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Looked in your code, very simple: fsFnIsFemale or equivalent injected in any profiling function and go.

 

I'm very interested, but not as a sheep farmer.

I think it should be good when seeing a flesh atronach with breasts to identify, as player having a male character, a sexual threat.

Now, I think I have to take a closer look on the existing anim banks or evaluate my skills in blender (but I just learned to animate sex for Skyrim, without reaching the baking step though).

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2 hours ago, Spile said:

Looked in your code, very simple: fsFnIsFemale or equivalent injected in any profiling function and go.

Eh, what does this mean? And what's this profiling? Some performance test?

 

Anyways you are very welcome to contribute animations. If you ever get around to make one. After all, we don't have female flesh atronach def animation to be a threat to your male character. Although, being able to turn futa, they still can force measure your anal circumference.

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3 hours ago, movomo said:

Eh, what does this mean? And what's this profiling? Some performance test?

No, of course. I'm already profiling whether a NPC is a sissy boy or a futa. Same thing: gender. And, at least for me, gender requires profiling.

FCW will add gender to creatures and, this is not to protect the anus of my character, but aggressive female creatures deserve an adequate anim.

 

Quote

 If you ever get around to make one. 

I suppose this means there's no tool available and waveForm converters have to be made?

Edit: I'm collecting tools

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The current fsFnIsFemale function is a placeholder so it's deliberately vacant. The one in LC alpha version is supposed to replace it once femswap.esp is merged. The LC version of IsFemale is essentially a psuedo-random number generator. Given same seed and same formid, will always generate the same number, so that the result would be reliable no matter when or from where you call the function. Though I ended up using tokens anyway for other reasons. Fortunately you don't need anything like 'profiling' because 'gender' in LC is a biological thing.

 

I don't have much to tell about animation, but I don't think we have such thing as waveform converter. We do have boob bounce generator as a Blender script, if that's similar enough to what you were talking about. Unfortunately, I'm not sure how many of the former LAPF animators are still around.

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Sorry for the off-topic, because I'm a noob-3Danimator.

I was annoyed by the lack of vertex weighting when animating your female flesh atronach, when I noticed (this was the first time I opened Blender for Oblivion) that skeletons are identical for characters and creatures. Then... motions 32/33 can be played by your model? (but flesh atronachs have squizzy limbs and the anim should be adapted IMO)

I want to test that now.

Edit(2): sorry, I found the flesh atronach skeleton (noob noob noob...)

 

2 hours ago, movomo said:

Fortunately you don't need anything like 'profiling' because 'gender' in LC is a biological thing.

Therefore, I missed something in my understanding of Lovers.

I was believing we would face the same trouble that: there's a female and there's a male. Who penetrates the other? The female, with a strapon or a futa chinupo? Or the man (casual sex)?

 

Edit: I'm a bit hasty and focused on your atronach model, because I love it

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1 hour ago, Spile said:

Edit(2): sorry, I found the flesh atronach skeleton (noob noob noob...)

Uh, I shortly wondered what you meant by lack of vertex weighting... that's kinda unbelievable as exporting a nif is something I've done literally thousands times. By the way, in theory, you should be able to convert any human animation to any closely humanoid creature with comparatively less hassle. You noticed the possibility already. Maybe clear the location locks and leave the rotation locks alone where anatomies differ too much (or simply all bones). I've never actually tried this myself though.

 

2 hours ago, Spile said:

Who penetrates the other? The female, with a strapon or a futa chinupo? Or the man (casual sex)?

You know.. whoever you decide more fitted for that role at the time. I guess that's Plunder is doing all the time already, deciding who gets to penetrate who and all that. But that's beyond the scope of LC. Lovers doesn't enforce any hard rule there. So I'm spared a few headaches.

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25 minutes ago, movomo said:

By the way, in theory, you should be able to convert any human animation to any closely humanoid creature with comparatively less hassle.

Aye.

dvn62a.gif

Many more work to do, but well, ach, I don't know if I will have the patience.

 

29 minutes ago, movomo said:

You know.. whoever you decide more fitted for that role at the time. I guess that's Plunder is doing all the time already, deciding who gets to penetrate who and all that. But that's beyond the scope of LC. Lovers doesn't enforce any hard rule there. So I'm spared a few headaches.

No, no, no, you didn't understand me. I thought you were telling me that the thing I designated as "profiling" already existed in Lovers. That's fine.

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20 hours ago, movomo said:

Uh, I shortly wondered what you meant by lack of vertex weighting... that's kinda unbelievable as exporting a nif is something I've done literally thousands times. By the way, in theory, you should be able to convert any human animation to any closely humanoid creature with comparatively less hassle. You noticed the possibility already. Maybe clear the location locks and leave the rotation locks alone where anatomies differ too much (or simply all bones). I've never actually tried this myself though.

 

You know.. whoever you decide more fitted for that role at the time. I guess that's Plunder is doing all the time already, deciding who gets to penetrate who and all that. But that's beyond the scope of LC. Lovers doesn't enforce any hard rule there. So I'm spared a few headaches.

