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I want to fix my CK's missing femalehead tint mask


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Posted

After much trial and error and research I believe that the reason behind my black face issues is a CK error I shouldn't ignore:

 

TEXTURES: femalehead is missing a facegen tint map

 

When I save an esp in CK, the facegen parts are generated, yet they still produce black face - even a basic mod like just changing a vanilla NPC hair.

 

Seems to me that due to the missing tint map, CK is exporting incorrectly calculated tint masks for the edited NPC.

 

How can I just get this missing tint map sorted? Unfortunately the error message says nothing about the file path, so I can't really troubleshoot.

Posted

Not sure what you have already tried but I seem to remember you need to set all the RGB values in the tints section to 0 value, or 255, then you need to export the face info by selecting the npc's and doing CTRL + F4

 

Apologies if you are already past trying those things

Posted

CK don't support Facetints with 1024 or higher. Rename the Facetint folder, open CK and generate the Face with CTRL+F4.

In this Case, CK should use the Facetints in the BSA.

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