dechuba Posted March 2, 2020 Posted March 2, 2020 Hi all As stated on the title, I've recently converted a pair of boots from Skyrim to Fallout 4 and whilst the result it looks pretty good, it unfortunately causes really bend mesh deformation when my character sits down. The original mesh was just the pair of boots itself and when I converted to F4, I had to include it as a part of the body base. Any idea on how I can fix this warping? Thanks
Indarello Posted March 2, 2020 Posted March 2, 2020 5 hours ago, dechuba said: Hi all As stated on the title, I've recently converted a pair of boots from Skyrim to Fallout 4 and whilst the result it looks pretty good, it unfortunately causes really bend mesh deformation when my character sits down. The original mesh was just the pair of boots itself and when I converted to F4, I had to include it as a part of the body base. Any idea on how I can fix this warping? Thanks Maybe bad bone weight
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