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Creature Sex Idea


lolicatgirls9

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Posted

Just out of curiosity, I used Tachicat2 to try and have my character dominate a creature. That did not go well, but such results were expected. Kind of a weird thing really, but I was wondering if there was a mod that allows one's character to be the dominant participator in creature sex. I seriously doubt such a thing exists, but I thought it something to think about. I remember Creature Summon having female versions of the mushroom and that other small thing, and I pondered about sex with female creatures. Maybe even a mod similar to the Lovers Creature Sexual Organs, where some of the creatures have penises, and the others have vaginas and somewhat enlarged breasts would be interesting.

 

I'm not sure why I would ever use such a mod except for lulz, but I thought I might throw it out there, you know? Could be a cool project.

Posted

That would require new animations. And there are like one and a half animators out there who can work with the gamebryo engine. But it's more like torture than work, really.

Posted

That would require new animations. And there are like one and a half animators out there who can work with the gamebryo engine. But it's more like torture than work' date=' really.

[/quote']

 

This is mainly true. However Donkey's New and Improved Creature animation project has added a TON of creature animations. I remember when more than half of the creatures had the same animation or your character had the same animation. It was boring and lame. But the pack fixes this for many of the humanoid creatures (Xivilai, zombie scamp, etc) and others creatures (dogs, Land Dreughs, Horses, etc). However this isn't seemingly complete as some humanoid creatures don't have new anims (spriggans, skeletons, ogres, and minotaurs for example). The pack also contained animations with actors dominating creatures, but only for some, not all (Tentacle monster and zombie are some that can be submissive).

Posted

 

This is mainly true. However Donkey's New and Improved Creature animation project has added a TON of creature animations. I remember when more than half of the creatures had the same animation or your character had the same animation. It was boring and lame. But the pack fixes this for many of the humanoid creatures (Xivilai' date=' zombie scamp, etc) and others creatures (dogs, Land Dreughs, Horses, etc). However this isn't seemingly complete as some humanoid creatures don't have new anims (spriggans, skeletons, ogres, and minotaurs for example). The pack also contained animations with actors dominating creatures, but only for some, not all (Tentacle monster and zombie are some that can be submissive).

[/quote']

 

But this ain't new animations. Donkey used the animations from the normal Lovers mods and applied them to creatures who used a similar skeleton than the NPCs. That's why there are only new animations for some creatures.

 

Posted

 

This is mainly true. However Donkey's New and Improved Creature animation project has added a TON of creature animations. I remember when more than half of the creatures had the same animation or your character had the same animation. It was boring and lame. But the pack fixes this for many of the humanoid creatures (Xivilai' date=' zombie scamp, etc) and others creatures (dogs, Land Dreughs, Horses, etc). However this isn't seemingly complete as some humanoid creatures don't have new anims (spriggans, skeletons, ogres, and minotaurs for example). The pack also contained animations with actors dominating creatures, but only for some, not all (Tentacle monster and zombie are some that can be submissive).

[/quote']

 

But this ain't new animations. Donkey used the animations from the normal Lovers mods and applied them to creatures who used a similar skeleton than the NPCs. That's why there are only new animations for some creatures.

 

 

Yeah, that's true. Hopefully one day someone will create more animations for creatures in Oblivion.

 

So yeah, OP, get the animation project, and you'll then will be dominate with some humanoid creatures (but not all).

Hmm, I wonder what it would look like to be raping an orge. Or a will-o-wisp...

Posted

Yes' date=' a thousand times yes! I've had my eye on this pretty goblin shaman you see...XD

[/quote']

 

We must be playing two different games..........

 

I haven't yet seen a mod with a pretty female goblin shaman........NOT that I wouldn't immediately download/install and bang the little devil 10 different ways from Sunday.......just saying..........

Posted

Yes' date=' a thousand times yes! I've had my eye on this pretty goblin shaman you see...XD

[/quote']

 

We must be playing two different games..........

 

I haven't yet seen a mod with a pretty female goblin shaman........NOT that I wouldn't immediately download/install and bang the little devil 10 different ways from Sunday.......just saying..........

