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last exception error - updated


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Posted

1st - I'd like to thank those who responded and offered possible solution to the problems I've encountered with a bad Mod. 

Pulled the CWNN Mods and there appeared an improvement, unfortunately the errors come back ( 7 times in the past.)

Obviously if I knew what mod was out of date I'd pull it out. I've eliminated all 2016 & some 2017 WW mods . Here's a copy of the last exception if anyone can help it would be greatly appreciated 

 

 lastException_63693390081.txt

Posted
7 hours ago, black_ravens said:

1st - I'd like to thank those who responded and offered possible solution to the problems I've encountered with a bad Mod. 

Pulled the CWNN Mods and there appeared an improvement, unfortunately the errors come back ( 7 times in the past.)

Obviously if I knew what mod was out of date I'd pull it out. I've eliminated all 2016 & some 2017 WW mods . Here's a copy of the last exception if anyone can help it would be greatly appreciated 

 

  lastException_63693390081.txt 2.06 kB · 0 downloads

Running any occult traits or mods?

Posted
35 minutes ago, procian said:

Running any occult traits or mods?

 

 1 <?xml version="1.0" ?>
 2 <root>
 3     <report>
 4         <version>2</version>
 5         <sessionid>3fc1438b2ba756625cd4ebe9</sessionid>
 6         <type>desync</type>
 7         <sku>ea.maxis.sims4_64.15.pc</sku>
 8         <createtime>2019-05-10 17:58:22</createtime>
 9         <buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature>
10         <categoryid>trait_tracker.py:381</categoryid>
11         <desyncid>3fc1438b2ba756625cd4ebe9</desyncid>
12         <systemconfig/>
13         <screenshot/>
14         <desyncdata>
15             Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'core')&#13;&#10;
16             Traceback (most recent call last):&#13;&#10;  
17             File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  
18             File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10;  
19             File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 771, in _alarm_callback&#13;&#10;  
20             File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 792, in _trigger_callback&#13;&#10;  
21             File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback&#13;&#10;  
22             File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 175, in _on_culling_ghost_commodity_min&#13;&#10;  
23             File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 190, in _on_culling_ghost&#13;&#10;  
24             File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 616, in request_lod&#13;&#10;  
25             File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 1015, in on_lod_update&#13;&#10;  
26             File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait&#13;&#10;  
27             File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 72, in remove_trait&#13;&#10;  
28             File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 479, in _remove_trait&#13;&#10;  
29             File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 381, in _update_initial_commodities&#13;&#10;
30             AttributeError: 'NoneType' object has no attribute 'core'&#13;&#10;rtim=0
31         </desyncdata>
32     </report>
33 </root>

 

you're probably right, Procian — so it seems.

Posted

no occult traits 4 traits by Captainkyokyo

Insecure_trait

2 x traits by Onion sweet, naive & drama Queen

there are more but these are the oldest (2015) So I'll pull them out, (not really using them)

and see what happens - thanks

 

Posted
21 minutes ago, chris005 said:

Hi i have porblem any ideas

 

hey, Chris,

 

Spoiler

 

 1         <?xml version="1.0" ?>
 2         <root>
 3             <report>
 4                 <version>2</version>
 5                 <sessionid>4172fd85875f2ef05cec3575</sessionid>
 6                 <type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku>
 7                 <createtime>2019-05-27 21:53:39</createtime>
 8                 <buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature>
 9                 <categoryid>scheduling.py:484</categoryid>
10                 <desyncid>4172fd85875f2ef05cec3575</desyncid>
11                 <systemconfig/>
12                 <screenshot/>
13                 <desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to reschedule the active element &lt;SoftSleep; 10.00 minutes; ready to wake; soft-stopped&gt; while a hard stop is pending)&#13;&#10;
14                     Traceback (most recent call last):&#13;&#10;  
15                     File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;  
16                     File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10;  
17                     File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;  
18                     File ".\WickedWhims 4.3.5.140d\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10;  
19                     File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10;  
20                     File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;  
21                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  
22                     File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  
23                     File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single&#13;&#10;  
24                     File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction&#13;&#10;  
25                     File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction&#13;&#10;  
26                     File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen&#13;&#10;  
27                     File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen&#13;&#10;  
28                     File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen&#13;&#10;  
29                     File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen&#13;&#10;  
30                     File ".\WickedWhims 4.3.5.140d\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event&#13;&#10;  
31                     File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start&#13;&#10;  
32                     File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init&#13;&#10;  
33                     File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 182, in start_sex_interaction&#13;&#10;  
34                     File "CNScripts/CNWWScripts\cncustom\turbolib\cnsim_util.py", line 153, in _cn_custom_reset_sim&#13;&#10;  
35                     File "CNScripts/CNWWScripts\cncustom\turbolib\cnsim_util.py", line 108, in reset_sim&#13;&#10;  
36                     File ".\WickedWhims 4.3.5.140d\turbolib\sim_util.py", line 87, in reset_sim&#13;&#10;  
37                     File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset&#13;&#10;  
38                     File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4526, in on_reset&#13;&#10;  
39                     File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 303, in remove_immediate&#13;&#10;  
40                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10;  
41                     File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10;  
42                     File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 296, in _remove_gen&#13;&#10;  
43                     File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1099, in _remove_gen&#13;&#10;  
44                     File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop&#13;&#10;  
45                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop&#13;&#10;  
46                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#13;&#10;  
47                     File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop&#13;&#10;  
48                     File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1381, in on_reset_element_hard_stop&#13;&#10;  
49                     File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset&#13;&#10;  
50                     File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset&#13;&#10;  
51                     File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing&#13;&#10;  
52                     File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 475, in _process&#13;&#10;  
53                     File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 357, in on_reset_end&#13;&#10;  
54                     File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process&#13;&#10;  
55                     File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10;  
56                     File ".\WickedWhims 4.3.5.140d\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10;  
57                     File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10;  

