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C5Kev's Glass Is A Gas! UUNP & CBBE


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Posted

C5Kev's Glass Is A Gas! UUNP & CBBE

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UUNP Users

Check Out the UUNP Update HERE

 

Hello Folks!    So, I believe little Jade's no bass, but quite a fair-looking lass. And she has plenty of sass and not gonna pass having a gas in her glass - because it's got less mass!  (forgive me).

 

Ah, glass...  Not too much out there in glass. Why? Because glass is a pain in the ass! OKOK, I won't start THAT again. There's no real "mesh" behind the cuirass textures, but I do think it turned out pretty well and your Dragonborn's gonna look sexy as hell in it. Nothing super-special I suppose,  although  it was a bit of work since I needed to create metal and glass parts separately to control transparency. So this is the way I would have liked to have seen glass armor. Sure, there's opaque glass, but what fun is that?  I also don't think glass should be just see-though. If ya wanna be nude, then be nude. So the opacity is somewhere in the middle. While some parts can be seen through, because the cuirass has a flesh-colored body in it, it's rather opaque - depending on the lighting of course! There will be moments when it's "Ya-Ha!" time for your lovely Dragonborn. And who doesn't like "Ya-Ha" time?

 

This light armor outfit can be created at a forge using default glass materials, mainly Moonstone and Malachite. Naturally you'll need to have the "Glass" smithing perk to do so. But for cheaters such as myself, I just use the   AddItemMenu  mod to get the armor right away.

 

Currently, both UUNP & CBBE versions require the  Heels Sound   mod by ApoKrytia for the "clicky" shoes. Be sure to have that already  installed.  If you prefer not to use Heels Sound, select the "NoHS" file for your body type.

 

 

INSTALLATION & BODYSLIDE: 

 

Simply install my mod using your favorite mod manager. Once doing so, start up BodySlide and select "C5Kev's Glass Is A Gas Armor UUNP (or CBBE)"  from the "Group Filter" drop-down. Check the "Build Morphs" box and click "Batch Build" to make your armor parts. That's about it.

 
 
Any problems or issues, just let me know... 
 
Mesh Credits:
Shoes and Sleeves: I did this armor a while back and have forgotten where "stuff" came from. When I remember, I'll post the creators. My apologizes to them.

 

 

Please, do not upload this or any of my other mods onto other sites or utilize my assets without permission.

 


  • Submitter
  • Submitted
    10/12/2019
  • Category
  • Requires
    BodySlide, HDT, Heels Sound - or not
  • Special Edition Compatible
    No

 

Posted

Absolutely awesome as always. You are truly a god in the modding community.  Thank you for all your continued work, my armour list would look quiet sad without you.

Posted
37 minutes ago, dustyg said:

Absolutely awesome as always. You are truly a god in the modding community.  Thank you for all your continued work, my armour list would look quiet sad without you.

 

Uhhh, well, thank you dustyg. Your praise is perhaps a little over the top, but thanks and glad you like the armor.

 

Posted
41 minutes ago, MetZwerg said:

any chance to get this as a replacer ?

 

i don´t seem to understand your meshes structure as i tried it myself...

 

Hello MetZwerg. "Meshes Structure" ?   I don't understand what are you talking about.  The mod is for UUNP or CBBE body types that utilize BodySlide.

 

Posted
4 hours ago, MetZwerg said:

then i don´t understand how to rename them or where to put them, so they are used as glass armor replacer...

 

 

If you do not know what UUNP or CBBE HDT is, or how to use BodySlide, there are hundreds of videos on YouTube that explain these things. You can't simply rename things to overwrite the vanilla armor parts.

 

Posted

that is not what i meant...

i just asked if you could make it a replacer..

because i can´t do it myself......

and because this is the variant of glass armor i would like to be standard, because it´s so good...

Posted
17 minutes ago, MetZwerg said:

that is not what i meant...

i just asked if you could make it a replacer..

because i can´t do it myself......

and because this is the variant of glass armor i would like to be standard, because it´s so good...

 

"that is not what i meant..."  Yes, I understand that.  The vanilla armor(s) consists of three (3) parts:  cuirass, gauntlets and boots. My mod consists of five (5) parts: cuirass, pauldrons, sleeves, stockings and shoes.   Can I create a replacer mod?    Sure, but not at the current time.   I have other projects in the works that take precedence, but I will certainly consider it after other things are out of the way.   How does that sound?

 

  • 1 month later...
Posted

When I ran Bodyslide and selected any of these armor items, the Preset drop down menu to set my body preset was blank.  I tried batch building them anyway, but in-game when I put them on my body was invisible.  I am using the CBBE & High Heels version.  

