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UNP body/head color mismatch when using head mesh in armor


full_inu

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Posted

I just recently got an armor that required a little piece of head skin to be connected with body, but when I insert it into armor I immediately got my not first, not last trouble - color of that skin part does not match color of the body.
My environment is UNP preset generated meshes and Fair Skin textures.

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What I already checked:
1) normals off, vertex color = white, proper textures path and shaders characteristics
2) inserting whole head mesh into armor nif, results are the same

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Posted

Looks like the helmet only supports 100 weight.

Try setting characters weight to 100 see if that changes how it looks.

 

Also you might have to make a 0 weight helmet and also put a zero weight helmet mesh in the proper folder.

It should look like this,

helmet_1.nif

helmet_0.nif

 

Also you may have to find the entry in xedit and change the mesh reference name so it has a _1 after it so that the game will also look for _0 nif when its applicable.

Posted
26 minutes ago, Gameplayer said:

Looks like the helmet only supports 100 weight.

Try setting characters weight to 100 see if that changes how it looks.

 

Also you might have to make a 0 weight helmet and also put a zero weight helmet mesh in the proper folder.

It should look like this,

helmet_1.nif

helmet_0.nif

 

Also you may have to find the entry in xedit and change the mesh reference name so it has a _1 after it so that the game will also look for _0 nif when its applicable.

No, this is not an issue I am talking about, take your attention at the skin color.
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Posted
6 hours ago, full_inu said:

No, this is not an issue I am talking about, take your attention at the skin color.
72850_20190806001042_1.jpg.850f517018d348024be862e455a37f9f.jpg

Is the head in the helmet SLSF1_Skinned in the nif file?

Posted

Problem was solved by switching original flag Face_Tint to Skin_Tint.

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But then Creation Kit crashed. Solution - switch back to Face Tint during editing ESP in CK. Return back to Skin Tint when you don't have to edit esp anymore.

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