooth out crappily written mods so much. Raw bandwidth increases in asset loading and anything that can ->generate<-, not process, drawcalls faster at runtime will have a marked increase in Skyrim's framerate, which means RAM and storage speed/bandwidth actually matter as much or more than graphic speed. I didn´t want to get technical but that´s basically what I wanted to say with "engine limitations", you´re totally right
Guest Posted May 27, 2020 Posted May 27, 2020 I find it quite amusing that the SSE enthusiasts NEVER mention one of the biggest advantages of that build... x86-64 higher amount of general purpose registers. ~50% of your 32-bits x86 program is just instructions for grabbing/storing data from/to the stack/heap (ARM 32-bits does not have the same flaw since ARM isn't a crappy architecture unlike x86 and x86-64). x86-64 adds 8 general purpose registers (r8-r15), greatly reducing the need to do so. The calling convention alone is reason enough to compile large programs as x86-64. Not only you benefit from a better __fastcall convention by storing your parameters directly into registers, but you also don't need to clean up the stack afterwards (assuming all of your parameters can be stored within registers). This ends up being quite relevant in Skyrim since the program does a lot of thread context switches. Not only you've a lot less instructions to process between allocated CPU time, but you can also now perform 1-cycle CPU instructions with 64-bits data rather than multi-cycle instructions (SSE).
Guest Posted April 15, 2021 Posted April 15, 2021 Your CPU is likely holding the game back. Only way I get 60fps consistently on my laptop at 1080p (i7-4610M, Quadro M4000M) is when I overclock the CPU to 4.0GHz using Intel XTU. When I drop it to half that, or even run it close to stock, FPS drops like mad. The 3600 isn't very good in terms of clockspeed, which Skyrim likes since it's DX9 and DX9 has a largely single threaded render pipeline (which ENB tries to fix).
Pauduan Posted April 19, 2021 Posted April 19, 2021 If you drop the resolution to 1080p and get under 60% fps gain, you're not GPU-limited. I have tried multiple GPUs and find that with some small tweaks in render settings (at 1080p), a given setup gives very similar FPS across different GPUs, all else being the same. At my daily resolution of 2560x1600, things are quite different - GPU limitations kick in hard.
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