 

Also, probably unrelated, but when I was poking in the .esp to add bikini armor keywords to them (for use with SL Survival) I saw that they don't have a light armor keyword, they have a clothing keyword instead.  Why is that, and how does that effect the game?

Posted
7 hours ago, Naps-On-Dirt said:

When I ran Bodyslide and selected any of these armor items, the Preset drop down menu to set my body preset was blank.  I tried batch building them anyway, but in-game when I put them on my body was invisible.  I am using the CBBE & High Heels version.  

 

Also, probably unrelated, but when I was poking in the .esp to add bikini armor keywords to them (for use with SL Survival) I saw that they don't have a light armor keyword, they have a clothing keyword instead.  Why is that, and how does that effect the game?

 

Hello NOD.  I'm not sure why presets don't show up for particular items, but it's an easy fix.  Start BodySlide and select your body type, e.g. CBBE HDT and your body preset. Click "Save As" and an "Enter Preset As" dialog appears. Now check off all items you want for your preset, including this mod, and give the "new" preset the same name as before and save. Close BodySlide. Now when you reopen BodySlide, this mod will be part of the items one can select.

 

On the other issue, the items are noted as "Light Armor", although you are correct about the keywords. One could call that an oversight or a fuck-up, depending on their point of view. how does it affect the game? I have no idea, at least as far as SL Survival is concerned as I've never used that mod.

 

I am doing an update to this mod that includes a very tiny panty and pasties in addition to using the cuirass. In doing so, I noticed that "tempering" has issues. Since you're into the .esp, go into "Constructible Object", select a "temper" item and in the right pane, go to "Conditions". You'll notice under the second condition - the "Arcane Blacksmith" perk info, "Comparison Value" is at 0.0000. It should be set to 1.0.   So go through all the "tempers" - right-click and edit them to 1.0.  It aggravating when one (well, me) goes back into these things and sees shit like this.

 

Posted

That worked great!  Except for the shield, that is still invisible.  I went to go re-build it in Bodyslide but realized it doesn't have an entry.  Shields usually don't anyway.  Is there another esp tweak I can do?  

 

I fixed the tempering per your instructions.  :)

Posted
3 hours ago, Naps-On-Dirt said:

That worked great!  Except for the shield, that is still invisible.  I went to go re-build it in Bodyslide but realized it doesn't have an entry.  Shields usually don't anyway.  Is there another esp tweak I can do?  

 

I fixed the tempering per your instructions.  :)

 

Hello NOD.  Yup! In the "Armor Addon" records - find the shield and in the right pane, change the shield "Male World Model"  to " C5Kev\Glass Is A Gas\Shield.nif ".  Sorry about all this. Way too many little "boo-boo's" and it's kinda inexcusable.

 

  • 1 month later...
Posted
1 hour ago, Aki K said:

Is this a re-upload of the last time this armor was on LL?  Or is this a new version?

 

Hello Aki K.  Just added the "UUNP Update" link info to the page, nothing changed for the CBBE version.   Glad you got your MO2 / BS / OS "weirdness" figured out on your other armor - that had to be frustrating as hell.

 

Posted
1 minute ago, C5Kev said:

 

Hello Aki K.  Just added the "UUNP Update" link info to the page, nothing changed for the CBBE version.   Glad you got your MO2 / BS / OS "weirdness" figured out on your other armor - that had to be frustrating as hell.

 

Frustrating for sure, but now I know a bit better for armors the next time around.  Although it's not a catchall solution either.  I tried a similar method to add HDT physics to two other armors, but one started clipping and the other got a bit warped on the cape (which I didn't adjust at all) and sticks straight out in a weird way.  So I still have a lot to learn about outfit studio.  But I'm getting better.

Posted
37 minutes ago, Aki K said:

Frustrating for sure, but now I know a bit better for armors the next time around.  Although it's not a catchall solution either.  I tried a similar method to add HDT physics to two other armors, but one started clipping and the other got a bit warped on the cape (which I didn't adjust at all) and sticks straight out in a weird way.  So I still have a lot to learn about outfit studio.  But I'm getting better.

 

I'd noticed you had an HDT cloth "something" in there (I think) and those always seem to get fucked up for me. Not sure how to deal with those parts, so I steer clear of them. But they're great when they work - really adds a lot of "action"!

 

Posted
5 hours ago, C5Kev said:

 

I'd noticed you had an HDT cloth "something" in there (I think) and those always seem to get fucked up for me. Not sure how to deal with those parts, so I steer clear of them. But they're great when they work - really adds a lot of "action"!

