LunarMaster Posted August 14, 2019 Posted August 14, 2019 I've seen several posts about this problem but did not see anything about troubleshooting it.. It keeps happening, I tried several times, reinstalled DD (all in one) and Slaverun Reloaded but still dc in the same area (Slavetraining dungeon in Dragonsreach) Basically the game manages to load (I can see inside the dungeon what it looks like) and then crashes within 1-2 seconds.. I believe this could be useful information Not sure what could possibly cause this issue, help would be really appreciated Load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Lanterns Of Skyrim - All In One - Main.esm 6 6 Unofficial Skyrim Special Edition Patch.esp 7 7 BSAssets.esm 8 8 BSHeartland.esm 9 9 BS_DLC_patch.esp 10 a SexLab.esm 11 b SexLabAroused.esm 12 c CreatureFramework.esm 13 d ApachiiHair.esm 14 e Schlongs of Skyrim - Core.esm 15 f ZaZAnimationPack.esm 16 10 Devious Devices - Assets.esm 17 11 ApachiiHairFemales.esm 18 12 paradise_halls.esm 19 13 Devious Devices - Integration.esm 20 14 daymoyl.esm 21 15 Devious Devices - Expansion.esm 22 16 SMIM-SE-Merged-All.esp 254 FE 0 Qw_BeyondSkyrimBruma_USSEP Hotfix Patch.esp 23 17 Immersive Wenches.esp 24 18 SkyUI_SE.esp 25 19 EnhancedLightsandFX.esp 26 1a Audio Overhaul Skyrim.esp 27 1b Immersive Sounds - Compendium.esp 28 1c Audio Overhaul Skyrim - Immersive Sounds Patch.esp 29 1d BetterQuestObjectives.esp BetterQuestObjectives - BCS Patch.esp 254 FE 1 BetterQuestObjectives-DBForevertoMisc.esp 30 1e NAT.esp 31 1f dD - Enhanced Blood Main.esp 32 20 dD-Medium Script Range.esp 33 21 dD-Reduced Splatter Size.esp 34 22 dD-Reduced Wound Size.esp 254 FE 2 Qw_ISC_USSEP Patch.esp 35 23 XPMSE.esp 36 24 MoreNastyCritters.esp 37 25 CBBE.esp 38 26 RaceMenuMorphsCBBE.esp 39 27 AnubAnimObj.esp 40 28 FNIS.esp 41 29 SOSRaceMenu.esp 42 2a RaceMenu.esp 43 2b RaceMenuPlugin.esp 44 2c HentaiCreatures.esp 45 2d Dr_Bandolier.esp 46 2e DW.esp 47 2f ENB Light.esp 48 30 Enhanced Vanilla Trees SSE.esp BetterQuestObjectives - LOTD Patch.esp BetterQuestObjectives-PaarDilemmaPatch.esp 49 31 Fertility Mode.esp 50 32 KS Hairdo's.esp 51 33 Schlongs of Skyrim.esp 52 34 SOS - Smurf Average Addon.esp 53 35 LrsamwaysExpandedSkyrimWeaponry.esp 54 36 UIExtensions.esp 55 37 UnreadBooksGlow.esp 56 38 VioLens SE.esp 57 39 Chesko_WearableLantern.esp 58 3a DSerArcheryGameplayOverhaul.esp 59 3b Runandwalkpaces.esp 60 3c Serana Dialogue Edit.esp 61 3d Serana.esp 62 3e paradise_halls_SLExtension.esp 63 3f Captured Dreams.esp 64 40 SexLabDefeat.esp 65 41 mslDeviousCaptures.esp 66 42 Devious Devices - Equip.esp 67 43 hydra_slavegirls.esp 68 44 sanguinesDebauchery.esp 69 45 Slaverun_Reloaded.esp 70 46 SimpleSlavery.esp 71 47 SlaveTatsEventsBridge.esp 72 48 SlaveTats.esp 73 49 Unique Uniques.esp 74 4a AmazingFollowerTweaks.esp 254 FE 3 BetterQuestObjectives-AFTPatch.esp 75 4b Merta Assassin Armor.esp 76 4c RaceMenuHH.esp 77 4d icepenguinworldmapclassic.esp 78 4e BikiniAscendVolume1.esp 79 4f Immersive Patrols II.esp 80 50 MiasLair.esp 81 51 SexLab-AmorousAdventures.esp 82 52 SexLab-Parasites.esp 83 53 TentaCave.esp 84 54 SexLab_Dialogues.esp 85 55 SexyStartingOptions.esp 86 56 SOS - Shop.esp 87 57 LustmordVampireArmor.esp 88 58 TheEyesOfBeauty.esp 89 59 Merta Black Rose Armor.esp 90 5a LazyBodyEdit.esp 91 5b Perfect Legionnaire - Troops Re-equipment.esp 92 5c Perfect Legionnaire - Troops Re-equipmentpatch.esp 93 5d RutahTattooPack SE.esp 94 5e SLSO.esp 95 5f SLSO_F_VP_Maria.esp 96 60 SLSO_F_VP_The Girl Next Door.esp 97 61 Ultimate Lingerie Collection.esp 98 62 EstrusChaurus.esp 99 63 zzEstrus.esp 100 64 SLALAnimObj.esp 101 65 SLALAnimObjBillyy.esp 102 66 DeviouslyHelpless.esp 103 67 sr_FillHerUp.esp 104 68 