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[Solved] FNISforModders Problem with MO2 - HKXCMD fails to convert xml to hkx


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Posted

Salutations, folks.

 

I got a problem running FNISforModders (version 7.4.5) with MO2 (version 2.2.0). Specifically, it alsways fails with

Error(2012): Could not generate: *name of file here*

Here is the complete log of when I tried to recompile a modified version of Anubs Human Pack:

Animlist used: N:\Skyrim Tools\ModOrganizer2\mods\Anub Human 5.2019\Meshes\actors\character\animations\Anubs Human\FNIS_Anubs Human_List.txt
Reading Animation List ...
Generating FNIS mod Behavior File xml...
Converting mod Behavior xml to hkx ...

ERROR(2012): Could not generate: FNIS_Anubs Human_Behavior.hkx

Which reads to me that all works well enough until it comes to the point that it uses HKXCMD to convert the generated xml file to the final hkx format.

 

Interesting tidbit: FNISforUsers works perfectly fine, no problems on that front.

Which leads me to believe that this could be a problem with the HKXCMD.exe.

 

Installation is on one of my game SSDs, far away from anything monitored by Windows UAC. Firewall and Antivirus also have rules set up to exempt the relevant directories and executables.

All .exes are set to run with Admin mode.

 

Anybody got any hint for me on how to solve this? I got a boatload of customised animation packages to compile... ^_^"

 

EDIT: Renaming the mod/directories/files so there are no blanks as suggested by Fore solves this problem.

Posted

Unfortunately FNIS for Modders can't deal with blanks in mod names any more. It was never intended, but unfortunately worked in earlier versions.

Posted

Ah, alright. I'll try renaming everything then. Thank you for the input, Fore. Much appreciated. ?

 

 

EDIT:

Tried renaming and can report it solves the problem for me. Thanks again, Fore.

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