theskid Posted January 20, 2013 Posted January 20, 2013 It's funny Daguy, because I have the exact same opinions, except in polar opposites. I have never finished FO3 on any character because the main quest simply doesn't hold my interest, and I got angry that the game wouldn't let me kill Amata after she started bitching abouut me killing her dad;) It just sort of went downhill from there for me. I did specifically download the killing children mod to take out those brats at the slaver town. I've heard there is a whole town of them somewhere but I've never made it that far in the game despite all my hours in it. I think one of my biggest issues with FO3 is that it feels like I'm being told a story, and despite having some minor comestic choices, none of them really matter, where in FONV I feel like I'm telling a story, that my choices matter, and not just in ending slides but while I'm actually playing the game.
Kamen Rider Kuuga Posted January 20, 2013 Posted January 20, 2013 I've said it before, if FO3 had the crafting and ammo systems from NV, I would still be going through the Capital Wasteland to this very day and wouldn't have as much time in NV as I do now.
Daguy Posted January 20, 2013 Posted January 20, 2013 It's funny Daguy' date=' because I have the exact same opinions, except in polar opposites. I have never finished FO3 on any character because the main quest simply doesn't hold my interest, and I got angry that the game wouldn't let me kill Amata after she started bitching abouut me killing her dad;) It just sort of went downhill from there for me. I did specifically download the killing children mod to take out those brats at the slaver town. I've heard there is a whole town of them somewhere but I've never made it that far in the game despite all my hours in it. I think one of my biggest issues with FO3 is that it feels like I'm being told a story, and despite having some minor comestic choices, none of them really matter, where in FONV I feel like I'm telling a story, that my choices matter, and not just in ending slides but while I'm actually playing the game. [/quote'] Heh, interesting. As far as I know you can kill Amata, I believe the essential tag gets dropped from her - but maybe at a certain point. I suppose the key thing is I see the game/developers as the GM, and i'm used to the GM directing the tale while I make more personal choices. I like being told a story. Plus, there is still plenty of freedom in some areas, if not others.
leddis3 Posted January 20, 2013 Posted January 20, 2013 You can't complain that the Legion are badly presented (which they are, but then I really don't know how you could present a band of moronic crybaby Roman cosplaying misogynist wanker man-children as anything other than a massive, repulsive joke) then laud F3, as the Enclave are far, far worse for reasons I previously outlined. Moreover at least FNV lets you call out and punish the NCR for their hypocrisy, which you can never do with the Brotherhood even though they're really as bad as the Enclave, genocidal Presidents nonwithstanding. Well aside from that gratuitously psychotic option at the end of Broken Steel. Edit: Mind you, the Fallout series has never had much in the way of complex villain factions. We've had Super Mutants, Enclave, evil robots, Enclave (again), Evil Romans. And of those the closest to a moral grey area have been the Super Mutants. Fallout's strengths have been in the characterisation and the atmosphere. FNV has the characterisation down, and F3 the atmosphere. Now if F4 has both we'll have a winner.
Duoleb The Chosen Posted January 20, 2013 Posted January 20, 2013 Those who like Fallout 3: Dirty console gaming peasants. Those who like F1/F2/NV: Glorious PC gaming master race. I kid of course' date=' personally I like all things Fallout except.. that one game we must never speak of. Though anyone who argues that Fallout had to be first person perspective to be "modern" and "immersive" deserves a smack, the only reason F3 is so is because that's the type of game Bethesda are familiar with and good at doing. [/quote'] thanks you spoke like a pants on the head retarded!, who gives a fuck about F1 and 2 these days, their days are over, if wasn't beth(even with their retarded bonkers about contracts with consoles) there won't be fallout 3 and the franchise would be forgotten like Total Annihilation, Planetscape and Icewind Dale these neckbeards today complain about games more than halo fanboys and Final Fantasy Tards i played F1,F2(with should burn in hell, mainly because this game sucks in terms of be BORING like castlevania 2 that shit that comes after that game, and the plot is ridiculous), and then F3 and NW, i i say Fallout 3 its awesome, and new vegas its there with him followed close by Fallout 1 what the fuck these fanboys want, a fallout with that fucking Mass Effect system or a hybrid of FF?
