black_ravens Posted May 19, 2019 Posted May 19, 2019 1st - I'd like to thank those who responded and offered possible solution to the problems I've encountered with a bad Mod. Pulled the CWNN Mods and there appeared an improvement, unfortunately the errors come back ( 7 times in the past.) Obviously if I knew what mod was out of date I'd pull it out. I've eliminated all 2016 & some 2017 WW mods . Here's a copy of the last exception if anyone can help it would be greatly appreciated lastException_63693390081.txt
procian Posted May 19, 2019 Posted May 19, 2019 7 hours ago, black_ravens said: 1st - I'd like to thank those who responded and offered possible solution to the problems I've encountered with a bad Mod. Pulled the CWNN Mods and there appeared an improvement, unfortunately the errors come back ( 7 times in the past.) Obviously if I knew what mod was out of date I'd pull it out. I've eliminated all 2016 & some 2017 WW mods . Here's a copy of the last exception if anyone can help it would be greatly appreciated lastException_63693390081.txt 2.06 kB · 0 downloads Running any occult traits or mods?
ZenBuddhist Posted May 19, 2019 Posted May 19, 2019 35 minutes ago, procian said: Running any occult traits or mods? 1 <?xml version="1.0" ?> 2 <root> 3 <report> 4 <version>2</version> 5 <sessionid>3fc1438b2ba756625cd4ebe9</sessionid> 6 <type>desync</type> 7 <sku>ea.maxis.sims4_64.15.pc</sku> 8 <createtime>2019-05-10 17:58:22</createtime> 9 <buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature>10 <categoryid>trait_tracker.py:381</categoryid> 11 <desyncid>3fc1438b2ba756625cd4ebe9</desyncid> 12 <systemconfig/> 13 <screenshot/> 14 <desyncdata> 15 Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'core') 16 Traceback (most recent call last): 17 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate 18 File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run 19 File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 771, in _alarm_callback 20 File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 792, in _trigger_callback 21 File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback 22 File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 175, in _on_culling_ghost_commodity_min 23 File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 190, in _on_culling_ghost 24 File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 616, in request_lod 25 File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 1015, in on_lod_update 26 File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait 27 File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 72, in remove_trait 28 File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 479, in _remove_trait 29 File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 381, in _update_initial_commodities 30 AttributeError: 'NoneType' object has no attribute 'core' rtim=0 31 </desyncdata> 32 </report> 33 </root> you're probably right, Procian — so it seems.
black_ravens Posted May 23, 2019 Author Posted May 23, 2019 no occult traits 4 traits by Captainkyokyo Insecure_trait 2 x traits by Onion sweet, naive & drama Queen there are more but these are the oldest (2015) So I'll pull them out, (not really using them) and see what happens - thanks
roy8877 Posted May 27, 2019 Posted May 27, 2019 hi, everyone, I am new here and I have a problem I can't understand the last exception file can anyone help, please lastException.txt
procian Posted May 27, 2019 Posted May 27, 2019 2 hours ago, roy8877 said: hi, everyone, I am new here and I have a problem I can't understand the last exception file can anyone help, please lastException.txt 2.73 kB · 1 download Ok....what other mods are you using and are they updated.
ZenBuddhist Posted May 27, 2019 Posted May 27, 2019 21 minutes ago, chris005 said: Hi i have porblem any ideas hey, Chris, Spoiler 1 <?xml version="1.0" ?> 2 <root> 3 <report> 4 <version>2</version> 5 <sessionid>4172fd85875f2ef05cec3575</sessionid> 6 <type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku> 7 <createtime>2019-05-27 21:53:39</createtime> 8 <buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature> 9 <categoryid>scheduling.py:484</categoryid> 10 <desyncid>4172fd85875f2ef05cec3575</desyncid> 11 <systemconfig/> 12 <screenshot/> 13 <desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to reschedule the active element <SoftSleep; 10.00 minutes; ready to wake; soft-stopped> while a hard stop is pending) 14 Traceback (most recent call last): 15 File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper 16 File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick 17 File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function 18 File ".\WickedWhims 4.3.5.140d\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update 19 File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update 20 File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update 21 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate 22 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume 23 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single 24 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction 25 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction 26 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen 27 File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen 28 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen 29 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen 30 File ".\WickedWhims 4.3.5.140d\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event 31 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start 32 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init 33 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 182, in start_sex_interaction 34 File "CNScripts/CNWWScripts\cncustom\turbolib\cnsim_util.py", line 153, in _cn_custom_reset_sim 35 File "CNScripts/CNWWScripts\cncustom\turbolib\cnsim_util.py", line 108, in reset_sim 36 File ".\WickedWhims 4.3.5.140d\turbolib\sim_util.py", line 87, in reset_sim 37 File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset 38 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4526, in on_reset 39 File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 303, in remove_immediate 40 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate 41 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run 42 File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 296, in _remove_gen 43 File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1099, in _remove_gen 44 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop 45 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop 46 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree 47 File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop 48 File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1381, in on_reset_element_hard_stop 49 File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset 50 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset 51 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing 52 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process 53 File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end 54 File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process 55 File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function 56 File ".\WickedWhims 4.3.5.140d\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log 57 File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function 58 File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 588, in _process 59 File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 467, in _process_work_entry 60 File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 166, in cancel 61 File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3476, in cancel_idle_behavior 62 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop 63 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop 64 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop 65 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule 66 scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 10.00 minutes; ready to wake; soft-stopped> while a hard stop is pending 67 rtim=0 68 </desyncdata> 69 </report> 70 </root> Possibly a conflict between MCCC and WickedWhims. since there's an update to Command Center (version 6.3.0), you should install it. cheers,
black_ravens Posted May 27, 2019 Author Posted May 27, 2019 Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of. lastException_63694593259.txt
procian Posted May 28, 2019 Posted May 28, 2019 5 hours ago, black_ravens said: Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of. lastException_63694593259.txt 14.26 kB · 1 download KawaiiStacie Robot stuff? update or delete....NYX Genie mod same...Then see how it goes.
