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[Solved] tintmasks is pixelated


poblivion

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Posted

Hi, I recently noticed that my player chracter has pixelated eye shadow. I don't know when this happened and what's the cause, can anyone help me?

 

 

enb 2019_06_22 01_01_29_24.jpg

Posted

I don't really see anything weird but if its bothering you that much, I'd move the eye shadow mod lower in your load order (assuming it's part of a mod and not Bethesda's shit textures). If not that i would install a different eye shadow mod that would hopefully not conflict with those khajit textures

Posted
5 hours ago, Circumsized said:

I don't really see anything weird but if its bothering you that much, I'd move the eye shadow mod lower in your load order (assuming it's part of a mod and not Bethesda's shit textures). If not that i would install a different eye shadow mod that would hopefully not conflict with those khajit textures

I don't use MOD's it's vanilla ones.  Some time ago, everything was normal (without large pixels).

enb 2019_06_22 01_01_29_24x.jpg

Posted
16 hours ago, Grey Cloud said:

Tintmasks?

Or this line in SKSE.ini?

[Display]
iTintTextureResolution=2048

 

<Here endeth my knowledge of the subject>

 

Yes, I thought tintmasks, I expressed badly.

 

Yes, this line is present.

 

Some MOD or setting blocks the blur function. I temporarily solved it by enlarging the texture and using the Gauss blur filter. 

 

But I still don't know what caused it.:classic_sad:

001.png

Posted
16 hours ago, Grey Cloud said:

Tintmasks?

Or this line in SKSE.ini?

[Display]
iTintTextureResolution=2048

 

<Here endeth my knowledge of the subject>

This is your solution @poblivion except since you are using Yiffy Age, you need to set the resolution to 256 since that's the YA tintmask resolution. Setting it higher than the textures are results in blocky faces.

Posted
12 minutes ago, ASlySpyDuo said:

This is your solution @poblivion except since you are using Yiffy Age, you need to set the resolution to 256 since that's the YA tintmask resolution. Setting it higher than the textures are results in blocky faces.

Thanks for your the reply

 

A little while ago I deleted the following lines:

 

[Display]
iTintTextureResolution=2048

 

Problem solved :classic_biggrin:

 

Posted

Glad the problem is solved. Deleting that line will just make SKSE.ini use the default value, I think. In other words you could leave it in and set it to 256.

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