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Posted
1 hour ago, TenShadows said:

All right so it loads the meshes correctly when the pregnancy first starts to develop... but only that one time. Afterwards, when I quit the game and start playing again, they won't load again. The armor and clothing just remains as if I wasn't pregnant. What gives?

Load order? Mod conflict?

But we don't know your load order and your Mods

Posted (edited)
1 hour ago, fejeena said:

Load order? Mod conflict?

But we don't know your load order and your Mods

I used your yellow link to fix up my load order for my last playthrough a good while ago, and haven't moved anything anywhere since, nor have I put up any new mods. If the load order were wrong or some mods would conflict, then it wouldn't have worked the last time around either, would it?

 

Back then Tamago would always update a few seconds after I loaded the save. It would do this by removing my cuirass and greaves but leaving the enchantments, so that I'd be enchanted by them forever yet never be able to equip them again. That was pretty weird and annoying but I could never fix it, I just had to deal with it, quickly remove the gear before it could do its thing or strip down before I saved the game in the first place. Now it only does that thing when it updates to the new trimester, but it only actually gives me the correct meshes with the first one: afterwards it'll go back to regular non-pregnant meshes and I can't get it to working again except I guess by getting knocked up a second time, and even then, as you see, briefly.

Edited by TenShadows
Posted

I don't use Tamago Setbody Reboot, I use a very old Tamago Setbody version.

I don't see a visible upadate when loading the game. If I have the trimester armor/clothes I have them at game start, no remove, add, flickering, ... and no enchantments (except for the vanilla enchantment if the armor has one)

I can unequip and equip the armor/clothes. I can equip  non-pregnant clothes, during sex the preg clothes are unequipped.

 

Why can't you equip your cuirass and greaves again?  Vanilla? Tamago preg? Mod?

 

After you fixed your load order you started a new game? If not, maybe a bug in an old save.  Have you tried to get pregnant with a new character? just for testing.

 

9 hours ago, TenShadows said:

 If the load order were wrong or some mods would conflict, then it wouldn't have worked the last time around either, would it?

 

So it worked with the new load order?  And suddenly without changing the load order or game settings it doesn't work anymore?   ???

 

-------------

OBSE addon  Pluggy installed?

----------------------

Sorry, don't know how to help

Posted
12 minutes ago, fejeena said:

Why can't you equip your cuirass and greaves again?  Vanilla? Tamago preg? Mod?

 

Some old glitch, I forget its name but it shouldn't come up much anymore these days. Basically, what happens is the mod, as it switches from one trimester to the next, forcibly unequips my armor - but I retain their enchantments and I'm now stuck with them forever. And I can't re-equip the armor, because the game seems to think, enchantment-wise, that I've got them on already.

 

 

12 minutes ago, fejeena said:

After you fixed your load order you started a new game? If not, maybe a bug in an old save.  Have you tried to get pregnant with a new character? just for testing.

 

So it worked with the new load order?  And suddenly without changing the load order or game settings it doesn't work anymore?   ???

 

I fixed the load order a year ago. This is a completely new game, no old saves involved. I tried starting a new character, and got the same problem.

 

16 minutes ago, fejeena said:

OBSE addon  Pluggy installed?

 

Naturally. As I said, I went through the whole thing and passed every instruction and, in my last playthrough over a year ago, it all worked just fine.

 

I guess none of this clears it up any. I was hoping for some flash of insight from here, some kind of an easily-identifiable thingy that'd make me look like the fool once it's brought up, but I guess not. I can live with it.

Posted

In your inventory you click on the armor an nothing happens?

Have you tried to remove the armor with console? removeitem xxxxxxxx 1   Or can you drop the armor, or put in respawning container ?

 and remove the enchantment

Ability

setav xyz -xx

spell

removespell xxxxxxxx

 

---------------

But there must a conflict if it always happens , even with a new character.

 

I only had one bug that I couldn't fix. The whole pregnancy system stopped, no day counting, always pregnant NPCs, no births. I had to use the reset function in game. Delete all children (Hiyoko) and reset womb (Tamago)

Happend never again.

 

  • 1 year later...
  • 2 months later...
Posted (edited)

Hello, I'm having errors spam printed out in console/obse.log   script xx000812 from TamagoSetBody.esp

 

1A5D1650   1A5D1650   15 19 
Error in script 6d000812
Failed to resolve variable 43
    File: TamagoSetBody.esp Offset: 0x0015 Command: Let
  Let @0015 script 6D000812
ERROR: opcode 5200 out of range (end is 2861) when executing CommandTable:GetByOpcode
  <unknown> @0000 script 00000000
Error in script 6d000812
An expression failed to evaluate to a valid result
    File: TamagoSetBody.esp Offset: 0x0015 Command: <unknow>

Fresh Save errors ^^

 

I'm not certain if I'm having any serious gameplay issues arise from these errors, setbody functions seem to work fine, though when equipping/unequipping armor on my pregnant character is when the error would spam the most.

Other than that no over the top crashes and nothing super game breaking... I think... except maybe some really bad save bloat. (but I attributed that to a previously botched load order)

I've been having these errors across many different save games, and still have them with brand-new fresh saves when testing for it.

