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Converting high heel footwear Skyrim to Fallout 4 causes warping


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Hi all

 

 

As stated on the title, I've recently converted a pair of boots from Skyrim to Fallout 4 and whilst the result it looks pretty good, it unfortunately causes really bend mesh deformation when my character sits down.

 

The original mesh was  just the pair of boots itself and when I converted to F4, I had to include it as a part of the body base.

 

Any idea on how I can fix this warping? Thanks

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5 hours ago, dechuba said:

Hi all

 

 

As stated on the title, I've recently converted a pair of boots from Skyrim to Fallout 4 and whilst the result it looks pretty good, it unfortunately causes really bend mesh deformation when my character sits down.

 

The original mesh was  just the pair of boots itself and when I converted to F4, I had to include it as a part of the body base.

 

Any idea on how I can fix this warping? Thanks

Maybe bad bone weight 

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