NICE WORK! By necromancy comes with more joy.

Oblivion20190504-14-53-38.jpg

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19 hours ago, Spile said:

Aye.

dvn62a.gif

Many more work to do, but well, ach, I don't know if I will have the patience.

 

No, no, no, you didn't understand me. I thought you were telling me that the thing I designated as "profiling" already existed in Lovers. That's fine.

No batch converter? 

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1 hour ago, sunhawken said:

NICE WORK! By necromancy comes with more joy.

Oblivion20190504-14-53-38.jpg

Ah, so it's not bad in game after all!

 

Except the neck maybe. Funny I didn't notice that in Blender, or maybe it's just how flesh atronachs are. But I'm snatching this screenshot for the OP anyway. Hehe, I especially like the MOVOMO engraving under the boobs being highly visible.

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17 hours ago, sunhawken said:

No batch converter? 

Only the python lib and Blender's plugin.

 

16 hours ago, movomo said:

Except the neck maybe. Funny I didn't notice that in Blender, or maybe it's just how flesh atronachs are.

Strange, indeed.

fleshatr01.jpg.cf64dd552eb15351ceb161f459290e49.jpgfleshatr02.jpg.dc09610fd737def839d479d412586f6a.jpg

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On 5/4/2019 at 5:00 PM, movomo said:

Ah, so it's not bad in game after all!

 

Except the neck maybe. Funny I didn't notice that in Blender, or maybe it's just how flesh atronachs are. But I'm snatching this screenshot for the OP anyway. Hehe, I especially like the MOVOMO engraving under the boobs being highly visible.

I had also suggestd the zombie girl model but it uses the zombie/human skeleton so, I was wondering why you said you had to re rig it.  (it's a creature and race mod.)

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4 hours ago, sunhawken said:

I had also suggestd the zombie girl model but it uses the zombie/human skeleton so, I was wondering why you said you had to re rig it.  (it's a creature and race mod.)

I'll take a look once I'm into it. For now I'm busy finishing penis meshes.

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On 5/6/2019 at 3:05 PM, movomo said:

femswap.esp 0.22

 

0.2.2

  • fix: properly use original model even if no _Lcb found for a specific gender
  • change: More frequent purge (after {iCachePurgeThreshold} sessions: current 3)
  • new: Mountain lion, horse ap, dog ap (need fix), ogre ap penis meshes

 

lion.jpg

Banging female creatures here we come.

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1 hour ago, LongDukDong said:

lion.jpg

 

Hm...  wondering if that could be strapped to a make Khajiit.  According to some lore, the more feline Khajiits have barbes.  The more humanlike Olmes (ie Daggerfall or Arena) don't.

 

But that's a separate story.

They do in the tribunal porn books it's lore.

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femswap.esp 0.2.3

 

On 4/12/2019 at 9:27 PM, movomo said:

0.2.3

  • fix: Update3D logic issue
  • change: Different cache structure for more effective partial purge.
  • change: Now purges cache after walking nearby creatures, not before.
  • new: Now contains ALL vanilla creature penis.

 

 

 

 

 

And... just a little progress report.

 

Spoiler

Female Frost Atronach will basically look like this. Roughly. Now the face is the big problem, just like every other time.

 

frostatr-00.jpg

 

 

 

Below is just an educational material, full of inspirations, totally-not-related to the above.

 

Don't forget to show your wife, friends, workmates, neighbors, and their children too!

 

 

001.jpg00a.png.jpg

 

 

 

Also, Auroran. (Included in femswap; they use golden saint texture for the skin)

 

auroran-00.jpg

 

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16 hours ago, movomo said:

Now the face is the big problem, just like every other time.

I know I am gonna be laughed at.  But google 'Phyllis Diller Wild Hair'  Not saying her face, but her hair turned into some ice thing. As far as the face is concerned, A wider or more crystalline-sharper version of the Xivilai's?

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On 5/13/2019 at 7:49 AM, movomo said:

femswap.esp 0.2.3

 

 

 

 

 

 

And... just a little progress report.

 

  Hide contents

Female Frost Atronach will basically look like this. Roughly. Now the face is the big problem, just like every other time.

 

frostatr-00.jpg

 

 

 

Below is just an educational material, full of inspirations, totally-not-related to the above.

 

Don't forget to show your wife, friends, workmates, neighbors, and their children too!

 

 

001.jpg00a.png.jpg

 

 

 

Also, Auroran. (Included in femswap; they use golden saint texture for the skin)

 

auroran-00.jpg

 

The Frost Female A is looking great.

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On 5/14/2019 at 2:18 PM, LongDukDong said:

I know I am gonna be laughed at.  But google 'Phyllis Diller Wild Hair'  Not saying her face, but her hair turned into some ice thing. As far as the face is concerned, A wider or more crystalline-sharper version of the Xivilai's?

 

5 hours ago, sunhawken said:

The Frost Female A is looking great.

 

Ok, I've searched for it. I'd prefer something less wild than that of Phyllis Diller. But actually, Frost Atronach is really MASSIVE. Considering its MASSIVEness, I guess some form of wild element might do good.