 

Well you could in theory add some female NPCs that belong to the goblin faction to the leveled lists in Oblivion. Somebody here on LL is making a cute orc race, so you would just need to scale them a bit down and you would have your pretty female goblins.

Posted

Oh, I hear you on that and COMPLETELY AGREE!!! My Godlike male corrupted hero pc would be all over that like.....like.....well just all over her!!!!!

 

If I had any blender skills I would be off making this....Guess I will have to just use this to motivate me to figure that damn program out!!!

Posted

Oh' date=' I hear you on that and COMPLETELY AGREE!!! My Godlike male corrupted hero pc would be all over that like.....like.....well just all over her!!!!!

 

If I had any blender skills I would be off making this....Guess I will have to just use this to motivate me to figure that damn program out!!!

[/quote']

 

You don't even need blender for that one. You'd just need to use the scale function in the cs.

Posted

Oh' date=' I hear you on that and COMPLETELY AGREE!!! My Godlike male corrupted hero pc would be all over that like.....like.....well just all over her!!!!!

 

If I had any blender skills I would be off making this....Guess I will have to just use this to motivate me to figure that damn program out!!!

[/quote']

 

You don't even need blender for that one. You'd just need to use the scale function in the cs.

 

Unfortunately I would need blender as I would be unsatisfied with just faction labeling an orc female as a goblin and shrinking via scaling. I would want to create an original look for them!

Posted

Now that I think of it, the animation for female horse would be rather simple, just taking a few of the from-behind animations and tweaking them for the horses' limbs and such. Like, I guess you'd have to make the horses' front legs bend back like back legs. Plus, the animation for horse rape (not the one where the female does all the work) could function as one of the animations for this.

 

Listen to me, talking about horse sex...

Posted

Okay, now that I REALLY think of it, a number of the current creature sex animations could actually be swapped and still work, as in switching the animation between creature and human. Animations for goblins, imps, and maybe even some of the dog animations from Lovers Bitch.

Posted

Okay' date=' now that I REALLY think of it, a number of the current creature sex animations could actually be swapped and still work, as in switching the animation between creature and human. Animations for goblins, imps, and maybe even some of the dog animations from Lovers Bitch.

[/quote']

 

Sorry to burst your bubble, but you'd have to rebuild those anims from scratch. I tried getting a PC with an "alternative" skeleton (read: canine) to be fucked by a dog. Long story short: Didn't work.

First of all, the animation contains bones that the canine skeleton just doesn't have. I've managed to fix that, but then two new problems arise. First of all, the animations aren't properly aligned. And I do mean that. The girl's on her side, for starters, and about a meter away from the (air) humping dog.

The second, even more serious problem, is that the edited skeleton no longer allows for movement in 3rd person (O.o). I actually have no idea what caused this.

Posted

Okay' date=' now that I REALLY think of it, a number of the current creature sex animations could actually be swapped and still work, as in switching the animation between creature and human. Animations for goblins, imps, and maybe even some of the dog animations from Lovers Bitch.

[/quote']

 

Sorry to burst your bubble, but you'd have to rebuild those anims from scratch. I tried getting a PC with an "alternative" skeleton (read: canine) to be fucked by a dog. Long story short: Didn't work.

First of all, the animation contains bones that the canine skeleton just doesn't have. I've managed to fix that, but then two new problems arise. First of all, the animations aren't properly aligned. And I do mean that. The girl's on her side, for starters, and about a meter away from the (air) humping dog.

The second, even more serious problem, is that the edited skeleton no longer allows for movement in 3rd person (O.o). I actually have no idea what caused this.

 

Clearly, there's some shit that I am in no way aware of. But that's why I'm not the one doing all this animation stuff; I just download and play. Though if I knew how to confraggle any of this stuff, I would.

 

Yeah, confraggle is a made-up word.

Posted

Making a goblin pretty? This I gotta see.

One thing, I remember once trying to get the humanoid spriggan replacer mod to work with lovers animations and sadly that didn't work. Apparantely, the skeleton (or whatever it was) was too different and was not compatible (could not use lovers animations properly). If you edit the Goblins too much, then you'd have to give them edited animations.

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