pahe-DeviousDevices-addon-DDx-patch.esp pahe-tdf-patch.esp 105 69 pahe_lakeview_manor_cell.esp 106 6a paradise_halls_farengars_study.esp 107 6b SLAnimLoader.esp 108 6c Alternate Start - Live Another Life.esp 254 FE 4 BetterQuestObjectives-AlternateStartPatch.esp 109 6d Immersive Citizens - AI Overhaul.esp 110 6e Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp Immersive Citizens - ELE patch.esp 111 6f Open Cities Skyrim.esp 112 70 Immersive Citizens - OCS patch.esp 113 71 ELFXEnhancer.esp 114 72 Immersive Citizens - ELFXEnhancer patch.esp 115 73 RealisticWaterTwo.esp 254 FE 5 RealisticWaterTwo - Beyond Skyrim Bruma.esp 116 74 RealisticWaterTwo - Waves.esp 254 FE 6 RealisticWaterTwo - Open Cities.esp 254 FE 7 RealisticWaterTwo - Watercolor.esp 117 75 RWT Lod Fix.esp Slaverun_Reloaded_Comments.esp Pretty sure I have all of the required mods (Also installed DD hotfix although I am not sure I did it right) Papyrus log also included Maybe this is a hint? The chain is not in the right place I don't think Papyrus.0.log
Psalam Posted August 14, 2019 Posted August 14, 2019 Double check that you have the requirements. The most common cause of this is the lack of one of the requirements.
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 5 hours ago, Psalam said: Double check that you have the requirements. The most common cause of this is the lack of one of the requirements. I'm pretty sure I have all of them unless theres something I can't see, these are the required mods as posted on the original post, although I think it's for LE I don't think theres a post for SE: Requirements: Fuz Ro Do - on Nexus Hard Dependencies for V1 (mod won't work/game will crash without these):SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)Zaz Animation Pack [2014-04-21] - by xaz Devious Devices and Devious Integration - by MinSexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67 Hard Dependencies for V2 (mod won't work/game will crash without these):SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)Zaz Animation Pack [2014-04-21] - by xaz Devious Devices and Devious Intgration - by MinSexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esmDevious Expansion.esm iis now a hard dependencyApachiiHair.esm and ApachiiFemalesHair.esm both hereCrash fixes to handle the 64k string limitation of Skyrim I don't have crash fixes because I think it's LE only Maybe theres more requirements for V3? Not sure it shows nothing about it
Psalam Posted August 14, 2019 Posted August 14, 2019 You're right about crash fixes but do you have the SE alternative? https://www.nexusmods.com/skyrimspecialedition/mods/17230
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 30 minutes ago, Psalam said: You're right about crash fixes but do you have the SE alternative? https://www.nexusmods.com/skyrimspecialedition/mods/17230 I believe I do, but I am not 100% confident that I installed it correctly.. I am using MO2. I did as the guide said and did the things in sse dir folder, I am not sure if MO2 reads it though
Psalam Posted August 14, 2019 Posted August 14, 2019 4 minutes ago, LunarMaster said: I believe I do, but I am not 100% confident that I installed it correctly.. I am using MO2. I did as the guide said and did the things in sse dir folder, I am not sure if MO2 reads it though I am no expert on MO2 at all (in fact I hate it). I have had plenty of experience with Slaverrun on the LE side though. So, let me ask if you can post your FNIS output. Simply run FNIS for users (what you usually do) and copy and paste the results here. This usually begins with a description of your skeleton and ends with the number of animations that you successfully loaded. However, please post the entirety.