58                     File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 588, in _process&#13;&#10;  
59                     File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 467, in _process_work_entry&#13;&#10;  
60                     File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 166, in cancel&#13;&#10;  
61                     File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3476, in cancel_idle_behavior&#13;&#10;  
62                     File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop&#13;&#10;  
63                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop&#13;&#10;  
64                     File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop&#13;&#10;  
65                     File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule&#13;&#10;
66                     scheduling.HardStopError: Attempting to reschedule the active element &lt;SoftSleep; 10.00 minutes; ready to wake; soft-stopped&gt; while a hard stop is pending&#13;&#10;
67                     rtim=0
68                 </desyncdata>
69             </report>
70         </root>

 

 

 

Possibly a conflict between MCCC and WickedWhims. since there's an update to Command Center (version 6.3.0), you should install it.

cheers,

Posted

Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of.

 

lastException_63694593259.txt

Posted
5 hours ago, black_ravens said:

Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of.

 

lastException_63694593259.txt 14.26 kB · 1 download

KawaiiStacie Robot stuff? update or delete....NYX Genie mod same...Then see how it goes.

Posted
5 hours ago, black_ravens said:

Thank you I'll give it a try, did have a last Exception warning yesterday - after removing some of the older traits (Copy below) Sims tend to stand still for some time when I enter multiple commands required a debug before they'll move again. I've installed a time lag fix, it works sort of.

 

lastException_63694593259.txt 14.26 kB · 0 downloads

Just a FYI, the quotes below are from the LE dated back to the 23rd so if you have already made the changes I listed then ignore them. However, the 4th quote is quite possibly your underlying issue with your sims not moving.

 

Quote

<desyncdata>Sim failed to add buff &lt;class 'sims4.tuning.instances.KawaiiStacie_Robot_Buff_IeBxsb'&gt; from state. Commodity:Commodity(KawaiiStacie_Robot_HybridChildren_roXzYun@0.0), Sim LOD:SimInfoLODLevel.FULL (TypeError: add_statistic() missing 1 required positional argument: 'value')&#xD; Traceback (most recent call last):&#xD; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#xD; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#xD; File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#xD; File ".\WickedWhims 4.3.5.140d\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#xD; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#xD;

Have you updated Stacie's iBot mod yet to the April 30th version? If not, I strongly suggest updating it since you have the latest game version. Don't forget to update any other custom iBot mods that you may have downloaded as well.

 

If you have updated this mod then ignore this part of your LE as it more than likely just a one time thing.

 

Quote

File "C:\Users\Karunesh\Documents\Electronic Arts\The Sims 4\Mods\-Nyx_GenieModInteractions-.ts4script\injector.py", line 11, in _inject&#xD; return new_function(target_function, *args, **kwargs)&#xD;

This tied to the genie mod which the author has been having problems getting to work right with the latest version. I suggest deleting this mod until he/she solves the issue.

 

See the author notes here: 

Quote

Genie Mod V1.0 [PROBABLY BROKEN]

http://modthesims.info/d/614214/genie-mod-v1-0-probably-broken.html

 

Quote

        

          File "C:\Users\Karunesh\Documents\Electronic Arts\The Sims 4\Mods\SimulationLagFix.ts4script\SimulationLagFix.py", line 31, in update&#xD;
            original(self, time_slice)&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#xD;
          File ".\SimulationTimelineUnclogger\simulation_timeline_unclogger\__init__.py", line 23, in _wrapped_function&#xD;
          File ".\SimulationTimelineUnclogger\simulation_timeline_unclogger\__init__.py", line 44, in _gtu_on_sim_timeline_simulation&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen&#xD;
          File ".\WickedWhims 4.3.5.140d\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event&#xD;
          File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start&#xD;
          File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init&#xD;
          File ".\WickedWhims 4.3.5.140d\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 182, in start_sex_interaction&#xD;
          File ".\WickedWhims 4.3.5.140d\turbolib\sim_util.py", line 87, in reset_sim&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4524, in on_reset&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6845, in on_reset&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\liability.py", line 53, in on_reset&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 277, in release&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 275, in release_ref&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 339, in _stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\animation\__init__.py", line 315, in destroy_all_props&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\props\prop_manager.py", line 56, in destroy_prop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 399, in destroy&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 286, in trigger_destroy&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 541, in _process_one_record&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_element.py", line 51, in _do_behavior&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 98, in apply_operations&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 383, in apply_to_resolver&#xD;
          File ".\WickedWhims 4.3.5.140d\turbolib\injector_util.py", line 22, in _wrapped_function&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 165, in _apply_to_subject_and_target&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2468, in set_state&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2518, in _trigger_on_state_changed&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_component.py", line 200, in on_state_changed&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\routing\object_routing\object_routing_component.py", line 234, in _cancel_idle_behavior&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop&#xD;
          File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule&#xD;
        scheduling.HardStopError: Attempting to reschedule the active element &lt;SoftSleep; 4.00 weeks; ready to wake; soft-stopped&gt; while a hard stop is pending&#xD;
        rtim=0</desyncdata>

This related to the "Simulation lag fix" mod. I use this myself and don't have any problems but there are several others who have reported the same thing happening to them about sims standing still and such. I would suggest deleting this mod and seeing if the problem still occurs.

 

Good luck.

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