llokii70 Posted October 8, 2019 Posted October 8, 2019 My understanding on this is that while FNIS XXL is capable of handling more animations, it is incapable of dealing with HKX files. I am assuming this is correct which would then mean if you had any hkx files they would not work. Am I right?
faky Posted October 8, 2019 Posted October 8, 2019 29 minutes ago, llokii70 said: My understanding on this is that while FNIS XXL is capable of handling more animations, it is incapable of dealing with HKX files. I am assuming this is correct which would then mean if you had any hkx files they would not work. Am I right? 27 minutes ago, llokii70 said: Also does FNIS XXL even support LE animation files are HKX... yes it works for LE. XXL is the version that lets you have a lot more animations than the standard version but as a sideeffect if you have too many you might encounter technical problems with your game (crashes)
Grey Cloud Posted October 8, 2019 Posted October 8, 2019 1 hour ago, llokii70 said: Also does FNIS XXL even support LE Could you not have read the mod's description page?
llokii70 Posted October 9, 2019 Author Posted October 9, 2019 Maybe I said it wrong. At one point in time I thought there were some limitations with XXL that there was something regular FNIS was capable of that XXL was not capable of at the time. Now since then that issue may have been resolved.
llokii70 Posted October 9, 2019 Author Posted October 9, 2019 And the reason I asked about LE....yes I could have read the description my bust on that. I had been on SE and using normal FNIS for so long. I just went back to LE very very recently due to a couple mods that are only available on LE.
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