 

Requirements I have:

OBSE Version 22.9

Blockhead Version: 11.1 (Latest)

SetBody_Reloaded_Blockhead_Edition_1_46a (Latest? unless there is an updated version buried in the thread pages)

Dukky's Tamago Hiyoko Master Set - TamagoClub v1_20_LDD 

 

Here is my load order

Spoiler

Oblivion.esm
Lovers with PK.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
OBGE - Liquid Water.esp
WindowLightingSystem.esp
Glowing Wonders.esp
Portable Campsite.esp
Redecoration.esp
QZ Easy Menus.esp
Spell Delete.esp
StoneMarkers.esp
WayshrineMapMarkers.esp
Enhanced Hotkeys.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
EVE_StockEquipmentReplacer.esp
00 shield rings.esp
CB Dark Enchantress.esp
CB Elegant Dress.esp
CB Gothic Mistress.esp
Colourwheels Sexy Hentais DarkRose.esp
Colourwheels Sexy Silk Lingerie HGEC.esp
Mage Ward.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
EVE_KnightsoftheNine.esp
Clutter and Container Ownership.esp
EVE_ShiveringIslesEasterEggs.esp
Kyoma's Journal Mod.esp
RMDailyIncomeV2.esp
SetsunaDummyTraining.esp
SpicyFoxVanillaArmorReplacer.esp
Toggleable Quantity Prompt.esp
Alternative Beginnings.esp
EnchantmentMastery.esp
Is It Safe.esp
RefScope.esp
JCN_AV Uncap.esp
shinyFollowMe.esp
Oblivion_Character_Overhaul.esp
LightSpellWhiteDimmer.esp
Colorful Clothing - Gloves.esp
SexyArmorForSale.esp
SM Plugin Refurbish Lite.esp
SM Plugin Refurbish Lite OBSE.esp
Simple Saves Plus.esp
Diverse Effect Icons OBSE.esp
Ascension.esp
Diverse Chapels Vanilla.esp
Teleportation Services.esp
AnvilLOD.esp
IC LOD.esp
lVWD for Leyawiin.esp
Mercantile Fix.esp
Practical Training.esp
Cheaper training x10.esp
HurryUpNPCSpell.esp
Assign Ownership to Furniture.esp
The Black Mirror - A Necromancer Shop.esp
ADLOletaThreat.esp
spellshield2.esp
spellshield2nofxpatch.esp
Books of Daggerfall.esp
Books of Morrowind.esp
BroodingBooks.esp
NowPlayableArmor.esp
Free Enchanting And Spellmaking-OBSE.esp
SB_WeaponDropFix.esp
Constant Orrery Effects.esp
ScrolltoSpell.esp
SupremeMagickaLite.esp
Oblivion Subtle Sprint.esp
AESFasterRestorationLeveling.esp
Ascension - UOP Patch.esp
Level Requires 20 Skill Increases.esp
Balanced Creatures.esp
Balanced Creatures - DLC.esp
Balanced NPC Level Cap.esp
Oblivion_Character_Overhaul_Faces.esp
Improved NPC Faces for OCOv2.esp
OCO Unused Eyes and DLC Eyes Incorporated.esp
OCOv2 - DLC Addon.esp
Balanced NPC Level Cap - DLC Patches.esp
Balanced Unleveled Rewards - Complete.esp
Louder Chapel Bells.esp
NAO.esp
NAO-Brighter Nights.esp
OCO Vanilla Height Restored.esp
TamagoNews.esp
TamagoConfide.esp
TamagoDischarge.esp
LoversTamagoClub.esp
LoversHiyokoClub.esp
LoversHiyokoShooter.esp
LoversEncounter.esp
FuroGeneratorTrap.esp
HiyokoQuestTarget.esp
HiyokoGenetics.esp
HiyokoGenerator.esp
HiyokoGeneratorBroodMother.esp
HiyokoGrow.esp
HiyokoUtilitySpells.esp
TamagoSetBody.esp
TamagoFertilityClinic.esp
LoversChorus.esp
LoversSetScale.esp
LoversSoundCreature.esp
LoversAdultPlayPlusforSSP.esp
LoversVoiceSSPplus.esp
LoversHooker.esp
LoversAdultPlayPlusforSSP_HookerPatch.esp
LoversTachiCat2.esp
LoversRaperS.esp
LoversPayBandit.esp
LoversNTRburglar.esp
Lovers with PK.esp
LoversCreature.esp
LVSSP_Creatures.esp
LoversEscapeRapeVPlayer.esp
LoversSlaveTrader.esp
GenderBender.esp
RingofMaraBed NPCD.esp
LoversSoulTrap.esp
LoversCumEater.esp
SetBody.esp
TamagoSetBodyOverride.esp
Bashed Patch, 0.esp
LoversMB2.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp

 

 

 

I took at look at the script xx000812 in Tes4edit and the script in question is this one 

Spoiler

scn tsbrFnIni30
;This function generates a simple reference array to compare the mod index of a given mod to this one.
;Only the keys are used.