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 9 minutes ago, Psalam said: I am no expert on MO2 at all (in fact I hate it). I have had plenty of experience with Slaverrun on the LE side though. So, let me ask if you can post your FNIS output. Simply run FNIS for users (what you usually do) and copy and paste the results here. This usually begins with a description of your skeleton and ends with the number of animations that you successfully loaded. However, please post the entirety. Here: Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Reading Anubs Creature V1.0 ... Reading Anubs Human V1.0 ... Reading Billyy_Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading Billyy_CreatureConstructs V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading Billyy_Human V1.0 ... Reading Billyy_HumanDD V1.0 ... Reading Billyy_HumanFurniture V1.0 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading EstrusChaurus V4.35 ... Reading FHU V1.00 ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V7.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizNecro V10.0 ... Reading FunnyBizRape V11.0 ... Reading MiasLair V6.2 ... Reading MoreNastyCritters V1.0 ... Reading PAHE V5 ( 0 furniture, 2 offset, 1 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading sanguinesDebauchery V?.? ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabCreature V1.63 ... Reading SlaverunReloaded V1.00 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 36 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V8.00 ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading ZaZAnimationPack+ V8.00 ( 14 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading zzEstrus V2.30 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... No GENDER directory male 32 GENDER modifications for Animations\female Alternate Animation mods: 7 sets: 54 total groups: 201 added file slots: 1514 alternate files: 1154 Create Creature Behaviors ... Reading Billyy_CreatureConstructs V1.0 ... Reading MoreNastyCritters V1.0 ... Reading Anubs Creature V1.0 ... Reading Billyy_Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading SexLabCreature V1.63 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureMisc V1.0 ... 9810 animations for 37 mods successfully included (character). 4046 animations for 10 mods and 45 creatures successfully included..
Psalam Posted August 14, 2019 Posted August 14, 2019 12 minutes ago, LunarMaster said: Here: Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Reading Anubs Creature V1.0 ... Reading Anubs Human V1.0 ... Reading Billyy_Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading Billyy_CreatureConstructs V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureMisc V1.0 ... Reading Billyy_Human V1.0 ... Reading Billyy_HumanDD V1.0 ... Reading Billyy_HumanFurniture V1.0 ... Reading DD V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 493 alternate animations) ... Reading DD2 V4.0.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 330 alternate animations) ... Reading DD3 V4.1.0 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 102 alternate animations) ... Reading DDSL V4.0.0 ... Reading Defeat V5 ( 0 furniture, 2 offset, 3 paired, 1 kill, 0 chair, 0 alternate animations) ... Reading EstrusChaurus V4.35 ... Reading FHU V1.00 ... Reading FNISBase V7.4.5 ... Reading FNISCreatureVersion V7.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizNecro V10.0 ... Reading FunnyBizRape V11.0 ... Reading MiasLair V6.2 ... Reading MoreNastyCritters V1.0 ... Reading PAHE V5 ( 0 furniture, 2 offset, 1 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading sanguinesDebauchery V?.? ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 17 alternate animations) ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabAroused V2.9 ... Reading SexLabCreature V1.63 ... Reading SlaverunReloaded V1.00 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 36 alternate animations) ... Reading XPMSE V7.2 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V8.00 ( 276 furniture, 45 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading ZaZAnimationPack+ V8.00 ( 14 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading zzEstrus V2.30 ( 0 furniture, 1 offset, 0 paired, 0 kill, 0 chair, 12 alternate animations) ... All Anim Lists scanned. Generating Behavior Files.... No GENDER directory male 32 GENDER modifications for Animations\female Alternate Animation mods: 7 sets: 54 total groups: 201 added file slots: 1514 alternate files: 1154 Create Creature Behaviors ... Reading Billyy_CreatureConstructs V1.0 ... Reading MoreNastyCritters V1.0 ... Reading Anubs Creature V1.0 ... Reading Billyy_Creature V1.0 ... Reading Billyy_CreatureBeasts V1.0 ... Reading SexLabCreature V1.63 ... Reading Billyy_CreatureHumanoids V1.0 ... Reading Billyy_CreatureFurniture V1.0 ... Reading Billyy_CreatureInsects V1.0 ... Reading Billyy_CreatureMisc V1.0 ... 9810 animations for 37 mods successfully included (character). 4046 animations for 10 mods and 45 creatures successfully included.. That all looks great. You have the correct skeleton (not that I didn't see it in your load order but MO has a habit of overwriting it, which it didn't). You have no errors or warnings in your animations. You also do not have too many animations although you are getting close to the limit. Still, having looked at your papyrus log try this: tick off the .esp for XPMSE. DO NOT disable or delete the mod, simply turn the .esp off. That assumes that you don't have Dual Sheath Redux or one of the very few mods that require the .esp to remain on.