 

That was the other armor.  Thankfully I didn't need to deal with the cloth skirt in the one that was giving me trouble before.  That part worked.

 

The one I tried to add physics too I wasn't trying to change the cloth.  I just wanted to add Boob and butt physics to the armor piece.  But somehow the non-hdt cloth on that armor got warped.  If I recall correctly I was trying to add HDT to the VIn Eclulous armor (however it is spelled) from the Kirax Project Vindictus.  (It was a collection of Vindictus armors.  Most had HDT except that one.  I was trying to change that.  It didn't work...yet ^-^)  Buuuut, talking about it gave me an idea of where I may have gone wrong.  I might have selected the wrong pieces, or too many.  Won't fix the clipping for the boobs and butt, but it might stop the cloth from being warped on my next attempt.  Gonna try it when I have time.

Posted
48 minutes ago, Aki K said:

That was the other armor.  Thankfully I didn't need to deal with the cloth skirt in the one that was giving me trouble before.  That part worked.

 

The one I tried to add physics too I wasn't trying to change the cloth.  I just wanted to add Boob and butt physics to the armor piece.  But somehow the non-hdt cloth on that armor got warped.  If I recall correctly I was trying to add HDT to the VIn Eclulous armor (however it is spelled) from the Kirax Project Vindictus.  (It was a collection of Vindictus armors.  Most had HDT except that one.  I was trying to change that.  It didn't work...yet ^-^)  Buuuut, talking about it gave me an idea of where I may have gone wrong.  I might have selected the wrong pieces, or too many.  Won't fix the clipping for the boobs and butt, but it might stop the cloth from being warped on my next attempt.  Gonna try it when I have time.

 

Well, what I do is build an entire outfit in OS (start with one part, then "import" more), less hands / feet.  Then "Slider > Conform All".  Now start making the parts fit the body correctly.  That way if you have panties and a skirt, for example, you can see where the panty pokes through the skirt, etc.  One you've got everything done size-wise, select all parts, right-click and copy bone weights.  Once that's done, save the outfit - "Aki K's Outfit".  Then start to delete shit to make up the individual outfit "parts" - bra / top (with reference body), corsets, stockings, pauldrons,  ...whatever and save those parts - "Aki K's Bra".  Reload "Aki K's Outfit" and start on the next part deleting shit you don't need or already did. Save those parts, e.g. "Aki K's Stockings".  NifSkope is great for assigning slot numbers to new parts / groups of parts as it give more "slot area" info that OS does.

 

Aki_12.jpg.9744f4fb8b54496fc2ffd5ac883d7044.jpg

 

Use my "How To" and treat the Vindictus armor as a UUNP conversion thing - same process. With all that said, you may need to start a new project and select a part, say a cuirass - and that might not fit the reference body at all. There you need to use the sliders to make the individual parts (all outfit parts) fit the CBBE reference body correctly and saving. THEN build your outfit as mentioned above - importing them.  It all just depends on the "outfit" cards you're dealt.

 

Posted
12 minutes ago, C5Kev said:
Spoiler

 

Well, what I do is build an entire outfit in OS (start with one part, then "import" more), less hands / feet.  Then "Slider > Conform All".  Now start making the parts fit the body correctly.  That way if you have panties and a skirt, for example, you can see where the panty pokes through the skirt, etc.  One you've got everything done size-wise, select all parts, right-click and copy bone weights.  Once that's done, save the outfit - "Aki K's Outfit".  Then start to delete shit to make up the individual outfit "parts" - bra / top (with reference body), corsets, stockings, pauldrons,  ...whatever and save those parts - "Aki K's Bra".  Reload "Aki K's Outfit" and start on the next part deleting shit you don't need or already did. Save those parts, e.g. "Aki K's Stockings".  NifSkope is great for assigning slot numbers to new parts / groups of parts as it give more "slot area" info that OS does.

 

Aki_12.jpg.9744f4fb8b54496fc2ffd5ac883d7044.jpg

 

Use my "How To" and treat the Vindictus armor as a UUNP conversion thing - same process. With all that said, you may need to start a new project and select a part, say a cuirass - and that might not fit the reference body at all. There you need to use the sliders to make the individual parts (all outfit parts) fit the CBBE reference body correctly and saving. THEN build your outfit as mentioned above - importing them.  It all just depends on the "outfit" cards you're dealt.

 

 

Might be a little too complex for me, especially the stuff involving nifscope.  I don't know it that well.  But piece by piece I'm learning.  And I'll def keep these instructions in mind.  I'll see what I can do.  I appreciate the advice.

 

Who knows, maybe someday I'll be able to make an entirely new outfit of my own.  

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