int iIndex

array_var arIter
array_var arTmp

string_var svCurrMod

Begin Function {}

    Let tsbrMain.arExclude := ar_Construct Map
    
    Let arTmp := sv_Split tsbrMain.svExclude "|"
    ForEach arIter <- arTmp
        Let svCurrMod := arIter["value"]
        if IsModLoaded $svCurrMod
            Let iIndex := GetModIndex $svCurrMod
            Let tsbrMain.arExclude[iIndex] := 0    ;any value will do as we won't use it. so we assign a zero.
        endif
    loop

;The user hasn't defined any mod to be excluded.
;Null array should be no problem because it will be referenced via eval & ar_HasKey commands.
    if eval (1 > ar_Size tsbrMain.arExclude)
        Let tsbrMain.arExclude := ar_Null    
    endif

;Now we're done here. Let's destroy the string.
    sv_Destruct svCurrMod, tsbrMain.svExclude

End

 

Any Ideas? Appreciate any help!

Edited by ZazLL
Posted

Absolutely no idea ...

But I miss in your "Requirements I have:  "  the Tamago Outlet 1.20 .

You get pregnant armor and clothes during the different trimesters ?  Everything works, but you have the error messages?

 

Can't help. I don't use SetBody_Reloaded, Tamago Setbody Reboot, ...

Posted (edited)

Thanks for the reply fejeena, and for the idea to double check those outlet mod files.

I do have Tamago Outlet 1.20, and it's all working correctly with trimester mesh updates etc (I'm going to do some more tests today)

I only had one instance of a setbody issue with pregnancy meshes not applying correctly, postpartum got 'stuck' after a full cycle and didn't go back to normal, this was after changing some files very slightly, and with a botched load order so I chalked it up to that - since I've previously done '50000 timescale'/wait spam pregnancy cycle tests without mesh issues.

And yeah, no issues with outlet (it's a great mod!) clothes, at least on the player, I haven't found/tested any pregnant NPCs yet.

 

I suppose I'll have to just live with the errors and pay close attention to any future issues.

 

I've got a quick additional question to ask, just for clarity, which version of Tamago Setbody Reboot should I use?

TamogoSetBody_Reboot_v202.7z on main file download has an .esp with a last modified date of 'Friday, ‎19 ‎September ‎2014'

TamagoSetBody-2.02c-rc on page 17 has an .esp with a last modified date of 'Tuesday, ‎12 ‎August ‎2014'

 

Seems like v2.02c would be higher/more updated version than v202 but the names aren't super consistent and the .esp edited dates don't make sense, so I just wanted to get some assurance on that.

Edited by ZazLL
Posted

I would use  TamagoSetBody-2.02c-rc

 

But why not test TamogoSetBody_Reboot_v202  with a new game to see if you get the same error ?  Although you will then receive a different error, which movomo mentioned in his post.

 

And have you tried it without TamagoSetBodyOverride.esp ?

First I would test without TamagoSetBodyOverride.esp the 2.02 and 2.02c version.  Always with a new Game! a bug can be in your save file.

If a version works without error test it with TamagoSetBodyOverride.esp.  If the error returns, don't use TamagoSetBodyOverride.esp.

 

Or. . .  yes maybe the best solution is to ignore the error message if everything works.

 

Posted

Nice that was it! So I've tested both TamogoSetBody_Reboot_v202.7z  & TamagoSetBody-2.02c-rc versions with and without TamagoSetBodyOverride and the 000812 script error is definitely only appearing with override enabled.

 

Override itself functions fine for me, swapping and updating body meshes of hiyoko correctly based on days growth, can't speak for the mpreg function as I don't use it.

One would assume the script error could be ignored but I think it could be contributing to (my) save bloat, possibly from the error? I have no idea, and I'm not making any claims here about the mod, only my experience with it.

 

This save was formerly using a botched load order which I have since changed and fixed it, and have consequently retired this save.

It had a roughly 10 second freeze saving period, and the file size was quite bloated (I'm guessing?), the only reason I'm bringing it up is because I noticed that Override takes up a decent chunk of strings.  (45k, again I have no clue if that's completely typical or bad)

 

Spoiler

Loading strings
  WARNING: substantial numbers of string variables exist for the following files (may indicate savegame bloat):
    TamagoClub.esm (1078 strings)
    HiyokoGrow.esp (127242 strings)
    TamagoSetBody.esp (492 strings)
    LoversSlaveTrader.esp (120 strings)
    SetBody.esp (181 strings)
    TamagoSetBodyOverride.esp (45909 strings)

 

Anyway thanks for the assistance fejeena 😀, I'm going to run without TamagoSetBodyOverride to avoid the error.

  • 1 year later...
Posted

Hey guys sorry if this has been answered a million times, I've been scouring the thread and just can't find an answer.  I'm trying to set up my pregnancy meshes for the HFB pregnancy body to use with Minaemm's meshes.  I got the upper body to cooperate, but the lower body remains as whatever my default lower body is set to at all stages.  I've been over the ini so many times I've given myself eye strain, but I've got a layman's understanding of how these kinds of things fit together at best so I'm for sure missing something.  Can anyone point me to the spot where I set the lower body for pregnancy meshes?

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