 

First, head: modified spider daedra. They have the prettiest default face without having to spend hours for modification.

Spoiler

frostatr-01.jpg

 

 

Now the hair. This is tricky... It should look like hair while not being a real hair.

Spoiler

frostatr-02.jpg  frostatr-03.jpg

Maybe something like that.

 

And maybe blindfold them too. Because everyone knows blindfold is fucking hot because it's true.

 

Also should I keep the nipples or better flatten them??

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SHARP!... er...  

 

And wow, such a face!  That's a spider daedra's head without the makeup?

 

REALLY get slapped around for this one:

 

What if the system detects, not just the gender flag.... but if the subject also has a Hiyoko generated fetus?  A tertiary "big Belly" version if Tamago/Hiyoko is employed and the creature has ... belly bloat?  :P

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11 hours ago, LongDukDong said:

SHARP!... er...

Sorry, sharp is not the theme of this particular model. I decided that the female version would have smoother ('melted') edges. Some edges will have sharper look though, like the blade right arm.

 

11 hours ago, LongDukDong said:

And wow, such a face!  That's a spider daedra's head without the makeup?

Nah. When I said not needing an hours of work, I meant it's not an outright male face. And there's something I don't like about xivilai female face that I can't seem to point out myself.

 

11 hours ago, LongDukDong said:

What if the system detects, not just the gender flag.... but if the subject also has a Hiyoko generated fetus?  A tertiary "big Belly" version if Tamago/Hiyoko is employed and the creature has ... belly bloat?  :P

According to the plan, Tamagoclub will be updated later so that LC female state and having womb would sync.

Now I'm quite certain that creatures can get pregnant and give birth with the right modifications, were it not for the fact that 99% of the creatures are dynamic refs and would very soon become invalid once you leave their place.

 

As for the growing belly...  I don't know for sure. I can modify TamagoSetbody to do that, or can put additional codes in the femswap.esp if built-in support is deemed more appropriate. But will they EVER get pregnant? Would my efforts EVER be useful for once? That's what make me hesitate.

 

 

 

 

 

 

 

Anyways, moar status report. This one is close to the final model and I intend to finish the modeling part this weekend. Then another texturing time which I hate.

 

Sort of 'wild hair' implemented, in a way.

 

And dat skirt. The tail-like thing. I don't even know what it is but it has a side effect of looking like a skirt.

 

Spoiler

frostatr-04.jpg

 

frostatr-05.jpg

 

frostatr-06.jpg

 

 

 

 

Another note:

 

Anyone has a recommendation for the female Lich's clothing? Either just a little something for the inspiration or an actual clothing mod. I'm not very knowledgeable when in comes to cosmetic mods.

 

I thought about Tona's Simple Dress Armor, or my modified version of it, but then I think it looks too... Lawful Good for an ultimate magic-fuckyou insane bitch. Something reasonably evil and less lawful (meaning something looks me(n)tal and somewhat skimpy as I want to reveal her rotting guts at least a little - Take a look at the picture in the OP).

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8 hours ago, movomo said:

Sorry, sharp is not the theme of this particular model. I decided that the female version would have smoother ('melted') edges. Some edges will have sharper look though, like the blade right arm.

 

Nah. When I said not needing an hours of work, I meant it's not an outright male face. And there's something I don't like about xivilai female face that I can't seem to point out myself.

 

According to the plan, Tamagoclub will be updated later so that LC female state and having womb would sync.

Now I'm quite certain that creatures can get pregnant and give birth with the right modifications, were it not for the fact that 99% of the creatures are dynamic refs and would very soon become invalid once you leave their place.

 

As for the growing belly...  I don't know for sure. I can modify TamagoSetbody to do that, or can put additional codes in the femswap.esp if built-in support is deemed more appropriate. But will they EVER get pregnant? Would my efforts EVER be useful for once? That's what make me hesitate.

 

 

 

 

 

 

 

Anyways, moar status report. This one is close to the final model and I intend to finish the modeling part this weekend. Then another texturing time which I hate.

 

Sort of 'wild hair' implemented, in a way.

 

And dat skirt. The tail-like thing. I don't even know what it is but it has a side effect of looking like a skirt.

 

  Reveal hidden contents

frostatr-04.jpg

 

frostatr-05.jpg

 

frostatr-06.jpg

 

 

 

 

Another note:

 

Anyone has a recommendation for the female Lich's clothing? Either just a little something for the inspiration or an actual clothing mod. I'm not very knowledgeable when in comes to cosmetic mods.

 

I thought about Tona's Simple Dress Armor, or my modified version of it, but then I think it looks too... Lawful Good for an ultimate magic-fuckyou insane bitch. Something reasonably evil and less lawful (meaning something looks me(n)tal and somewhat skimpy as I want to reveal her rotting guts at least a little - Take a look at the picture in the OP).

16121-1-1206399522.jpghttps://www.nexusmods.com/oblivion/mods/16121/

2c786ef6.jpghttp://hanbun-obli.blog.jp/archives/2126286.html

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