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Blender - Placing an Actor on X Axis


kxdace

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Posted

Hello friends,

 

Probably a super simple question but I'm new to blender.

I'm trying to make an idle where a character lays  on there back.

I select the primary Armature, hit "R" to rotate and modify my pose.

Looks good in blender (SS Attached) but when I import it in game the pose appears but the character is oriented vertically (Y).

How do I get it to orient horizontally (X).

 

 

 

 

 

 

 

 

 

Back 1.jpg

Back2.jpg

Posted

Dont move the NPC root bone. In game the position of the armature is relative to that bone. Also don't move the BaseController bone or the AnimObjectA/B on either side.

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