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 12 minutes ago, Psalam said: That all looks great. You have the correct skeleton (not that I didn't see it in your load order but MO has a habit of overwriting it, which it didn't). You have no errors or warnings in your animations. You also do not have too many animations although you are getting close to the limit. Still, having looked at your papyrus log try this: tick off the .esp for XPMSE. DO NOT disable or delete the mod, simply turn the .esp off. That assumes that you don't have Dual Sheath Redux or one of the very few mods that require the .esp to remain on. I will try that right away Yes I still get the CTD. I load in to the dungeon, can move for a second or two and then off to desktop do you recommend I keep xpmse off?
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 1 hour ago, Psalam said: That all looks great. You have the correct skeleton (not that I didn't see it in your load order but MO has a habit of overwriting it, which it didn't). You have no errors or warnings in your animations. You also do not have too many animations although you are getting close to the limit. Still, having looked at your papyrus log try this: tick off the .esp for XPMSE. DO NOT disable or delete the mod, simply turn the .esp off. That assumes that you don't have Dual Sheath Redux or one of the very few mods that require the .esp to remain on. Would it be possible that I am missing a mesh? Or would I CTD before the loading screen ends if that was the case?
Psalam Posted August 14, 2019 Posted August 14, 2019 41 minutes ago, LunarMaster said: Would it be possible that I am missing a mesh? Or would I CTD before the loading screen ends if that was the case? No. In fact, at this point it is the most likely cause. It is also possible that, since you have a number of other heavily scripted mods, that you are having a problem with interactions although I have to admit I saw no evidence of that in your papyrus log.
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 1 hour ago, Psalam said: No. In fact, at this point it is the most likely cause. It is also possible that, since you have a number of other heavily scripted mods, that you are having a problem with interactions although I have to admit I saw no evidence of that in your papyrus log. Yeah I kinda doubt it would be an interaction issue.. Come to think of it I'm pretty sure it's related to a mesh, I have a similar issue with sanguine debauchery when entering the dreamworld. The game loads, but I CTD a few seconds after loading in the area.. I have no clue what mesh it could be.. Theres one thing that I could think of and it would be the DDhotfix, I have it, but I'm not sure wether I installed it correctly.. Not sure if I should install it as a regular mod or to overwrite something in dd
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 Other than that.. I have no idea.. I might try to load ONLY the essential slaverun files and see what happens
Psalam Posted August 14, 2019 Posted August 14, 2019 36 minutes ago, LunarMaster said: Other than that.. I have no idea.. I might try to load ONLY the essential slaverun files and see what happens That's the classic solution, of course. Eliminate mods and see what causes it. The reason this is commonly caused by lack or mod requirements is that the mod looks for meshes in the dungeon that aren't there. I will remind you that Kenjoku put up a large warning notice that this is bugged.
LunarMaster Posted August 14, 2019 Author Posted August 14, 2019 1 hour ago, Psalam said: That's the classic solution, of course. Eliminate mods and see what causes it. The reason this is commonly caused by lack or mod requirements is that the mod looks for meshes in the dungeon that aren't there. I will remind you that Kenjoku put up a large warning notice that this is bugged. Well I am trying to load it with as few mods as possible but I cant seem to be able to load dragonsreach at all lol.. god this is complicated Also where do you see this notice? I can't find it in his post, could you quote it?
