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Skyrim looks horrible even with ENB and 4k texture mods(solved)


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Alright so i made a previous post about my skyrim crashing with ENB files, turns out i have to put the dx9 folder in the game for it to work OR restarting my computer, now a new problem arises. My game both skse and TESV looks extremely horribly even with enb and textures and without textures, it looks blended and disgusting. Here are some screenshots.

https://imgur.com/a/0JD1tyE

this is realvision with CoT. I'm using 315Enb version same with realvision, using enboost, ELFX and texture mods..

https://pastebin.com/raw/dXuRywU0 My mod list..

https://pastebin.com/raw/Gh1pPR2m Also my enblocal in case if required.

https://imgur.com/a/xrqQGSe and my specs.

https://pastebin.com/raw/MrSkyj9g my skyrimprefs

 

edit: had to play skyrim through new game and not coc white run....... for fuck sake.

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Try using luxor texture pack or pfusher texture pack or Clevercharff's and winedave's textures are also great.

 

Instead of the mods that add trees like paradise city use something else like Believable skyrim whiterun/Kato's mods/EEK's mods or other mods that are compatible with jk's skyrim.

 

Also it looks like your view distance is too short, use Beth ini to get proper view/render settings and don't forget to generate lods using lodgen and/or dyndolod.

 

And if you have SSE or if you can afford it then i'd recommend playing on SSE, it's far more stable and easier to setup than LE and it's not that far behind LE in terms of visual.

 

And whatever tree overhaul you're using looks horrible, try skyrim 3D trees instead or something similar.

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15 minutes ago, PraedythXVI said:

asier to setup than LE and it's not that far behind LE in terms of visual.

not even kind of.

 

1 hour ago, getsu44 said:

 

this is realvision with CoT. I'm using 315Enb version same with realvision, using enboost, ELFX and texture mods..

Whichever version you're using isn't compatible and most of your enb settings aren't even being expressed, if any.

 

The fact you're trying to run smaa with an enb says pretty plainly you haven't done enough research.

 

Your best option is frankly nuking it from orbit and trying again.

 

Also if you have anything installed in program files or pf(86), you shouldn't.

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7 minutes ago, 27X said:

not even kind of.

What do you mean ?

 

***Whichever version you're using isn't compatible and most of your enb settings aren't even being expressed, if any.

 

The fact you're trying to run smaa with an enb says pretty plainly you haven't done enough research.***

 

he's right, perhaps you should follow a modding guide if you're not experienced...

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14 minutes ago, 27X said:

not even kind of.

 

Whichever version you're using isn't compatible and most of your enb settings aren't even being expressed, if any.

 

The fact you're trying to run smaa with an enb says pretty plainly you haven't done enough research.

 

Your best option is frankly nuking it from orbit and trying again.

 

Also if you have anything installed in program files or pf(86), you shouldn't.

I took your word for granted, mistakenly you forgot you CANNOT install skyrim in any of the program files because of UAC prevention. My bad

 

I am also using the required version for the realvision which is 315. It's written under the description of the mod. 

 

I moved the game anywhere but program files, and i'll see whats up with the results. Right now it looks exceptional than disappointing.

33 minutes ago, PraedythXVI said:

Try using luxor texture pack or pfusher texture pack or Clevercharff's and winedave's textures are also great.

 

Instead of the mods that add trees like paradise city use something else like Believable skyrim whiterun/Kato's mods/EEK's mods or other mods that are compatible with jk's skyrim.

 

Also it looks like your view distance is too short, use Beth ini to get proper view/render settings and don't forget to generate lods using lodgen and/or dyndolod.

 

And if you have SSE or if you can afford it then i'd recommend playing on SSE, it's far more stable and easier to setup than LE and it's not that far behind LE in terms of visual.

 

And whatever tree overhaul you're using looks horrible, try skyrim 3D trees instead or something similar.

That's why i moved to LE. My skyrim load order reached its maximum capacity and merging plugins is one pain in the ass especially if your load order are full which makes most of wrye bush and mator smash unable to merge like 5 plugins, that's why i took the opportunity to try LE and make it stable as possible.

 

 

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Here's what my game looks right now with a clean install 315 ENB for Realvision 315 ENB requirement with ELFX and CoT

https://imgur.com/a/9PJbgCO

It didn't include in the picture since it flashes every 2-3 seconds, but there's a light that stands behind the grass that flashes every 2-3 second and then just disappears not even a second. I am standing over the sun and there's no shadows behind the grass.

Current ENBLocal https://pastebin.com/raw/eV6g6wBT

Enbseries https://pastebin.com/raw/TUpEHPFB

SkyrimINI https://pastebin.com/i4t6nnF1

Skyrim Prefs https://pastebin.com/raw/2QMeD7tV

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