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Taking animation requests (mocap enhanced)


ShadeAnimator

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Posted

Something more specific maybe?

 

Yea I should Have been a Bit more Specific .

Actually Scratch the Submit Idles

 

1. On all Fours Idle ( Crawl Pose/Idles )

2. A Nude ' date=' Shy pose/Idle ( Covering / Hiding Private parts ) A Nice Lengthy Looping one

3. Dominant Idle - Whip Swing

 

I wanted a crawl Walk animation but I am still not sure how to apply it in game other than making a new race .......

 

So Just a Crawl/Forward Crawl/Backward would do for now , I can ask someone experienced to make it Work .

I'm Working on a Tread Mill animated object so I can Use the Crawl Forward on that ( Training I Guess ;) )

Anything Kinky/Sexual Would Also Do , Whatever You Like .

Im Just assimilating a Kinky Animation Pack , Eventually they will be used for SSG , SD and other Kink Related Plugins .

Thanks Again

 

Cheers

[/quote']

 

Probably need a crawl turn left and crawl turn right animations to go with the forward and backward but only make them do a 1/4 turn or less because you can play the turn animation multiple times to make a larger turn.

 

I have been working on that 69 animation to get it to play nice, finding the exact positioning to make it look right has been a bit of a problem so far but I'll get there.

 

At some point in the future it would be nice to have "Bound sex" versions of the existing sex animations which would play better in the rape and slavery scenarios but I think there's still a lot of other needs that are more important.

 

What's most important though is just that there is someone who's willing and able to make new animations.

 

There is no need to actually turn actor in animation, or move it while walking. It just moves in one place, like running on a treadmill. I'm not sure about turning, but I think it is done ingame as well, by just rotating PC\NPC with a speed synced to animation's speed...

 

69 pose - male actor's position is offset by 150 3ds max units in Y positive axis (maybe negative, not sure). When I create paired animations, I usually write that offset in the filename like "69_Male_offsetY150_v1.hkx". I'm not sure though about how CreationKit interprets\inverts axis and max units. Thats what you should find out actually : )

 

In 3dsmax - Z is height, Y is depth and X stands for width. But there is also another scheme, which is used in Maya for example - where Z it depth, and Y is height. I really think that Skyrim just uses one of these schemes, it would be very unwise for them to make their own.

 

Oooooh this sounds amazing ^^ I have lots of room for animations in Vampiric Thirst mastercchris is nice enough to work on new feeding animations for me but there are some smaller things that would probably just waste his time but I'm sure they would be easy to make with mocap ^^

 

I always wanted a kinda woozy and half conscious animation for victims fter feeding. I would love a short (like 5 seconds) idle in which an npc first stands in place all woozy and head spinning and then suddenly "wakes up" shaking head and touching her or his forehead or temple.

 

And there is a small animation I would really like to have for one of the abilities: the character is supposed to perform a brief ritual that involves first drawing her or his own blood (for example making a cut across her palm with a claw) and then splashing it on a corpse.

 

Oooh and I also have a new ability planned which would really benefit from being animated! I'm thinking about a sequence of 2 animations: in the first animation actor slowly lies down on her or his back and then her or his body sinks into the ground (hopefully with camera still above ground) and stays there for some long time and in the second animation actor rises back to the surface and gets up.

 

I'll work on those

For goung underground you'll probably need 3 animations' date=' as I get it:

1 Lay on the ground, go under it

2 Idle\pose for being underground

3 Getting from under the ground, i think some kind of a jump would fit? Like jump out, float half a second in midair, and gently descend on ground?

[/quote']

 

Thank youuuuuu! ^^ Yah 3 animations for this squence would probably be better than 2 for this buuuut I would like if this "unsinking" thingy didn't look very over the top or obviously magical. The idea is that the character melds with the ground (or if I can script it right ice or snow to be more in line with Volkihar lore) as a weird kind of shapechanging, it's less magical and more physical (like werewolf or vampire lord transformation) sooooo I feel it would be best to keep it "subtle" ^^ this ability is kinda "portable bedroll" thingy so I would love if the animations had a little "going to sleep" feel and the exit animation looked like what rising from slumber would look like n_n

Posted

Lapdances. Probably one of the more simple and surprisingly missing animations out there. Plus it's less sexually orientated than outright sex/masturbation etc so will be more popular with more people who may be squeamish to such things as outright sex.

 

Would be good to have a mod where you can sit down on a chair and ask an NPC to do a lapdance for you

Posted

That's a really good start. Liking the male style of movements a bit better though ... more idling, less moving. I'll see if I can't tweak it somewhat in 3ds max.

 

Thanks, this looks like a really promising way for making long anim sequences.

Posted

Is there a way to toggle the crawling animation on and off? Like when u get injured to the point where u crawl, can there be a spell that controls that? That would be the dopeness

  • 3 weeks later...
Posted

yeah, a quick kiss from the spouse upon coming home would be pretty neat. there's an anim that's apparently in the game, but i've only seen it occur once. it was at the Dragonreach Great Porch. when over next to the wall looking down on the land, my follower put her hand up to shield her eyes from the sun so she could look around. was a nice anim. should be used more. be nice to see it worked into a multi animation idle loop

Posted

Awesome work.

 

Would it be possible to get Falmer sex animations or simply tweak the male sex animations I have in Sanguine'd Debauchery to work on the Falmer skeleton?

Posted

Regarding BBP, while I wouldn't claim to be an expert, the skeleton doesn't matter as long as it's BBP and not TBBP. Those are different. Otherwise, any animation done for BBP works across all skeletons from what I've seen. I've used a number of BBP animations and different skeletons, and it's all worked together. But like I said, TBBP is something different because TBBP does use a different bone structure.

Posted

beastiality animations, at least i dont think i have seen anyone working on those yet...

dragon, horse, dog/wolf, etc.

for all the sicko's who like that stuff lol

  • 2 weeks later...
Posted

i got one lol how about u make an animation similar to mini lover but instead of fuckng ur doin different postions of getting a blow job u can do like force mode or soft girly mode lol

Posted

Bestiality animations do exist, though they require additional work with extracting skeletons and making rigs.

 

Currently I have no time for this work, so i'll put it on hold for some time.

Posted

Sad that you're putting this on hold, I have a fairly easy one though. It bothers me that there doesn't seem to be a "Sitting by the campfire" guitar/lute aimation. It would be nice to have an animatio where the characters sits down and plays on a lute instead of standing all the time :)

  • 2 weeks later...
Posted

i have been looking for new mining animations. vanilla is very bland. it would be nice to maybe have male and female differences as well. thank you for your hard work and hope to see what you can create.

  • 3 weeks later...
Posted

Would it be possible to make an idle animation where the player lifts there leg up to clean the bottom of there foot/boot?

Sure, and even more, this is a part of an extended idle amimation, which you can find in the first post of this thread. with a youtube demo

Posted

im just wanna seen one day a cool sneak animation, like catwoman at batman, way too cool.

 

Yes that would be avesome. Also catwomans walk animation is the sexiest walk animation ever seen :P I would like to see those converted to skyrim if possible.

 

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