Psalam Posted August 14, 2019 Posted August 14, 2019 57 minutes ago, LunarMaster said: Well I am trying to load it with as few mods as possible but I cant seem to be able to load dragonsreach at all lol.. god this is complicated Also where do you see this notice? I can't find it in his post, could you quote it? Sure. It's on this page: And here's the link/comment: BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
LunarMaster Posted August 15, 2019 Author Posted August 15, 2019 2 hours ago, Psalam said: Sure. It's on this page: And here's the link/comment: BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING Thanks! I just finished reinstalling every mod clean and I came to this conclusion Also, I think I know the cause of the ctd in the slaverun dungeon.. I dont think it was a mesh, I think it was related to my string count I think if it was a mesh the CTD's would happen before I load in to the area, during the loading screen.. I managed to get two saves right now, one with 48k strings and the other 70k. When I load the 48k string game (saved in slavetraining dungeon) I load in the area with no problems whatsoever and all is fine) When I load the 70k save game (in dragonsreach) I ctd pretty much instantly when I try to go in the dungeon Now I definitely wouldnt call myself a savy about this kind of stuff in fact I don't know shit, but could this actually make sense?
Psalam Posted August 15, 2019 Posted August 15, 2019 8 hours ago, LunarMaster said: Thanks! I just finished reinstalling every mod clean and I came to this conclusion Also, I think I know the cause of the ctd in the slaverun dungeon.. I dont think it was a mesh, I think it was related to my string count I think if it was a mesh the CTD's would happen before I load in to the area, during the loading screen.. I managed to get two saves right now, one with 48k strings and the other 70k. When I load the 48k string game (saved in slavetraining dungeon) I load in the area with no problems whatsoever and all is fine) When I load the 70k save game (in dragonsreach) I ctd pretty much instantly when I try to go in the dungeon Now I definitely wouldnt call myself a savy about this kind of stuff in fact I don't know shit, but could this actually make sense? It's possible. More likely, given what you've said, is that your save game simply got corrupted (it happens, it's Skyrim after all).
LunarMaster Posted August 15, 2019 Author Posted August 15, 2019 7 hours ago, Psalam said: It's possible. More likely, given what you've said, is that your save game simply got corrupted (it happens, it's Skyrim after all). Actually I think I figured out the issue. It seems Baka's ABC is causing this dc, and I think it would make sense considering what there is in the dungeon? I have that mod because for some reason dicks for specific creatures (male giant, male falmer & trolls exclusively) make my game CTD when loaded (aka starting an animation, right after stripping) so I had baka's mod to get around that, but the problem at base is still there and I don't know how to fix the default dicks so they can load.. I could try reinstalling the meshes/textures for them but Idk where they come from.. would you have any suggestion? When I look at a troll I can see the dick all right, but its flaccid so I think it has to do with aroused meshes
Dezray Posted December 30, 2019 Posted December 30, 2019 Hi, I know this post is pretty old but I've been having the same problem as LunarMaster for a few days now. I've reloaded old saves, I've messed around with various settings in various mods, I deactivated mods, all the usual with no success, every time I tried to enter the Slavetrainer Dungeon then it was load screen followed by CTD. Then I saw LunarMaster's above post about Baka's ABC causing that CTD so I re-read Baka's mod page and am pleased to confirm that by doing the following I was able to enter the Slavetrainer Dungeon without CTD: a. - disabling Werewolf penis in SOS MCM menu b. - opening Creature Framework MCM menu and setting Werewolf to use MCN Classic penis Honestly, I did not expect this to work but it did. I hope this helps anyone else
yeahhowaboutnooo Posted December 30, 2019 Posted December 30, 2019 hey, thanks dezray: i have replaced data/meshes/actors/werewolfbeast/character assets/skeleton.hkx and skeleton.nif from baka's abc to MNC via vortex' "manage file conflicts" option and now the dungeon is loading for me as well. so it's either the .hkx and/or the .nif file causing problems.
storky17 Posted February 25, 2020 Posted February 25, 2020 MAKE SURE MNC IS UP TO DATE. V 12 is out now thats what fixed mine but my htdsmp was going wack cause of the prisoner npc to fix that and keep frames above 8.56 just click on the problem character in the console then type "disable" the npc will disappear
Schreiner Posted January 1, 2022 Posted January 1, 2022 I disabled the werewolf sos dicks first which did not help when I installed the SSE engine fix and disabled werewolf sos IT FINALY WORKED dont know if werewolf is important but im gonna keep it like this now thx i use animal SOS not ABC
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