Daguy Posted January 20, 2013 Posted January 20, 2013 You can't complain that the Legion are badly presented (which they are' date=' but then I really don't know how you could present a band of moronic crybaby Roman cosplaying misogynist wanker man-children as anything other than a massive, repulsive joke) then laud F3, as the Enclave are far, far worse for reasons I previously outlined. Moreover at least FNV lets you call out and punish the NCR for their hypocrisy, which you can never do with the Brotherhood even though they're really as bad as the Enclave, genocidal Presidents nonwithstanding. Well aside from that gratuitously psychotic option at the end of Broken Steel. Edit: Mind you, the Fallout series has never had much in the way of complex villain factions. We've had Super Mutants, Enclave, evil robots, Enclave (again), Evil Romans. And of those the closest to a moral grey area have been the Super Mutants. Fallout's strengths have been in the characterisation and the atmosphere. FNV has the characterisation down, and F3 the atmosphere. Now if F4 has both we'll have a winner. [/quote'] I just did. Aside from some stupidity, which all the factions have at some point, hell all factions in all fiction, the Enclave itself had the same goal as any other. Control. I never found Autumn shooting the player to be important; we are an enemy that has outlived their usefulness. EDENs idea was stupid, and Autumn rebelled. Honestly, I was a Star Wars fan for decades, and all manner of other sci-fi. It can hardly be claimed that the Enclave are the worst presented 'bad guys' ever. I actually kind of liked them, and wished my shadier characters might have been able to join them. However, i've never wanted to join the Legion. If you listen to Caeser and read the material on the Legion from the CE Guide, they don't seem half as badly presented as they are in game, but my characters don't see/know that. I find one character, even a 'player', being able to punish a faction somewhat silly by itself. Though I may just be misunderstandng what you mean, as lke I say, I have yet to actually summon the will to complete NVs MQ. I just potter around. Hey! I never use it, but I LIKE that twisted option. Its something for the dark characters that have resented being forced to work with the BoS so long, and allows other factons to seize the purifier. Overall though, its just my opinions. Can't change how I feel, nor would I dream of trying with you. I agree with your edit completely. A bled of NVs characters and FO3s atmosphere would be perfection, and there is a chance of it as Beth will have seen the praise heaped on NV for such things.
leddis3 Posted January 20, 2013 Posted January 20, 2013 Autumn killing the player annoys me because he's shooting himself in the foot by killing a potential asset that's cooperating with him, not to mention ending the game and forcing you to on the Brotherhood path or the derp psychotic follow Eden's ridiculous plan path. As for punishing, I mean actively working against them. I just don't like the Brotherhood's pomposity, or how they take credit for the PC and your father's work in Broken Steel. Joining the Enclave (not Eden!) would've been one way to do this.
Daguy Posted January 20, 2013 Posted January 20, 2013 He killed your father, the Enclave has tred to kill you at every step, he caught you working against him (and probobly knows with the BoS) by taking the GECK, and the only reason you confess (on most characters) is because you are in a stasis field with a gun pointed at you. I... wouldn't call that co-operating or even the foundation for a healthy working relationship. Unless they had set the foundations much earlier, there was no chance at working together. It just wasn't in the cards, sadly, because I think it would have been nice too. Likely because they have plans for the factions that will affect future games, and who owns the Capitol Wasteland will be important in future lore. I do get what you mean, but one thing about it is I think people put too much import on the player character. Sure, we know what the character is capable of, but to Autumn s/he's just another agent of the BOS, and could be just anyone.
Halstrom Posted January 21, 2013 Posted January 21, 2013 One thing I do know is an enemy outfited in Power armor or with trained attach creatures is much more challenging than just an army of mercs or legion with dogs. But I also like the "find the guy behind it all" of Yes man & Mr House.
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