smjm81 Posted May 28, 2019 Posted May 28, 2019 5 hours ago, black_ravens said: Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of. lastException_63694593259.txt 14.26 kB · 0 downloads Just a FYI, the quotes below are from the LE dated back to the 23rd so if you have already made the changes I listed then ignore them. However, the 4th quote is quite possibly your underlying issue with your sims not moving. Quote <desyncdata>Sim failed to add buff <class 'sims4.tuning.instances.KawaiiStacie_Robot_Buff_IeBxsb'> from state. Commodity:Commodity(KawaiiStacie_Robot_HybridChildren_roXzYun@0.0), Sim LOD:SimInfoLODLevel.FULL (TypeError: add_statistic() missing 1 required positional argument: 'value')
 Traceback (most recent call last):
 File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
 File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
 File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function
 File ".\WickedWhims 4.3.5.140d\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
 File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update
 Have you updated Stacie's iBot mod yet to the April 30th version? If not, I strongly suggest updating it since you have the latest game version. Don't forget to update any other custom iBot mods that you may have downloaded as well. If you have updated this mod then ignore this part of your LE as it more than likely just a one time thing. Quote File "C:\Users\Karunesh\Documents\Electronic Arts\The Sims 4\Mods\-Nyx_GenieModInteractions-.ts4script\injector.py", line 11, in _inject
 return new_function(target_function, *args, **kwargs)
 This tied to the genie mod which the author has been having problems getting to work right with the latest version. I suggest deleting this mod until he/she solves the issue. See the author notes here: Quote Genie Mod V1.0 [PROBABLY BROKEN] http://modthesims.info/d/614214/genie-mod-v1-0-probably-broken.html Quote File "C:\Users\Karunesh\Documents\Electronic Arts\The Sims 4\Mods\SimulationLagFix.ts4script\SimulationLagFix.py", line 31, in update
 original(self, time_slice)
 File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
 File ".\SimulationTimelineUnclogger\simulation_timeline_unclogger\__init__.py", line 23, in _wrapped_function
 File ".\SimulationTimelineUnclogger\simulation_timeline_unclogger\__init__.py", line 44, in _gtu_on_sim_timeline_simulation
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single
 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction
 File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen
 File ".\WickedWhims 4.3.5.140d\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event
 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start
 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init
 File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 182, in start_sex_interaction
 File ".\WickedWhims 4.3.5.140d\turbolib\sim_util.py", line 87, in reset_sim
 File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4524, in on_reset
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6845, in on_reset
 File "T:\InGame\Gameplay\Scripts\Server\interactions\liability.py", line 53, in on_reset
 File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 277, in release
 File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 275, in release_ref
 File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 339, in _stop
 File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 315, in destroy_all_props
 File "T:\InGame\Gameplay\Scripts\Server\objects\props\prop_manager.py", line 56, in destroy_prop
 File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 399, in destroy
 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 286, in trigger_destroy
 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset
 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing
 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process
 File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 51, in _do_behavior
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 98, in apply_operations
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 383, in apply_to_resolver
 File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
 File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 165, in _apply_to_subject_and_target
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2468, in set_state
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2518, in _trigger_on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method
 File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_component.py", line 200, in on_state_changed
 File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_component.py", line 234, in _cancel_idle_behavior
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop
 File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop
 File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule
 scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 4.00 weeks; ready to wake; soft-stopped> while a hard stop is pending
 rtim=0</desyncdata> This related to the "Simulation lag fix" mod. I use this myself and don't have any problems but there are several others who have reported the same thing happening to them about sims standing still and such. I would suggest deleting this mod and seeing if the problem still occurs. Good luck.
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