Yetra Posted January 10, 2020 Posted January 10, 2020 The below image is where RSE - Abduction has occurred and an earlier save where I know my animations were previously working. I've tried re-installing all of the AAF mods to see if that would fix the issue, but had no such luck. At the top right corner of the screen (not shown in the image), it'll show AAF at 30% readiness and remain there with no change whatsoever, whereas before whenever I loaded up a game, it would quickly boot itself up to 100% That being said, there's another potential issue even when my animations were working - Are the sex animations meant to stop abruptly with no orgasm effect? I've installed similar mods for Skyrim and had that happen, with the sex scenes progressing smoothly from one stage to the next, but I'm not sure if it's the same with Fallout 4. Hope someone can help me out and thanks for your time!
Indarello Posted January 10, 2020 Posted January 10, 2020 2 hours ago, Yetra said: The below image is where RSE - Abduction has occurred and an earlier save where I know my animations were previously working. I've tried re-installing all of the AAF mods to see if that would fix the issue, but had no such luck. At the top right corner of the screen (not shown in the image), it'll show AAF at 30% readiness and remain there with no change whatsoever, whereas before whenever I loaded up a game, it would quickly boot itself up to 100% That being said, there's another potential issue even when my animations were working - Are the sex animations meant to stop abruptly with no orgasm effect? I've installed similar mods for Skyrim and had that happen, with the sex scenes progressing smoothly from one stage to the next, but I'm not sure if it's the same with Fallout 4. Hope someone can help me out and thanks for your time! You can try my patch for animations
Yetra Posted January 11, 2020 Author Posted January 11, 2020 Alright, I ended up just getting rid of all my 'Sex mods' along with AAF and did a clean re-install of everything. Seems to have fixed the problem, though there are still a few animation staging issues.
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