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Synchronizing Animations and text/voice problem


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Hi,

 

I recognized a problem with the displayed text / voice and the animations. Don't know if its a generic problem or a specific mod dependent problem. I have sexlab, ZAZ 8+ and other SL animations, Devious devices and some mods to trigger intercourse installed. Works, no errors, no CTD etc. but I recognized that text/voice and action in the animation does not match. Maybe there are even two different problems.

Effect No 1 is there are mods that look like they want to trigger a specific action - dialog line like the PC says "I want you take me in the ass" but the animation that follows is a blowjob or something other but no anal. And then the "sextalk" parallel to the animation match the intention of anal but not the animation.

Effect No  2 is the role of the actor - the dialog match the animation but agressor and victim have the false role. Same example like No 1 but if working correctly the NPC should be the agressor and the PC the victim. But they switch the roles in the animation but not in the dialog and then the PC is moaning about it getting in the ass but she is the one with the strapon plowing the NPC. A variant is the same effect without any dialog. You recognize only that something does not work like it should because the actions and the text/voice does not match the animation.

 

Both effects appear with no recognizable rule. I could not recognize a mod as the cause. It happens with all mods no matter if they start sex via dialog or just use you. Is there a solution for that problem ? And if not - maybe as a workaround - is there an option to set the PC always as the agressor or the victim in the animations ? I had a mod running that made the PC dom or sub, but that had only an effect with the available dialog lines. But the animations did still jump around with setting the PC sometimes as a victim and sometimes as an agressor, but always using the text/voice for the role the mod has assigned in MCM.

 

Seanthiar

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